“Old” TV seekers are not affected by LDIRCM and why would any modern EO seeker also be affected or behave any different?
EO/TV seekers aka “day channel” cannot see into the infrared spectrum, only the visible spectrum, and therefore they are immune to infrared laser countermeasures.
If you mean old analog EO sensors, then maybe yeah? But in-game conventions dictate that anything TV or UV guided is not affected by infrared countermeasures. Modern EO sensors made out of semiconductors can see into the near infrared, but many if not all modern sensors are equipped with infrared filters. (This is why your modern smartphone camera cannot see the IR emitter on your TV controller anymore :P)
Took me 3 hours of research (including the writing and images and everything) to come up with this. If gaijin cannot be bothered to out at least this much effort into the tech they introduce…
I say shame.
Can you see infrared light with a naked eye?
no
Similarly TV cameras operate in the visible wavelengths.
They cannot detect IR radiation.
Laser or otherwise.
Systems like president S or the LDIRCM on z10 and ah64e operate their lasers in the same band as the IR radiation emitted from the helis engines.
Can you see that IR radiation?
Can a TV camera see that IR radiation?
This is assuming if the seeker is somehow a monolithic sensor, as in, it’s an “all in one sensor” package, but I doubt it, EO guidance would still reject all types of infrared jamming.
It does, Type 81/Strela has UV “contrast” guidance in game.
Your eyes do ot even have the cones to detect IR wavelengths.
Not to mention that IR wavelengths would sooner heat you up before really being so much in amplitude that they would denature ur colour cones or rods.
The lasers that youare thinking of operate in the visual spectrum and higher frequencies.
LDIRCCM do notemploy high frequency lasers nor vrry high amplitude, low frequency lasers.
This shows LIDAR which is not the same as lasers.
This is a high frequency, often UV emiiter source that CAN damage PHONE cameras because they have a SLIGHTLY wider spectrum than the human eye.
The thread does not go over the fact that the laser quite literally burns the seeker
Realistically IRIS-T should have, till some extent, DIRCCM because the amount of time each part of its FPA seeker exposed to laser is much lower than of conventional IIR missiles.
And the game doesnt model jamming 1 missile per turret.
IIR would be still prone to LDIRCM, but its current implementation is wrong in game. IOG should also help if it does damage the seeker and the target remains mostly stationary/ with near same momentum.
yeah but they would still heat up? Heat lamp works on heating using infrared bulbs, now imagine that in a small concentrated directed beam, your guys will be gone in an instant.
And this is what bothers me the most, Gaijin really needs to model the amount of missiles that a system can jam. Mi-28 could only do 1 while the rest of the DLIRCM helicopters could do 2 or 3 missiles max
Unfortunately, Gaijin likely knows that LDIRCM is overperforming to high hell, and they kept Helis OP on purpose so people would buy premiums to grind them out (money).
Also, how much power would it be required? The focused energy of the infrared laser would have to be in the Kilowatt range for a short burst of time. Military grade anti-air lasers operate in the visible spectrum and require Megawatt levels of power to achieve any type of physical damage. These systems don’t really output enough power to physically burn the seeker like a megawatt/kilowatt laser would do.
But I’m not really sure about that. It just doesn’t sound right for a tiny infrared laser package.