Is there a reason that we have repetitive maps in TT? It seems its always Golan-Spain-Sinai, mix and repeat, with the rest sprinkled in very sparsely in there, and what makes it worse is that at this level, maps do matter in air and these 3 are very flat and offer little cover (Spain being the “best” in this sense but so small that whole teams smash into eachother very quickly).
As a result the battles are not only short but also favor fox3 capable planes, over things like mig29 or f16a (not bc of BVR either, thats easy enough to dodge but due to low amounts of cover, which allow other BVR and medium range capable fighters to get a launch advantage) and in general i find fights on Pyrenees, Valley, city maps, Karelia or even Vietnam much better with more flanking space and more routes to play strategically instead of just smashing into red and everyone dying within minutes.
Anyone have an idea why this is this way? The server gets stuck on one of these 3 and repeats ad nauseam, and banning one (i thought its like a playlist thing so tried banning all 3 at different times) doesnt change anything.