Realistic air battle for top tier

We need to change the top tier air battle system. (1 The maps are too small for those planes). (2 The mission objectives are too close to each other and force the players to be crowded together in one place creating too much chaos.) You need to place points of interest in various positions on the map so as to divide the players and to do this you also need to enlarge the maps. Then with larger maps I would have thought of inserting more airports to spawn as in land battles where you use a specific spawn to go towards a cap. This is my idea, what do you think about it?

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I don’t really know if it helps if everyone and his mother is making a thread about this. There are already several threads.

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