that looks to me as a simple KT hull tho. Is there any info regarding that its Panther 2?
yes, they have much more interesting machinery than the Koelian that DID exist at least with metal. Tho maybe they weren`t much armored…
that looks to me as a simple KT hull tho. Is there any info regarding that its Panther 2?
yes, they have much more interesting machinery than the Koelian that DID exist at least with metal. Tho maybe they weren`t much armored…
The americans took it and put a Panther G turret on it and put it in a museum

As you can tell, its very different to a Tiger II
Ah, yes, now i can totally see the difference. Okay!
Never sayed that, also i gave 2 of the multiple SPAAs that interest me, i wasnt talking about the Flakpanzer 341. Armor, you wont find that on any other SPAA to come.
What historical issues? The second Maus prototype was fully functional and was even ordered into battle against the Red Army to defend the German General Staff HQ at Wünsdorf, but broke down on the way and was destroyed to prevent it’s capture.
It’s turret rotation speed is too slow but other than that it seems pretty accurate in game. Just hard to balance, which is why it was removed
Source? Would love to make a report.
It still survives today. It’s in a US museum. It just has the wrong turret mounted because no turret was built, so the US just threw a regular Panther one on it for testing. Just look at the roadwheels, easiest way to see the difference between Panther I & II.

Big difference between a 6-Pdr or 75mm compared to a German 105mm.
Milktruck with twin 25mm has more range and effective firepower than Ostwind II, armored car with 4x14,5mm is a better SPAA than Kugel. Zerstorer is pure pain, it has no gun depression to the sides, which makes it useless as TD, it’s huge and super east to kill, which makes it a prime target for any aircraft and russian MG hits harder.
The only decent SPAAs aroound 6.0-6.7 belong to other nations, either super high ROF and MV 20mm, or dual 23mm. Kugel can’t really compete, especially since German cannon damage is absolutely dogshit nowadays.
Meanwhile other nations have 20mm APDS firing monstrosities. 30mm AP-I is cool, too bad with horrible Kugel mobility getting into position is difficult and Kugel will fuse every APHE shell in existence.
You have zestorer
The “Zerstörer 45” which is just a glorified Möbelwagen without gunshield.
Yes and it sucks deez nutz.
HE doesn’t work. It fails as TD. Mobility is bad.
It gets slaughtered by LMGs so taking out enemy gun doesn’t help.
It’s huge and attracts CASsholes.
It was planned to be properly armored, like Ostwind. But we can’t have that.
I should have worked harder in 2015 and get the Coelian :( :( :(
Huh? Zerstorer is very very strong, just stop using any other rounds but “Pz. Gr .H”. It’s really strong against tanks as well as planes. Perfectly balanced spaa, though I would like a windshield please, me crew be freezin’.
That’s actually a good part, ain’t it?
Position yourself accordingly.
Zerstorer is really really good. Mobility sucks, yea, but in times of need you can use your rocket booster. It’s just more balanced than tracked cancer like btr-zd or whatever this thing is called.
Edited out some errors.
Zerstorer is dogshit.
Once again - absolutely zero gun depression to the sides means it’s dogshit as TD.
And since you have 0 armor and are huge, you can get strafed from insane distances, without even knowing what hit you. The fact you can’t hide means you’re getting killed. I can just dive on Zerstorer, fire from 1200m away and disengage before anythint Zerstorer fires reaches me.
Zerstorer can’t move out of the way and exposed crew can and will get shredded.
You get roflstomped by coax so you’re never safe to flank, even if the barrel is gone.
Mobility is dogshit.
It’s a horrible vehicle, Ostwind at 3.3 is a vastly superior vehicle outside of trying to kill planes (becuse it can’t take out BF 109 ZF4 with 3 mineshell hits, the damage is just that low) but killing planes is what Zerstorer absolutely sucks at anyway because it deals less damage than 20mm armed vehicles and aircraft at 6.0 have way more firepower and speed too.
It can be enjoyed, but what’s the point.
Well, you’re not a TD ain’t you?
Well, press W from time to time?
Well then finish them quicker than they can react? You got 4x30mm tungsten dispenser, you can do that.
