Rational discussion of the status of American's Top tier Groud Realistic Battles

It is not, you can see that these dimensions are pretty accurate here

The model in game is a measured model

the turret ring! not the entire tank the turret ring is set down into the hull by a few inches irl

Notice the actual important part on this picture which is laughable internal damage

The point of the image is see the turret ring, which are the same size on both real life and in game🤦‍♂️​

its not the size its the position you would have to use x-ray mode to see it

What I really hate about the turret drive update is that it isn’t even realistic. It’s a turret basket, not a turret drive, and Gaijin has butchered many vehicles like this. It isn’t just a problem for the U.S., but it is in many trees not. The Shilka also has this butchered turret basket as well as the Begleitpanzer 57. Yes, some vehicles have parts of the turret drive attached to the turret basket, but the turret basket it’s self is just a few millimeter thick piece of metal. I might make a post discussing this in full, as this will become an issue in the future for many if not fixed.

It’s the teammates that are causing the downfall of top tier US!! Low level players and 1 death leavers heavily impact the outcome of the match. I’ve been in teams where it shows why the US doesn’t have healthcare, and I’ve been in others where it made the US look like a 3rd world county’s military.

I think the Abrams is fine (turret ring & hydraulic pump needs to be fixed tho) however the play-style and maps heavily dictates the Abrams performance. I’ve had a lot more enjoyable experience playing in medium-long hilly maps than CQC Maps. Though from playing the T-80UK alot, it’s a lot more survivable if used correctly.

For the HSTVL, it’s decent however with the introduction of detailed modules, it’s greatest strength which is high survivability (empty space) goes away. Just fix the horizontal ring and give it’s accurate round.

I agree with the ADATS though, it cannot cannot be at 11.7 when CAS aircrafts (SU24,SU25T) at 11.3 can outrange and destroy it. The biggest weakness is the lack of a tracking radar. It cannot lock through clouds and foliage. But more importantly it cannot lock Air-Ground weaponry and intercept them.

Another thing is that the US has one of the worst top tier helis. Inaccurate slow hellfires is what holds the apache back.

Temporary solution, make symmetrical matchmaking more common (similar to how ARB).

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You all just keep crying about the negatives and completely ignore the positives. Last time I’m gonna say it, YES it has weak spots like EVERY tank.
The Mantlet is weak on EVERY tank and Turret ring on MOST, and the ones that do have a good turret ring like the T-series tanks offset that benefit by being made entirely of ammo so can be EASILY one shot.

Boo hoo the Abrams has a weak mantlet and turret ring. It also can’t be killed by ammo or fuel explosions and has a 1500hp engine with good transmission gearing. The benefits well and truly outweigh the negatives. Stop crying and learn how to play your tank.

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Unfortunately even with the F-15e, it’s really difficult to get ahead. You’re facing Pantsirs that shoot you from spawn which causes you to immediately dive which causes a loss of air speed. Then you finally get enough airspeed and altitude only to be faced with an air to air missile on you from a su/mig that just spawned. This game is utterly retarded at this point. Airfields should shoot down incoming SAMs within a certain range. You can’t even use Adats or LAVAD as a deterrent because of lack of decent radar, loss of target acquisition and or lack of range. Add to the mix the new Russian AGM and it’s just stupidity.

Abrams is fine if they would fix the fucking lower mantlet armor. It’s modeled like shit and it’s been confirmed to be a bug over a year ago.The HSTV-L which is the only fun US ground they add this turret basket as the WHOLE FUCKING aiming drive. It should act like a spall liner, not a turret drive. That and the lack of adding DELTA 6 rounds just drives me nuts. HSTVL was fine when it came out but newer tanks with spall liners is more of a reason this should get the updated Delta 6 with better penetration. Like is Gaijin intentionally trolling US mains?!

