There are 4 bases, your most efficient loadout is enough for two, and there are 16 players on each side.
Your just screwing yourself over if you don’t go for a base
There are 4 bases, your most efficient loadout is enough for two, and there are 16 players on each side.
Your just screwing yourself over if you don’t go for a base
I’d say it’s fine even as a fighter, the biggest problems in that role is it’s high speed control and mid 23mm guns. With throttle management or even just spiral climbing it can energy trap things at will and I’ve even dumpstered J-7Ds and F-5s who think they can just stand on the elevator.
It’s not a bad plane, it’s also not noob friendly as overspeeding will kill you in most fights as you will end up flying in front of enemies if you aren’t watching your speed. Low countermeasure count also kinda hurts with how it wants to be played, it’s still very dangerous and I don’t think it should be moved down at all.
Difference here is you can monkey pull and barely lose speed
if you mean the A-5, its because it barely turns at speed to begin with
Have you flown the F-111A, and have you flown the Q-5/A-5?
And it never loses speed, unlike the F-111s which turn into a flying air brake if you pull slightly with your wings swept back.
Compression thread again.
By looking down yes, by looking up no, by looking at 10.7 no
Should’ve been down to 10.3 with the 10.7-3 recompression
1- I think this is a duplicate post.
I think I replied to a similar topic yesterday, so I will link it first.
I think the topic which you wrote will be spammed every time a CN discount comes up.
Every year.
Until Gaijin solves this.
If we compare only J-7D and A-5C…
You are right. A-5C can’t be the same 10.7BR with J-7D
2- If J-7D is stuck at 10.7 forevermore along with these damn F-5C variants.
Maybe we can try 10.3 for A-5C.
But 9.7~10.0 sounds wild.
3- But I prefer A-5C stays 10.7 while sending
-J-7D to 11.0
-F-5C to 11.0 (while giving an ahistorical AIM-9P to cease disturbances)
-Further decompression on 11.7 to 14.3 will be juicy.
4- Maybe we can try combination of 2 & 3 if Gaijin listens us.
Definitely shouldn’t be 10.0 with flares and magic’s with quasi-mig19 flight performance, but 10.3 would be a really good fit looking at the planes there.
I picked up the A-5C in the ongoing sale and all I can say is
It’s awful.
Not a plane issue in itself, at its own tier it is more than capable, and in a downtier it’s very strong.
However the issue arises when you get an uptier. You can’t serve as a strike fighter as being subsonic/barely supersonic (depending on altitude) means that you don’t get to the bases before the MiG-23s, F5Es, Tornado ETC.
Your turnrate is also absolutely abysmal, but at least you have decent energy retention.
I think it would be a very strong 10.3 should it move down, but I’d rather have other planes around it move up in BR.
Your turnrate is also absolutely abysmal, but at least you have decent energy retention.
It compresses a lot at high speed since it’s essentially a fatter Mig-19, but the turn rate is very good. The only jet at 10.0-11.7 that will beat it in a dogfight is the J7E and maybe the alpha jet TH almost forgot about it.
lowering it to 10.3 would be fine, but it could also stay at 10.7 if we moved the J7D up at least
Q-5s and the A-5?
Q-5L can take missiles, its just not added in game for “insert gaijin reason” and so the tech tree has 3 Q5s all doing the same thing with no variation.
You know what might turn out nicely?
If someone managed to prove the A-5C can take weaker missiles , like 9E.
Personally i would trade Magic-1’s and 9P’s for a more favourable BR.
The sustained rate is good, because it still has a bit of that MiG-19 DNA and that ridiculous energy retention.
pretty much every other flight model characteristic is mediocre (acceleration) or below average- Minimum radius (matters more in ARB that sustained in my opinion), top speed, roll rate etc.
the F-5s should quite easily beat a A-5C in a dogfight, as should pretty much any fighter platform around that battle rating.
Worst comes to worst, they can always just extend.
and the F-5s are overperforming by quite a bit
if it was an agile airframe like a mirage then yes 10.7 is a ok br, but they are in a glorified heavier and less agile mig-19 which is not good at all
Far better than mirage IIIs which is a dorito brick
The sustained rate is good, because it still has a bit of that MiG-19 DNA and that ridiculous energy retention.
pretty much every other flight model characteristic is mediocre (acceleration) or below average- Minimum radius (matters more in ARB that sustained in my opinion), top speed, roll rate etc.
Acceleration is above average, and every jet that can outaccelerate it needs to keep a straight line, any turn will bleed their speed, unlike the A5C.
Furthermore, sustained turn/energy retention is a lot more important than minimum radius, especially when there are multiple enemies around
the F-5s should quite easily beat a A-5C in a dogfight
Are you dreaming?
I’ve had a 9 kill game in the A5C where I remember dogfighting 3 F-5s at the same time. It’s so easy, make them engage in a dogfight, they bleed all their speed while you outrate them at 600-700kph. If they try to extend they won’t be able because they are now quite slow since they committed for a bit and the A5C has way better acceleration to catch them again.
What the F-5s excell in is at third partying others that are slow while dogfighting because it can zoom in and out of furballs at mach with a very responsive nose to aim at deflection shoots.
since it was removed for no reason imma post it again:
10.3 would be a good br for it, this plane is mid in everything but the missiles in which case having 2 good missiles on a bad airframe wouldnt really hurt compression (also q5a and q5l to 9.7 unless the q5a gets pl2s and the q5l gets pl5bs and maybe then move it to 10.3 aswell).
this plane is barely supersonic, if you get to said speed you compress a lot, the guns are abysmal and the loadout is eh, you get 4 fire bombs (which at the moment out perform for some reason) and your 2 missiles are fine, the problem with said missiles is again the airframe they are equiped at, if it was an agile airframe like a mirage then yes 10.7 is a ok br, but they are in a glorified heavier and less agile mig-19 which is not good at all
not really, the mirage 3 is a way better and more capable airframe than the a5c is
Their energy retention is horrible, they have bad instantaneous turn rate on top of that. Acceleration is worse. The only characteristics that are better is top speed, roll rate and gun damage.
The Mirage IIIC is better than the others since it’s a lot lighter but you get no countermeasures, and still considerably worse than the A5C
the a5c has better energy retention because it compresses like crazy which basicaly means you cannot get your guns on target 90% of the time, the instantaneous turn rate of the mirage is better than the a5c in like again 90% of the time exept maybe at like very very slow speeds
in a 1v1 scenario where both players have same skill levels the a5c looses to the mirage 3 in every way
A-5C isn’t overtired, and far from it. J-7D is just undertiered.