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That is me.
I wanted to contain to play Naval, but it is so broken that it is simply not enjoyable.
Used to have a line up for every nation that included ships with float planes and coastal boats to take caps as well as BBs for the circle matches. Now with auto-aim, it is pointless using anything but the heaviest ships and pretty much just boring point and click.
Gaijin must have data showing before and after; I do wonder what it shows for Naval, as the odd time I have tried it recently, seems to be the usual small group of players just are not there anymore.
100%
Every Nation had a low tier coastal, a mix costal and blue water, then I had a end tier blue water line up.
Every Single Nation that had Costal, I’d ground out completely. That’s how much I loved Naval and Coastal.
Now… no point in playing anything but BBs and there ain’t NOTHING exciting about that.
[sigh]
4000+ battles here, I can confirm that
The top tier right now is worse, no need for any strategy, just point and click like using aimbot
Shimakaze with 15 km torpedoes is not a threat anymore, cause you can snipe her right on sight
All you have to do now is spawn with the heaviest armor ship you have, with the fastest reload main gun you have, and spam every shell you have to any target you have on sight. What is the point of playing naval on top tier anymore?
I would rather play on 4., where there are at least some strategies, like hide and seek with SRK-7 and her rocket launcher (that fun at shit, for both the SKR-7 and her enemies)
So what a have both costal and bluewater tops for all nations. And enjoy playing them both. And i can see that battles become more tactical. And all ships have their niches now cause of this:
That’s total lie, 10+ km manvuering shimikaze is still a big treat to slow BB, and you can only catch good player by luck or when he on torpedo launch maneuver. But if you sail strait you are dead meat, but that was prior patch, after patch players just not afraid to change targets anymore, that’s why they focus you more often and that is good and that’s right cause dumb DD always lose to BB. Heavy ship vs light ship problem appeared way before patch and should be resolved not by aiming tweaks. How, you can read in my tread - Набор идей к обсуждению для улучшения игрового опыта в морских боях, aka Make Naval Great Again - #178 от пользователя Kweedko - Обсуждение игры - War Thunder — официальный форум some of the paragraphs is about that .
Oh yea, coastal tree is the only one which I grinded full in every nation
NO ONE here has found the “Battles more tactical”. How could they have become more tactical? Why would a more simplistic mobile gaming auto-aiming system create “more tactical” matches?
There was never anything wrong with these ships. The Arras is one of the best performing 3.0 boats in the game to the player who knew how to use it. The issue wasn’t about AIMING. You learned that. It was about how damage models responded to rapid fire weapons. ANY of those boats are NOT going to fair any better against an SKR or 206.
No one is learning anything about aiming now. There’s not enough information to do that. The current system is unabashedly and objectively worse. You have no awareness of where your guns are. No lead indicators to give you an idea of how fast your guns swing. Nothing.
It needs to be reverted and reconceived.
Perfect example how costal can outplay bluewater atm .
https://warthunder.com/ru/tournament/replay/332846273085093393?public_key=UOWlwLc8M1wOUKRPSEy9
You keep taking screenshots of end match standings. That means nothing to anyone. It doesn’t prove anything, or illustrate anything. Cool. You wrecked a bunch of bots. Of which this match is half full of. This doesn’t make any point. Except you’re good at half empty matches.
Because gameplay is not all about aiming and shooting, if you don’t wanna play smart it’s your problem.
Arras is bad example. And you know why.
Yes they do now, cause they can hit them with first shot easily if SKR and 206 are dumb.
If you don’t wanna learn that doesn’t mean nobody gonna learn.
Just to please some imba abusers? SL farmers ?
You could check that fight and learn something .
I’m sorry. Can you point on the War Thunder where gameplay has not been all about aiming?
Which mode of War Thunder, historically, has not had aiming as its primary component of gameplay?
What’s left? Manuvering!?!? In a BB? in a Heavy Cruiser? On an open water map? What are we talking about here. I don’t understand.
- The information to learn from has been stripped.
- The gunplay/mechanics CHANGE, without explanation, when you’re targeting a boat, versus NOT targeting a boat.
- You have NO WAY to adjust your fire manually so that you can actually apply knowledge to skill shots.
What do you think a “no brains” aimbot ai aiming system is doing right now? You don’t even have to man your guns. …comeon man. You don’t even have to actively use your guns for them to target and fire.
That’s not true
so why then i am on first place in that match with big gap if all so simple now, and bottom players done 10X less impact ?
maybe simply due to fully grinded ships and crew?
Chill out, guys, you should take this to DMs. Nobody wants to scroll through personal arguments that barely contribute to the topic.
I want to say something about the NAB’s targeting system, but seeing this has killed the vibe.
I just want to ask Kweedko a simple question.
Do you want to play the game, or do you want to be played by the game?
Because to me, a veteran naval player, the new aiming system took away our right to play the game from the moment it debuted. The AI took away the control of the gun, decided where to aim, and where to shoot. We players now only have control over choosing the target and which part of the target we want to destroy, and that is not playing.
I saw many players switch the control to AA gun and leave their main gun and 2nd gun to AI control. They chose a target, and then the AI shot the hell out of the target. That is not fun at all.
If a gamemode does not give the player fun and enjoyment, that gamemode is not worth playing anymore.
I dropped my WoWS account with 8+ tier X ships and 5+ premium ships to play Naval in War Thunder years ago, grinding nearly the full techtree of ships in Germany, US, Japan, and Gaijin give me this in return?
NAB in War Thunder is fun, back then in the previous major update. I was very excited waiting for Iowa, Bismarck, Vanguard, and Yamato. Now? I’m considering re-downloading WoWS because at least they still give me the power to control my ship fully, not with the help of a stupid AI, HAIYA!!!
#mymaingunmychoice
across all mode in War Thunder Arcade aiming has always been “regular aim with a lot of assistance” and not "point anywhere and we will compensate the lead and trajectory yourself. Boot yourself out of “suggestion” section of the forum man, you’re too stupid for your own good. do you shove fork into electrical outlet when you were kid or something?
Are you even tried to learn how to aim with new system?
If all who vote for “bring all back” play with the same performance now, i think that argument that new aiming is so simple and easy and requires no skill is irrelevant. And looks like my argument about peps who don’t want to learn was more than right.
I play a lot of NAB and the changes are terrible. If you look at a replay you can actually see the AI gunner aiming somewhere totally different then where you are pointing.
The AI is in a constant state of insubordination and dereliction of duty in the face of enemy.