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After thoroughly reviewing your profile, I find your statements lack any credibility. Frankly, I’m too tired to debunk your so-called “top-tier” claims. It’s hard to believe this account has been active since 2013. You don’t even own a single top-tier American vehicle, yet you presume to tell others how to play their tanks? Let’s not even mention your atrocious stats with the M1 and your audacious claim that it’s “fine.” I’m genuinely curious how you arrived at that conclusion.

I’m not sure how to respond to such remarks. Based on my personal experience and that of friends who play War Thunder and own top-tier vehicles, reading your comments had me laughing all afternoon—it’s just so absurd and unrealistic. Please, spare yourself further embarrassment, my friend.

At no point did I suggest adding more armor to address the M1’s weaknesses. Both at the start of the discussion and in the comments above, I emphasized the need for improved “forgiveness” and “internal structure optimization” for the M1. As a 12.0 battle rating main battle tank, it’s absurd that it can be easily penetrated frontally by 30mm APDS and even weaker munitions. Clearly, our friend here, who refuses to aim at enemy weak spots, somehow believes the U.S. has the most powerful 12.0 MBT.

And one more thing—don’t try lecturing others on what they should do, especially when you’re clearly unqualified.

The current state of top-tier American vehicles is not caused by a single factor, but it is evident that they have been neglected for far too long. Players won’t spend their time on a nation where they see no future, especially when most of the time it’s marked by low win rates and high frustration.

You are absolutely right—many top-tier American vehicles haven’t received what they deserve. Poor map design further exacerbates this, making players feel like they are playing Team Deathmatch in Call of Duty rather than a strategic battle.

Yes, I very much agree with the point of view, hope you will continue to speak out on issues like this, thank you very much for your contribution to the community

Pantsir cannot frag any top CAS. If you’re dying to Pantsir at top BR, stop playing your A-10C and hop into your F-16C or F-15E instead and actually outrange it.
Tunguska is significantly weaker than ADATS in missile. Paper range is not effective range.
No SPAA in the game has 20km range against jets.

You also cite team skill site that proves player skill [win rate heat map of less than 2% of battles].

USA does have the single largest meta MBT lineup for top BR.

You’re one of the people claiming this by citing win rate heat maps.

M829A2 lolpens all T-80s EXCEPT T-80U.
Whenever I hop into Abrams and play like the skilled players of 2020, I get 4+ frags and all I do is rush around like a badger.
People forget the way to play top BR tanks [thankfully], and that’s to use mobility and confusion to frag enemy tanks.
The fast mobility makes it so they’re more likely to wiff shots [which they do].

Really? Where on this forum do you see people claiming Soviet tech tree players are the best players in the game? Cause you’re one of the few claiming that they are, and with anecdotal evidence at that.

A heat map of less than 2% of battles is not proof that your claim is correct; It is YOUR claim that Soviet tech tree players are better than everyone else, so own it and provide actual evidence to the extraordinary claim you’re making.


Oh, and when you profile check me you’ll find I play all 10 tech trees in War Thunder, with 10 air completed, 6 ground completed with the other 4 above BR 7.7.

Beldum is expanding into new tech trees while you insult him, his character, instead of addressing his on-topic posts.

DO NOT derail your own topic with personal attacks.

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Well yeah I’m not right on the 12.0 mark but every point I’ve made still stands and not a single person has given a valid counter argument and I’ve fought against enough of them to know roughly how they work. They just want the Abrams to have the best of everything, even if it’s not historically accurate.
Like one guy saying its bullshit how the Turret Ring can get knocked out by penetrating the lower plate, then another guy saying the turret ring is too high and needs to be lower in the hull… 2 counterintuitive arguments.

That’s due to the tank design and I’ll let ya in on a hint, most MBT’s can be knocked out from the front with an auto cannon. I think it’s absured the T-90 can only go 4kph backwards… but it’s how it was made. Just like the Abrams was made with no armor on the upper plate.

All I’ve done is point out the benefits the Abrams has and how they far outweigh the negatives.

