I ever do 16-1 all of those kill using F-16C can your beloved youtuber ever do that?
?? I asked you to respond to him disproving your claims about CQC ground battles. Why on earth are you talking about F16s?
-
You claimed CQC ground at high tier RB has no skill
-
Him getting a nuke in CQC ground at high tier RB directly proves you were wrong, it obviously must have a LOT of skill ceiling. He’s just an example, ANYONE getting a nuke in high tier RB advance to the rhine or sweden etc. proves you wrong. But he’s a convenient person we all already know about.
You love to mention him a lot yeah a got a lot of kill using HSTV-L and F-16C on CQC map what and get nuke often but it but unnecessary can your Oddbawz ever get nuke after after spawn 850point from single jet?
it called different skills which any individual good at different ways.
You love to mention him a lot
Yes because he directly and objectively proves your claims about CQC were wrong, which is highly relevant to this thread, and you still have no answer at all to this fact. You just devolve into weird ad hominems and completely off topic random nonsense about jets that have nothing to do with anything, several times in a row now.
Since he proves that CQC is objectively NOT any lower in skill than flanking, it makes no sense to prioritize flanking over CQC in map design. Including in high tier RB.
But you didn’t say CQC and flanking are “Different skills” You said, and I quote you again:
high tier CQC are dumb af
you talk like CQC [is] very skillful when in reality it nothing more than running around like an idiots
That is not you claiming it’s a “different skill” lmao, that’s you saying there is NO SKILL. And you were blatantly wrong about that.
Have You checked his overall stats in that vechicle?
Yeah it dumbs and i will say it again “high tier CQC are dumb af” I because you have laser rangefinder thermal and sht and modern tanks are not fighting in CQC in real life which is Gaijin love to claim themselves as realistic game and people playing Realistic mode because they want to experience tank combat fighting not CQC cluster F
there a thin line between “good at CQC” and “running around like idiots” which most of them are the last but seem playing love playing CQC style (which they also not good at)
“Running around like idiots” | “Getting a nuke” is divided by a BIG FAT THICK line, the size of a 6 lane interstate, not a “thin line”
It is obviously, objectively, a part of the game with a high skill ceiling. By definition the opposite of a “cluster F”. So there’s no justification for prioritizing flanking over CQC in map design. They’re both completely legitimate, skillful parts of the game that people can and do master both of.
Neither of us have any way to know whether a player who got a nuke in CQC in one vehicle ALWAYS plays that vehicle as CQC or does other stuff with it too. So that is useless info to look up.
But zero people ever have randomly gotten a nuke even a single time by being brainless idiots running around with their heads cut off, so it’s not important to the conversation. Even a single time (it wasn’t a single time, to be clear) is enough to clearly demonstrate that CQC is a master-able high skill ceiling play style.
Not really. CQC is a game od patience and luck
All city maps, single cap Normandy, single cap Alaska, most of Hurtgen Forest, the list goes on.
Undo this plz, saw a lot of flank vehicles die instantly (wheeled speedy bois) going for A instead of flanking which no longer possible due to players just sniping/camping the flank routes with ease. They know they cant flank further to the side so its an easy safe zone for them to camp without worrying about getting flanked hard.
Not really
Then people would not get nukes in it. So, wrong. Simple as that. Hard evidence and all you can come up with is “yeah well nuh uh. What if I just repeat the thing that was just disproven?!”. Unskilled activities cannot. get. nukes.
If you guys are just gonna commit to being delusional and ignoring evidence, there’s not really any discussion left.
All city maps, single cap Normandy, single cap Alaska, most of Hurtgen Forest, the list goes on.
Normandy has a huge field area, yes even in the narrow version, so no. Hurtgen forest has a huge field area, as well, so also no. In fact the narrow version of Hurtgen is ONLY the field version, they removed the CQC part of it in the narrow variant, not the other way around.
Pure city maps: yeah. And there’s like 3 or 4 of them, not 10.
So getting a lot od SP says that a tactic requires skill?
A good player will get nuke in all maps despite what tactic it requires and a bad player will get this one match where he is able to gather enough points to spawn a nuke
Well, you are right. However, say one is playing the centauro 120, T-90M or other tanks that can only do one thing well: flanking, pushing, brawling or sniping - it is hard not to play one style only.
Also don’t mention the ariete. The only thing holding its BR at 11.3/7 is because how good Italy mains are.
Uh yes, obviously. Since you get it for skillful actions.
A good player will get nuke in all maps despite what tactic it requires
IF it was the case that CQC had no skill, then no, that would be wrong. If CQC had no skill, then by definition there could not BE a “good CQC player”.
“Good player” means “High skill player”, which obviously could not exist for a task that involves no skill.
Are there “good dice rollers”? (An example of a game that actually has no skill) No. Assuming you aren’t cheating, everyone is equally “good” at rolling dice. So a “good player” would not be able to do better than anyone else at rolling dice.
Saying that a “good player” can exist in the first place in CQC is already you admitting by definition that CQC is a skillful, master-able game style. Cool, glad we agree.
Yeah… don’t need to read more to know that You don’t know much
So because someone did great one ir two times he is being called a good player?
But we already have that right now… Right now, every map having flanking (and it being the strongest and most meta style) is just as “unfair” to tanks that do things other than flanking, as it would be “unfair” in a CQC only map to tanks that do things other than CQC.
What’s the difference? It’s actually LESS “unfair” overall, because at least this way, every tank would sometimes get to shine in the spotlight, whereas currently flankers always shine the most and no other vehicle ever does the most.
TBH I cannot see why you two are still arguing. There are no subjectively bad tanks in the game, so does the maps, there are no subjectively bad maps in the game. Breslau is hell for centauro(I dropped a nuke in centauro 120 on Breslau), but it is a great place for challenger players.
Everything in warthunder except for crying on the forum takes skill, things like being a camper or playing CAS just requires less practice to get better at. I never saw CQC as something unskillful too because nothing can’t CQC - but there are tanks that are bad at it.