Well that wouldn’t work if Zerstorer is paying attention.
Well it’s not. Zerstorer can engage T-34’s of all versions, even jumbos - FRONTALLY. Given the last one happens due to some lolpens,
You either playing it incorrectly or have a complete misunderstanding of the matter. Due to those shells Zerstorer can engage Pe-8 from veeeery far away, disrupting their targeting process or outright killing them. Try it again, I dare you, but maybe not as your first spawn? It completely destroys American CAS spam and the only complaint I have - is a small ammo pool. Of course you can be swarmed up. But you’re much more useful than damn skink that can’t be strafed with small guns but pays for it by being a complete dogwater against anything flying or crawling.
Dude, just stop.
Zerstorer is way less survivable than Kugel or Ostwind or basically any other SPAA which either has armor or mobility or stalin forcediekd (14.5mm armored car is notoriously hard to kill). Penetration is insufficient for frontal engagements.
It has no APHE, so unlike Ostwind, lolpenning results in very limited damage.
There are no side engagements because gun depression is an absolute joke.
Mobility is horrible.
Can it work?
Yes.
Just like Spookston can be succesful with anything.
Same way I use AM-1 as interceptor.
It doesn’t stop me from farming AM-1s while playing other nations
Because AM-1 is a pretty damn bad fighter overal.
Can Zerstorer f.e. kill a Hellcat?
Yup.
But it loses the main advantage of a proper SPAA - turret rotation. It requires to turn entire hull to not be surprised by dogshit gun depression.
In other words - it’s highly probable that before you get your guns on target, Hellcat will roflstomp you with its MG.
Same applies to Shermans that have great turret rotation, gun depression and a goddamn stabiliser.
In Ostwind I score kills because I can get my shots on target faster thanks to superior gun handling.
Zerstorer has horrible gun handling due to the mentioned gun depression problems.
4 guns means scoring barrel hits is actually more difficult, not like it helps much as you’re still getting MGed to death.
I know every bad vehicle has its fans. But you guys NEVER bother to consider you could be doing a lot better in other vehicles.
I love Zerstorer when I’m flying a plane. It’s very easy to spot and while I need 2 passes (1st long range) it always dies.
If you can hit Pe-8 it usually means the bomb is already en route but dude is to braindead to turn. The correct way to counter Pe-8 is to use Zerstorer as first spawn, shoot someone in the track, die, spawn Ta-152H and actually be useful (MK108 vs M36 turret = tomato soup).
Well that one wouldn’t work with me. Damn man, I’m trying not to state the obvious, but…
Yes it has it’s downsides, play around them, that’s it. You don’t need APHE if your holepuncher saturates their crew compartment with more spall than a claymore would generate. Yes, depression on different angles is awful and I don’t understand why have they decided to use this sideskirt design at all, without them it would be practically unstoppable. Yes crew is exposed, but play safer, wait instead of engaging, listen to your surroundings, prefire hellcats, they are basically getting vaporized by you just looking at them. Any target that isn’t a heavy tank can be killed by you. Wanna remove a barell? - Shoot a bit lower, that’s it. Spray them in the face - that way they can’t see where you are, like come on…
Because you’d magically facetank 20mm? If I somehow make a mistake, it’s a trade. But it’s sooo much easier to strafe Zerstorer than to hit a fast moving plane from 1000+m away.
Zerstorer hitting T-34 or Sherman from the front needs some super lucky hit, a ricochet or some other random occurence. With no APHE it’ll end in limited damage. But keep telling yourself how awesome your vehicle is.
Objectively, it sucks.
With the same amount of effort you put in Zerstorer, you’d shred people with basically any vehicle in game that has a working gun.
Not here, it’s pretty reliable.
Super? I’d say by the middle of your clip he would be very dead.
Like dude, the amount of times I’ve been swarmed by 2-3 planes and all of them ended up dead and me ending up missing 1-2 of my crew is insane.
Zerstorer is good SPAA, especially with double clip rollout that you can make pretty easily.
It’s also good for shooting down bombs. Like once in this game I killed a person with FAB-5000 that was dropped by enemy’s Pe-8. It happened in Zerstorer of all things.
Ammo count is low though, no escape from that unfortunately.