You want a rational discussion, but you go straight to belittling any opinion that counters your own. Hit me back with some actual points instead of being a child and talking shit with your discord buddies.

You guys have some valid points, like the lack of competitive SPAA and HSVL’s turret ring… but I’ll say it until the day I die, the Abrams is fine.

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Isn’t Sweden better due to having an equal amount of better MBTs?

Considering it can’t pen the UFP of a BVM, I wouldn’t consider it a lolpen.

As for the whole pantsir thing, I agree. Currently all SPAA is underpowered throughout nearly every BR. I also find it amusing that the moment SPAA is decent, people freak out about how OP it is.

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Sweden has 4 including the 2A6.
USA has… 6 to choose from, 7 if you consider Leclerc armor good enough to be called meta [M1A1].
One more with the premium tank.

It can the turret though, and yes all nations’ players EXCEPT USA shoot the BVM’s turret or idler wheel.

It’s cause no one has taken the time to sit down and figure out how to actually play CAS.
CAS hasn’t had equivalent SPAA until recently, and that’s at 10.7 and below. Gaijin finally balanced SPAA & CAS 1.0 - 10.7, but 11.7+ remains OP cause the SPAA available is bad for the CAS they’re facing.

You know what Pantsir’s actual equivalent jet is? Harriers using GBUs instead of AGMs, Q-5L, and Tornado GR1 [the weakest engines one].
Those are the CAS perfectly equivalent to Pantsir’s capabilities out of testing, and one of them isn’t allowed to use AGM-65s if it’s to be equivalent.
Otherwise all other methods out-range Pantsir. GBUs on supersonic aircraft with good engines out-range Pantsir, even the Tornado ASSTA though that’s 1km away from not out-ranging Pantsir.

I have to disagree with you there. 5 out of 10 deaths are from spawning blind over clouds without seeing the pantsir’s missile incoming. Not enough energy to dodge 5 seconds after spawning. 3 out of 10 deaths are from fighters that spawned and immediately throw out radar missiles while I’m trying to AGM spaas. 2 out of 10 deaths are from lack of skill. If you have any advise, I’d be happen to hear em.

Tunguska is also at 10.7 BR. I think Adats should be 11.3 since it does get ground kills once in a while. It’s no where close to being on par with Pantsir

Most of us have being playing this game long enough to know that’s not the real trend in the game-play. Abrams loses turret ring, engine and bridged every single time. Leos, type10s, t80s, even leclers and merkavacs will shot back at you 40% of time if you don’t kill in one. Abrams 1500HP engine is not good if you cant retreat, amazing gun is not great if you cant retaliate and NO Abrams turret armor is non existence. Only really bad players that cant aim. The only way an Abrams turret is strong is looking straight at the target that’s about to shoot you. There is no wiggling the turret to try to escape a shot; a shot that simple cant afford to take since it sucks as a MAIN BATTLE TANK! 65 to 72tons of gaijin’s cheese burgers and McDonald apparently. Also US tank crews are one of the few nations that wear full body armor in operation of the tank. Last time I check is pretty effective at stopping shrapnel from hitting main body compartments but it all comes down to the same thing. No matter how many years people bring this up, how many post and arguments come out they always tend to answer the other side and ignore US.
Example: F14 too strong-- Nerf move up on BR, F15E engine too fast nerf engine, aim120 too strong-- Nerf aim120, T90 fuel tank is exploding “fix it” T-series fuel tank now don’t blow up the tank. I mean this can go for long but you get the point. Any ways doesn’t matter, soon the moderator is going to close this post as well since is a recurring thing and they just suppress it or choose to ignore it.

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So your claim is that CAS players have a skill issue.
You’re right, CAS players tend to have skill issues.
I’ve yet to die to a single Pantsir while running CAS, cause all the CAS out-range Pantsir.
Once when I was being a drone, and another when I was trying to die to get back into a Leclerc.

What do you do as soon as you spawn in?