The Scharnhorst’s turtleback armor makes it nearly impossible to do meaningful damage to it at engagement ranges on most maps, while its high rate of fire gives it more chances to do catastrophic damage to opposing ships. Leaving it at only 7.3 implies that it’s only equal to the Nevada, which while one of the most durable ships is still more vulnerable than the Scharnhorst, on top of having far less effective firepower.
All of these aircraft bar the F-117 and A-4E Early should stay where they are. The threat of an AGM-12 Bullpup or AS-20 Nord against a battleship or battlecruiser is negligible at best, considering their explosive mass and the fact that they do not penetrate armor before detonating. Also consider that we already have (limited) surface to air missiles in the form of the Bravy and a couple of other examples.
The logical solution would be to allow these aircraft in right now, and focus on adding more ships armed with surface to air missiles to all nations, so they have a fleet defense aircraft, functioning somewhat like an SPAA but in naval. For example, Germany, US, and Britain (in the form of Australian Navy vessel) could get a Charles F. Adams class destroyer, armed with the RIM-24 missile.
France could get Bouvet, a modified T 47-class refitted with a RIM-24 launcher on her stern.
Italy could get Impavido, a small destroyer fitted with a RIM-24 launcher.
Now looking at UK changes I agree but would be still nice to make liverpool lower br like the York went down cause it has less turrets. But unfortanetly Liverpool still pretty strong and dont want to bully leander and arethusa too much. So i would accept Belfast and Southampton at 6,0 if they also move up other strong 5,7 cruisers up. Not “”“strong”“” 5,7 cruisers like New Orleans and Zara but the well rounded one u mention.
Will you be “carefully reading” the feedback like you did when you screwed up arcade naval aiming. You can see all the polls showing it was deeply unpopular (2/3 or more against) and the thousands of comments asking for it to be reverted. I don’t believe you take player feedback into consideration.
I think they also factor in the actual statistics of player performance in arcade. I feel like the change would be reverted if it pushed more people away from naval than it pulled in
I certainly enjoy playing arcade naval as it brought my father into playing it.
i see no point in lowering some ships tier from VI to V (like uss texas) to make even harder to unlock tier VII. whit those changes you need to research all tier VI ships to unlocok tier VII, and i find this an unless encreise in grind time. plase recosider those tiers moving o to lower the number of ships needed to unloack tier VII to max ships in rank VI minus 1, (for example if there are 5 ships in rank VI you need only 4 to unloack tier VII)
We needed more decompression especially at cruser level, light crusers and destroyers don’t have a place to fighting vs battelships with relatively fast relods and good armor.
And not moveing the havy German cruises up is baffling. Move eugen and hipper up to 6.3 without any problems.