Report on Critical Energy Loss in Delta-Wing Aircraft (Excluding MiG-21 Series) in War Thunder

To the Gaijin Entertainment Team,

Following the introduction of the latest updates, I’ve observed a critical issue regarding the energy retention rate of delta-wing aircraft (such as the Mirage’s Draken’s, Viggens…) This problem severely impacts the maneuverability and effectiveness in dogfights for these aircraft.

Detailed Description of the Problem:
Excessive Energy Loss in Tight Turns: Previously, delta-wing aircraft were able to maintain their energy to a certain extent during turns, especially at higher speeds. Currently, however, I am experiencing a drastic loss of speed and energy even when executing moderate turns. This makes continuous maneuvering impossible, as the aircraft slows down too rapidly and becomes extremely vulnerable to the enemy.

Long Recovery Time: After an energy loss, these aircraft regain speed very slowly, even with maximum thrust (including afterburner). This means that after a single misjudged or more forceful maneuver, they are virtually out of the fight, as they are unable to return to an optimal energy state.

Consequence for Dogfighting: Due to the mentioned energy loss, delta-wing aircraft are practically incapable of engaging in effective dogfights against other aircraft types of similar Battle Rating (BR). Enemy aircraft can easily get on their tails, and since the delta-wing planes cannot maintain their speed or change direction quickly, they become easy targets. This has significantly degraded the flight experience, and the performance of these aircraft falls far short of what should be expected.

Imbalance Compared to the MiG-21 Series: It is particularly concerning that the MiG-21 series of aircraft, which are also delta-wing designs, do not exhibit this severe energy loss problem. MiG-21s are capable of maneuvering effectively and maintaining their energy during dogfights, which suggests that the problem is not with the delta-wing design itself, but specifically with the flight models of the aircraft I mentioned. This provides a significant and imbalanced advantage to the MiG-21s in combat and puts other delta-wing types at a severe disadvantage.

Suggestions:
Please review the flight model of the delta-wing aircraft, with particular attention to their energy retention capabilities and the rate of energy loss during maneuvers. It is crucial that these aircraft regain their ability to effectively participate in aerial combat without immediately becoming energy-depleted after a single turn, similar to the performance of the MiG-21 series.

I understand that maintaining game balance is a complex task, but in their current state, delta-wing aircraft have become almost unusable in dogfights, which significantly detracts from the game experience.

You’d be better off starting with actual sources in the bug report site

It does not because delta wings trade energy retention for better supersonic flight performance

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You can bug report it here (just search a bit first so that you don’t report something that is already reported and known about): (Gaijin.net // Issues)

A guide on how to report bugs can be found here: ([Navigation] Technical Knowledge Base | War Thunder Wiki)

Please note the requirements for sources and what sources are deemed acceptable by Gaijin:
Screenshot 2024-12-23 134831

Delta wings aren’t modelled to their realistic characteristics in wt though,., Can that be solved with this one?

Thanks! Sorry its just my first time using this site ':D

Sorry its just my first time using this site ':D

No problem at all ^^

Reports about flight models are however going to be VERY hard to make in a way where they are accepted, i recommend reading through the forum and searching for others discussing the same topic to get an idea of any reports already made and information already found :)

Last time smin1080 (or stona? one of the official team) confirmed stated that dev messed up tornado but they aren’t coding good enough to fix it, though at the same time we have mig23 and f111 being easily nerfed…

idk xD

But how are those flankes so damn fast with extreme maunoverbility at low speed?

flankers are boats ?

They are aircraft. I think flankers are the callsign of the Su-27 family… Flanker C for the Su-30 if i remeber correctly and also the Flanker B su-27…

Yeah no what I mean is flankers turn like a boat lmao sorry for the confusion

Physics, my dude. Turns out a fighter jet with humongous elevators has its benefits.

it shouldnt be as fast as it is in game tho

It’s not even that fast compared to its contemporaries lol. It sits around the middle of the pack. Also you’re free to look at the HUD footage of Su-27s as well as the declassified SK manual

Mirage 2000 energy retention is actually too high at high speed and not enough at low speed. It’s sustained turn is accurate.

Faster than it is IRL.
Also, it’s faster than F-15, what is quite funny