R27ER seeker head discussion

for only having a 27% hit rate IRL these seekers perform better than any other similar missile even though IRL they all have higher hit rates

does the R27ER have a artficially buffed seeker head ?

3 Likes

No Stalin himself just guides them in game, love the R27ER lol

7 Likes

Most radar missiles do, for example every Sparrow before the M should be unable to filter out ground clutter regardless of the radar guiding it

1 Like

i dont know if there is a manuel/docs but if you could find some that can back this op you can try to make a suggetions, how ever you migth risk negative feedback form the comunity

Seekerhead is over performing, but it’s a game convention so it’s fine imo. When I get home I’ll post the relevant docs.

1 Like

to be fair R27ER is so good it can rival FOX-3s in BVR its actually crazy at 13.0 that they have 8 of them on things like SU33 its blatantly OP

when it first came out it killed the game about as bad if not worse then the AIM54A on F14A

2 Likes

i would love these documents

That’s not really true. Early Sparrows were guided by CW illumination, which relies on doppler signature to track targets and so allows ground clutter and chaff to be filtered out very well in the front hemisphere.

The early Sparrows did however have a design flaw where a large amount of ground clutter could sometimes cause the seeker’s automatic gain control to reduce the gain of the antenna to a level where it lost track of the original target.

2 Likes

Alright, bear in mind all of this info is regarding the export r-27r1/er1. Not domestic, only export versions. Gaijin has access to a primary source for domestic r-27 and is modeled off that that is available on in Moscow, I’ve only seen a few pages of it and it seems to be configured fairly well. Anyways, with that outta the way,
IRL the datalink r-27er does not send signals to the missile to change its flight path. It sends how much the real target has deviated from expected flight path.

Spoiler

image

image

Also, the datalink does not support unlocking and relocking of target of target.

Spoiler

image

So, IRL it also cannot loft due to this. In game, you can currently give it a pseudo loft due to the time to gain function giajin gives for most modern radar missiles. However, because of the way the ins works, the missile would simply point its antenna to where it expects the target to be even before launch. Even if you tried to manually loft it, the missile would simply as above, point its antenna to where it expects to be.

Now, this has ALL been reported before. But, as I said before, it is game convention for missiles with datalink to be able to reconnect. So IMO it’s fine for it to perform like this.
https://community.gaijin.net/issues/p/warthunder/i/todo3RATsYNY

You also have to remember, the r-27er is underperforming kinematically.

Spoiler

image
https://www.youtube.com/watch?v=We9LgZfTgpg

Now here’s the source:

Spoiler

Бортовой комплекс самолетовождения, прицеливания и управления вооружением самолета МиГ-29Б (СУВ-29Б и сопрягаемые системы)

Onboard Complex for Navigation, Aiming, and Weapon Control of the MiG-29B (SUV-29B and Interfaced Systems)
image

7 Likes

should be way higher should not be facing F4s

fix when

IRL hit rate is dozens of factors.
You can’t use IRL hit rate as a tool for changing simulators.

1 Like

yea the r27er rule BVR and its no contest lol. Everyone was forced to fly low for a while until the aim54’s came out with f14

yeah and sparrows had a higher hit rate IRL yet ingame they perform worse meaning certain factors that would balance it out dont exist ingame which make it op

at 13.0 there is really no counter to these missiles other than the 13.0 AIM 120A slingers like the ICE which are far less in numbers than SU27s and Su33s which should be 13.3

My in-game hit rate with sparrows is higher than IRL, because I launched them within their parameters. It’s like well over 80% hit rate.
Others have less.

Because hit rate is a skill challenge between two opposing aircraft.

ingame theres way less factors in hit rate than IRL hence why also dubious buffs to certain things

all the kinematics mean nothing if it has a bad seeker which is why it should recieve seeker nerfs and its real kinematics

not to mention the best sparrow models are locked behind pay walls or made useless by being at 14.0

looks at AIM-7P

You have to remember, this is export r 27r seekerhead, gaijin has access to a technical manual on the r-27 that’s not available to public, that I presume they’re using to model the missile.
They’ve used non public sources before for their modeling of the mig-29/su-27 series and their avionics.

The mig-29b radar operations manual is of an export variant, and the figures in game are much better than the ones that are present in this book simply because export versions are much heavily downgraded compared to their domestic model. I presume this is why the r-27 is much better in game than it is irl, almost all firings of it in combat were also export variants and not domestic. Albeit the reason why they sucked irl were likely not due to it being ass but actually due to not being properly maintained which is not and should not be modeled in game

1 Like

then they should be simply be higher BR for balance reasons zero reasons to keep them 13.0 as they have the BVR meta at that tier cornered

1 Like