Player spectate feature should be disabled for simulator battles

The spectate feature seems to be doing more harm than good for fair game play in this mode.

I had a game today where a teammate (Liyunlongkbplay (ID 104473248)) kept revealing my location to enemy players throughout my play time. This was a 10.7 lobby where radars are very limited and knowledge of even approximate location of enemies is a major advantage. I’ve had similar experience like this in the past.

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https://warthunder.com/en/tournament/replay/282373196111290510

Even having a teammate spectating you can be a major advantage since they can warn you of enemies or missiles coming out of your line of sight and you can flare them off easily.

If someone wants to see how another player is playing, they can go to the replay after the match ends.

Please disable the player spectate feature or give options to block being spectated (in simulator battles) Gaijin.

5 Likes

PVE must be eliminated

3 Likes

Instead of fully removing it, gaijin could limit it to cockpit view only rather than 3rd person.

Air sim is the only mode where you can actually do decent A2G PvE stuff, and removing it makes many planes obscelete.

1 Like

and Air sim is only mode, which got economy-executed due of PVE farmers.

2 Likes

Spectate is fine. They did a bannable activity, so report them and move on.

PvPvE is fine.

Best part of flying air sim is flying in formation with a bunch of bombers in semi-historical (we pretend map is sth else or it is dover strait for easy normandy prep/battle of britain reenactment) scenarios to escort them safely across a bunch of enemy interceptors.

It makes the fight feel meaningful and have an illusion of stakes - you’re no longer just trying to get kills, you’re trying to keep your bombers alive, get to the drop point and GTFO with as many people alive as you can.

It also makes smaller engagements feel meaningful. Patrolling over a ground battle you have CAS attacking feels way cooler than just circling around in the middle of nowhere.

Engaging enemy fighters going for your survey/bomber/attacker A.I also feels way more important than randomly killing enemies for no reason.

My main wish is improving the naval environmental objectives.

I like flying zeros and corsairs, trying to learn hellcats (jfc that visibility pls) and those planes are meant to duke it out escorting dive/torpedo bombers onto an enemy carrier group or convoy.

But nobody rightfully does naval encounters other than the occasional wingaling or other streamer’s “for fun” pugs because… sinking the enemy carrier after dodging deadly AAA fire gives meagre rewards and nowhere as much ticket bleed as much easier objectives. Naval convoys are even worse for this - taking multiple sorties to sink a single boat if you don’t have a ton of torpedo bombers all LARPing with you and you get… nothing, not ticket bleed not rewards.

The problem is with PvE only and people who fail to realize…

Dota 2 has PvE. Towers are PvE. Roshan is PvE. Creeps are PvE. Rax and ancients is PvE. The entire game is built around the team pushing, claiming or farming these objectives and the enemy team trying to prevent that.

People need to look at Sim objectives the same as Dota 2. No Nature spirit or Tinker is going to cry about getting ganked while ratting your rax (unless they’re wimps and then get mocked for crying). Lycan will only rat when he knows the enemy is busy fighting the pos 2 and 4 and disengage upon losing intel of enemy positions.

People need the same mentality while doing sim objectives and PvPvE will work perfectly.

It’s contested airspace.

And like, I don’t even play bombers. I rarely if ever put bombs on my corsairs either. I play pure fighters. I still think bombers have a place, just not abusive lobbies.

Yes, I fail to realize how I can complete PVE tasks playing Su-25 in the situation like this:

Typical SB room

Typical SB room (during events):

Notice one guy having exactly 15 kills and 1 guy having exactly 15 deaths

Notice who has over 10K score


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Meanwhile genuine, normal gameplay looks like:

The army of B-25s/B26s are doing their PvE objectives just fine even in a lobby where there's only 1 fighter on their side to try and provide escorts

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Notice how the people doing bombing got significantly better score than even the guy with 11 kills. Almost twice, in fact

This one isn't as excessive, but still - 11 kills, 1 capture, 1 ai kill, 1 player assist in a 3.7 plane in a 3.0-4.0 bracket was only 3000 score higher than 1 person with a b25 (iirc) bombing ground targets and tailgunning people who come too close


I think you can complete PvE tasks just fine and even score as well or better than pure fighters at the BRs I play at.

Why do you provide info from low BR rooms?

I am not interested in playing old planes.

If it was just a couple people doing PvE in each lobby, fine, however as it is currently the early jet tiers up to even 12.0 are completely overrun by PvE grinding, and no, it’s not just the event, it’s like this all the time and additions like fast bombers (SU24) and A-10C with 9Ms at a criminally low BR just keep making it worse. I am not OK with people turning sim into the unofficial PvE grind mode, go bomb bases somewhere else.

Early jet tier is dead because…

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Maximum reward: 19 734

Cost to spawn: 18094.

Maximum reward: 19734.

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You literally cannot afford to play early jets.

You barely make 2-5K SL getting max 1050 score, surviving 15 minutes and landing after paying initial spawn cost.

If you chance fifty-fifty in a duel versus an equally skilled opponent in an equally capable aircraft, you will be losing enormous amounts of silver lions. Only if you’re sealclubbing hortons with 2-3hours of playtime in a sabre and maxing out reward for like 30 minutes for each spawn can you avoid breaking even.

And it’s not equally capable aircraft most of the time thanks to the BR compression making uptiers non-viable for a lot of aircraft (what is a Horton going to do against a Sabre or mig-15? What is an me-262 going to do vs a mig17 or equivalent sabre? What is a me-262 gonna do against airetes?)

And on top of this?

THE OBJECTIVES ARE BROKEN.

Please, observe:

https://community.gaijin.net/issues/p/warthunder/i/nN6154YjYZXo

Do you think a me-262, horton, banshee, shooting star can catch that a.i bomber objective I spent a good minute or two chasing at 1000+ km/h, redlining my sabre with wings almost fluttering themselves apart?

The korean war BRs are screwed, yes.

And zombers abuse that massively.

However, zombers are a symptom - not a cause. The cause is that flying planes is borderline unaffordable if you look for even-chance pvp fights, the objectives are broken and the BRs are absurdly compressed.

Spawning my fully spaded F8U-2 or f3h-2 demon costs me far less silver lions than spawning my banshee, much less the shooting star. I actually think the horton is a super cool plane, but after seeing its spawn cost… I rather stick with my props and occasionally fly my demon.

I do lots of CAS/Strike missions and I never need to (or even consider) using the Spectate function.

Exactly. Go after the actual offence.

First of all, that would require the snail to care enough to do something with your report.

Second, if they use 3rd part comms you will never have hard proof they are doing it.

This might be solved by disabling the “All” chat when spectating. Then, one can only type to his team.