They’re not
Their purpose is to control the missile
They do cause more drag at lower altitudes, but that issue is not as bad at higher ones due to thinner air
They’re not
Their purpose is to control the missile
They do cause more drag at lower altitudes, but that issue is not as bad at higher ones due to thinner air
At what point are you going to realize the problem is if the missile has to make any actual corrections and isnt just leading a target that is asleep at his controls. Statshark and the in game model do not have a way to model a target that is doing turns that aren’t a constant rate from what I’ve seen, which introduces massive problems with accuracy
I am saying that r77s in game have unrealistically high drag when they maneuver and that any example which has the target not changing course will end up inaccurate to the real game, where they always will try to do something