Where is this fan fiction coming from lmao.
You’re the one writing it, you should know.
If japan had the same amount of players as germany did it would be the same story, only people that bother with nstions other than the big 3 tend to not be new players. Hardly any one picks up the game for the first time and immedietly plays japan or france etc
Damn that’s crazy.
I have a free ace crew on it, earned over many games, and I can tell you that the side is very weak and cannot be angled without hard cover.
I always wounder how you play the game at the end. Are you running around with an protractor and measure the optimal angle like 40 deg, 30 deg, 12 deg lol. And how do you know where the next enemy will appear and when? If you always use perfect angling, you somehow must have a method to know in advance towards what position you have to angle. Especially funny on all these small maze like maps where enemy vehicles might appear from any direction, all of the sudden.
But anyways, I’ll just spawn my KV-1B for a good killing spree, while you’re angling your way to the bottom of the kill list in a trash tank.
Its just general estimation? anybody can do it?
most enemy movements are also predictable in wt…
this is such a bad look for someone to say, to gloat about using a well known overpowered prem vehicle to beat… a perfectly good/strong medium tank? (pz4)
I don’t play the game with a protractor. That’s why I’ve been saying that the Pz. IV can’t bloody angle, I only called out the specific angles to reinforce my reasoning as to why.
while you’re angling
bro ive been saying to not angle in this entire thread are you dumb?
Panzer IV is slow, bad gun/turret handling, bad inertia/agility and overal very bad, flat armor. The APCR shell bouncess as soon as the slightest angle comes into play and does almost no damage. Finally all Panzer IV models (except the prems) are sub-rank III, which makes them a nogo for mission type gameplay and events (for me thats probably the biggest downside, not beeing rank III).
Except for the Panzergranate 39 shell and smoke launchers nothing is good. Everything is outright dreadful, compared to other tanks of its BR bracket.
I love roflstomping IV H using 3.3 M4A1 which is better protected, more mobile, has a stabilizer, more TNT in APHE shell, better reload, gun depression, .50 cal on top, faster turret traverse.
Meanwhile IV H has 40mm more pen. Which is nice vs certain soviet and US tanks, but I can aim way faster with US 75mm and I one shot enemies way more reliably. Also IV H just casually dies to anything with over 50mm penetration at 100m, it’s especially painful vs soviet 25mm hammer of god (way superior to German 37mm vs aircraft).
Thats an interesting point, the vulnerability of Panzuer IV models to AA vehicles and autocannon scout tanks is real.
Yup and it gets penned frontally by Soviet 25mm, 37mm, every 40mm Bofors out there. And thanks to muzzle brake 20mm vehicles are also the bane of my existence. Sherman is 10 times more resilient to 20mm barrage and can fire back with.50 cal if things get hairy.
T-34 at 3.3 has way less pen, and turret is vulnerable too (way less, though as it’s small and angled) but ability to go through 30mm at 75 degrees thanks to slope modifiers clowning on APFSDS is… well, interesting.
Not just to 20mm, if you’re using any sherman after the M4A1 you also get to enjoy being VERY resilient to KV-1Bs and Es frontally. Killing them through a turret weakspot becomes super easy when you can afford to get shot at, and have a stabilizer to help.
KV-1S Got to 4.3 the Pz4 has a Long barreled which offers 5.0 damage and pen, it’s armor is pretty good for a medium so it should go to at least 4.3 but it derseves 4.7
5.0 damage? Not really. M10 with a superior weapon is 3.3 BR and outside of HE unrealistic vulnerability, it’s a better vehicle.
T-34 with a ton more armor and mobility and magical anti-angle 1-shot kill shell is 4.0.
Pz IV H has bad gun handling, mediocre to bad mobility and weak armor and is very vulnerable to getting 1-shot. It’s inferior to 4.0 tank destroyers and in tank on tank combat it only has an advantage at long range and that’s assuming enemy doesn’t have a chance to rangefind.
BTW I think KV-1 Sport should remain at 4.0 unless it gets UHP All Season tracks and 6 turbocharged 1.5l Honda Civic engines along with some LED lights.
Pz IV at 4.3 makes 0 sense as all vehicles around that BR are vastly superior.
Churchill VII is 4.7 and all Pz IV can do is cry, because outside of tiny weakspots, it can’t hope to hurt it.
Around 4.7 we have vehicles armed with 17 pounder, Concept 3 is 4.3. Soviet vehicles around 4.3-4.7 start being highly resistant to kwk 40 while being able to lolpen Pz IV H.
Then we have US of A with T14 at 4.7 with lots of armor, better mobility, stabiliser, APCR.
Seriously, Pz IV could work at 4.0. But I just don’t see the point.
I’d rather discuss lack of any reasonable SPAA between 3.7 and 5.3 for Germany, where 5.3 one is inferior to milktruck with double 25mm and 3.7 one is inferior to twin 14,5mm armored car which outranges it and has way higher damage per hit.
the side armor is literally paper thin most of the early ones can be penned by 0.50 cal to the sides, angling might just make them easier to kill
Bro, the Panzer IV H literally has a thicker upper frontal plate than the KV-1. The T-34 has roughly 90mm of hull armor, but the turret can go down to just 45mm—I’m referring to the T-34-57 here.
The T-34’s APHE shells have the same penetration of 145mm, but with lower explosive filler: 28.9g compared to 21.56g or 27.72g, depending on the shell.
When fully upgraded (Aced), the T-34-57 has a reload time of 5.0 seconds, while the Panzer IV H reloads in 5.9 seconds.
Also, the T-34-57 is at BR 4.7, not 4.3 or 4.0, and the Panzer IV H has both a better gun and better armor at a lower tier and br.
It’s flat and 80mm.
Which means it gets penetrates by almost every gun around 3.0. Yeah tracks cover a lot. But why would anyone shoot the hull anyway with low pen gun?
At 4.7 you have also premium T-34-57 that stops 120+ pen shells quite damn often with its turret.
But to roflstomp Pz IV H you can use 3.3 T-34 as turret is paper anyway.
Pz IV H has slightly more survivability than M10. Slightly.
Soviet 57mm most likely has a ton better angled pen and it also is easier to aim. Platform is a lot more mobile.
Man what ever your on i want it, Btw the 45mm can’t the crushader can’t the matidla can’t the first churchil can’t the P40 can’t the Turan can’t Everything aside from the americans has issues penning it hull not even talking about the extra heat/HE armor Also can you tell me a bit more about this so called premium t-34-57?
Cough cough 8mm extra pen cough cough
Wait what? Anything with 55mm penetration at 300m will go through turret front reliably. Anything with 75mm pen at 300m will go through the track add on armor and turret front reliably at that range and will go through unprotected parts even at insane ranges.
T-34-57 premium has angled mantlet overlapping angled mantlet, which can and will stop 75L48 at range or if you hit a tiny bit away from the flat part. And in this game you can fire 6 times, moving point of aim each time and keep hitting the same 150+mm armor spot over and over again for whatever reason.
4.7 Churchill lolpens you while you can’t do anything. I love facing Pz IV H in Church VII. Feels like sealclubbing, IV H dies so easily, unlike M4 or T-34.
I am talking about tech tree,
Yeah same for the T-34-57 but you need 10mm less pen to do it
Skill issue for hitting the driver hatch