if M1A1 is 11.7 it needs more accurate armor
The M1A1 with the initial armor package (same as M1IP) is pretty much accurate AFAIK.
Sure M1A1 Click-Bait is 11.7 but that is also undertiered because it’s a premium and can’t be 12.0
I disagree
You telling me with an extra 2.2222222x times
more composite only add 50mm more ke
protection?
Your right ariete should go down. I mean tbf that’s the same with a lot of the upper tier Italian tanks.
It’s a marder 3 hull, literally. Found at 7.7.
I’m aware, yet it lacks auto tracking to utilize it on planes without heavy practice and for helis it requires you rangefind them which gives away what you’re doing or guess the range
refer to
refer to
You don’t need to laze helis… smh, if you do, none have LWS at those brs. Maybe 10.3 and above may have them.
Look at the hulls my guy, you’ll be surprised.
The AP rounds work wonders…
overrating it overall
So it’s just me eh? That’s why it’s spammed out? Same with the tams?
To be honest HC, M1A2 and Click Bait could go to 12.0 as well.
They should, but the Click-Bait is premium so it can’t.
isnt spammed
lol okay. Neither is the turn III I guess
You just a USSR troll? Get real with these comments before you end up on my ignore list
Your the one being a troll my guy, and here I thought we agree on things quite often.
USA:
M163 >7.0 Tracking radar is a joke. 50cals is better for Heli kills then this shit vulcan
XM800T > 8.7 Stabilized apds autocannon is unfair against unstabed no armor tanks
Ger:
Kugelblitz >6.7 its WWII machine. bad traverse, bad rate of fire. for 7.7 lineup worth nothing, but i dont wanna uptier the good 6.7 lineup, because an SPAA
PZH2000 > 8.3 or slow the reload speed.
Turm III > 8.7 OP as hell
USSR
Object 906 > 8.3 Now same br as the french APHE autoloaders, but stabilized, and have heat. really gaijin?
T-55AM-AMD >9.0/9.3 The tanks ruins the life of many 8.0s. way bigger jump in technology than 1.0br
GBR
ZA-35 >9.0 worst rat
Japan
Type99 >7.0 its a paladin. why 1.0br higher?
Italy
R3 T106 >7.0 same as a Fiat, but 1 more gun. this worth 1.3 br?
Sweden
ITPSV > 9.3 really fair fight now vs leo1s, of-40s, centurions? cmon gaijin…
This man is a russian main for sure lmao
I have a hard time understand why anyone still think the vehicle is overperforming when they also played it and has negative kd in it?
M163 is better than a zsu-23-4 at 8.0, and is a Vietnam era spaa. Even without the tracking radar it’s pretty decent in anti light tank and spaa.
Xm800 is good but 8.7 is a bit much.
Pretty sure the kugel was a paper tank no? But 6.7 probably wouldn’t make it too op.
PZH2000 I agree
Turm III I agree
Obj.906 I disagree. It’s a slower reload by 0.3 secs, and worse armor, which I would say equals the lack of a stabilizer for the Char. The char also has a bigger gun to compensate for slightly worse pen.
The size of the obj. 906 is like a bus vs the char, but the char has better armor.
If anything they are on equal footing.
T-55AMD could go to 9.0, but this has to be justified properly. T-55AM-1 just has addd armor, while it is a good tank, it doesn’t survive uptiers if at all.
ZA-35 I agree.
Type-99 has an auto loader. With a 15 Kg he warhead, with a decent speed for the vehicle.
R3-T106 probably is best to stay where it is, it has a decent lineup around it.
ITPSV definitely deserves a nerf I agree. It’s so easy to blast about the battlefield and get easy nukes in, just as easy as the fox.
This man literally gave no opinion on the brs, and instead tried to attack character. I know what main you are lol.
Also, if you hadn’t noticed, I nerfed many vehicles, in fact Italy got the most buffs.
If you want my opinion on the matter. A lot of what you want to change seems based on your own personal experiance and opinion instead of overall game stats and feedback of other players.
I’m not saying all of these br changes are bad, but the majority doesn’t need to happen. Each tank and/or tank class in the game has it’s pro’s and cons and unique playstyles. And learning where to aim and how to handle certain tanks eliminates most of the complaints for the changes you have listed above.
Congrats! You can read a stats card.
Besides that, i’ve played the majority of the vehicles you’ve listed. And thats what i based my reaction on, knowing how to play and handle a lot of these tanks.
Wouldn’t call 5 vs 8 the most but alright.
Again al lot seems based on your own personal experians and opinion. You’ve been comparing open top to closed top, ww2 to cold war and heavily armoured to less armoured (also firepower wise) and vice versa.
And what you are suggesting about buffs for italy, for example the decreased reload time for a vehicle that can’t be loaded reloaded much faster due to ammo placement and lack of comparment space in the real thing seems out of place.
On top of that just randomly increasing damage of rounds isn’t going to fix anything. If you look into the way the game calculates accuracy and penn for rounds, you will discover that increasing damage can actually make a round perform slightly worse then it already is.
And knowing the snail, it won’t accept or rework a round without solid unclassified documents backing up your wishes. Old bug reports show that the accuracy is currently closest to historical if we have to believe it.
No hard feelings and really appreciate people trying to improve the game in their own ways. But please learn to take some constructive criticism from the 1000+ comments above this message.
Sincerely hope you have a great weekend!