Does anyone know if an air to air kill in air rb counts for the same SL and RP as an air to air kill in ground rb? (Same aircraft ofc)
From 2024, but:
SCORE
AIR

GROUND

SL
AIR

GROUND

RP
AIR

GROUND

For how to use “Play time”:

Things missing:
Distinction of Severe Damage vs Killed and Kill streak “skill bonus.”
Notably, 2 kills in ARB already give you kill streak for +35%; , 4 kills already go to +100%. Whereas in GRB, you need 3 kills for just +15%, 6 kills for +50%, 9+ kills for +100%
- Air Arcade Battles:
- 3-5 opponents: +15%;
- 6-9 opponents: +40%;
- 10+ opponents: +100%.
- Air Realistic Battles:
- 2 opponents: +35%;
- 3 opponents: +75%;
- 4+ opponents: +100%.
- Ground Arcade and Realistic Battles:
- 3-5 opponents: +15%;
- 6-8 opponents: +50%;
- 9+ opponents: +100%.
- Ground Simulation Battles:
- 3-4 opponents: +20%;
- 5-7 opponents: +50%;
- 8+ opponents: +100%.
- Naval Arcade and Realistic Battles:
- 6500-9999 damage: +20%;
- 10000-14999 damage: +45%;
- 15000+ damage: +100%.
War Thunder "Kings of Battle" - Changelog - Updates - Game - War Thunder
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