Possible sim control scheme changes

There are a couple of changes I would like to see particularly for use in air simulator mode that would add a lot to the immersion and fix some missing functionality.

1 I think we should have better support for split throttle HOTAS setups. Currently, the only way to split the throttle is to press a button to toggle which engine you’re controlling. This is a very contrived way of doing it which only makes sense for mouse wheel controls as you only have one mouse wheel. I personally as well as some others have a hotas which has 2 different axes that can be bound for engines as it is intended to be used as a split throttle, so gaijin should add the option to assign each engine to its own control axis to support this.

Another change would be to allow air to air missiles to be assigned as “primary weapons” by the weapon selector, or have some other way to switch the functionality of your trigger for the guns to also launch a missile with it. In many aircraft you have to manually select whether you’re using a missile or guns, the f18 being an example. It would also immediately put the HUD into gunsight mode and put the radar into ACM mode when the guns were selected. this would be a really nice option to have for sim and I hope they add it.

What other things should they add for sim controls?

Im currently working on gathering sources for a suggestion to semi-model putting the aircraft into air to air mode or air to ground mode.

The idea from a gameplay point of view is that it would restrict weapon, HUD sight modes and radar modes to the mode you were in. Making gameplay much easier with aircraft that carry a big mix.

Would also be good to get “direct selection” settings for things like radar modes and sight modes. Rather than having to cycle through them all you could simply access the mode you want with teh click of a single button directly.

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fantastic

An AMC combat jettison would be useful too, dumping all ground ordnance and external tanks.

Yeah, that would be good…also always annoyed me that drop tanks release 1 at a time. Instead of all at once.

They should absolutely not release all at once. It gives you a lot more fuel management flexibility to be able to release them one by one. I use that posibility all the time.

It depends on the airframe.

Tornado and Typhoon, they drain evenly. So when I want to jettison. It drops one side and then the other and I have to spam the keybind

F-15 I think has sequential fuel tanks, where that works.

But just add an “jettison all fuel tanks” keybind alongside the current one or a air battle setting. Simple