Remove Death Compensation for Unjustified Self-Destruction in Realistic and Simulate Battles

Dear players,

I believe many of you may have noticed a recent issue in Air Realistic /Simulate Battles, especially at higher tiers. Some players will J-out or deliberately crash their aircraft into the ground as soon as their RWR detects an incoming SARH or ARH missile.

When this happens at a relatively long distance, the player who forced the enemy into this situation may receive neither the kill nor the corresponding reward. Therefore, I believe the game should introduce an additional penalty for this behavior — for example, removing the death compensation if the player j out in combat or crash the land.

(Of course, this would technically mean that you could still receive the compensation if you were team-killed. then the person doing the TK probably wouldn’t be having a particularly good time either, haha :3)

Q: What if I accidentally crash into a tree or the ground because of a genuine mistake?

A: Obviously, those situations should also be excluded from the compensation. You are not going to make a genuine mistake in every single match. The repair costs caused by occasional accidents are negligible over the course of normal gameplay. Pay more attention next time, pilot.

Q: Wouldn’t this reduce people’s willingness to purchase Premium Accounts?

A: The purpose of the death compensation provided by a Premium Account is clearly to encourage newer players to take risks and engage the enemy while they are still learning the game — not to encourage players who are outmatched to deliberately suicide in order to deny the enemy their reward and negatively affect other players’ experience.

Q: Couldn’t I just fly into an airfield or an AI-controlled anti-aircraft position to achieve a zero-cost suicide anyway?

A: This is not particularly important. Such cases would still be relatively uncommon and would not undermine the overall purpose of penalizing unjustified self-destruction. After all, my SARH missile might reach you faster than you can reach the airfield.

Overall, I believe this change would have little to no negative impact on the earnings of normal players, while helping to discourage deliberate self-destruction and improve the overall game environment.

I have also submitted an issue report regarding this proposal below. If you support this idea, you can vote for/support the proposal there:
https://community.gaijin.net/issues/p/warthunder/i/Lt62pCMDohvW