I support it 100%
All modes:
Texas → Keep VI level unchanged or reduce to 6.7, slow loading leads to slow kill efficiency, and the position of the V-level line will require you to develop the entire line below Texas after completing development in Alaska, Tennessee, and Nevada
Imperatority Mariya → 6.7-7.0, she achieved a significant increase in firing rate, from 1.8 per minute per round to 3 per minute per round, and she had a whopping 12 main guns. Her SAP ammunition was very powerful, which was fatal for subsequent cruisers ascending BR
Tennessee → 7.0-7.3, slow loading, low quality of ammunition charge
Colorado → 7.0 → 7.3, slow loading, unstable projectile movement, low number of main guns
How in the hell are the Prinz Eugen and Admiral Hipper still at 5.7? These two are the some of the best heavy cruisers in their BR with very effective guns and armour at long range, and you’re simply going to let them waltz over anything that’s 4.7-5.3?
Solution:
Admiral Hipper and Prinz Eugen → 6.0 or 6.3
Thank you for adding a like to my Des Moines suggestion too 👍 I have hidden this post behind a spoiler to save space on the thread. Cheers! 🍻
Heya fren, it’s helpful to search for previous posts that cover the same vehicles and add likes there. Making duplicate posts and spreading out likes lowers the odds of the duplicate suggestions being used by the devs 👍
My Des Moines / Newport News suggestion to stay at same BR: Planned Naval Battle Ratings Decompression - #97 by SilentTracker
Quote from my suggestion post
This this this. Scharnhorst should be 7.7 to 8.0
Because they are massive XP sink for an otherwise largely identical ships. Nobody wanted to grind the ship that played exactly the same three times just to advance in the tech tree.
me when
me when i have a stroke and dont know how to spell etendard
as to BR’s, most of them make sense to me, i genuinely like to see stuff go up then go down, and there is a lot of red (good) in this br brackets so thats nice, also potential 5.0 french lineup is nice to see.
Also since mogador will be 5.0 now, it would make sense to put it below the jeanne d’arc which is 4.7
also i would love to see some coastal BR changes, having stuff like albatros/bussard and mpk pr.204 be the same br as stuff as la combattante is outright hilarious, also when we are gonna see new more modern coastal boats? i thought we would see something in this so called “naval focused” update, but we got 2 tech tree coast bote (with only the british one being interesting) and another french 1.0 premium (for some reason)
They’ll get significant buff on survivability by able to empty upper shell room and magazine.
Offered just as a review aid, all bluewater ships, sorted by BR, with the change proposed in the right column and their K/Ds for May (courtesy Statshark) for AB and RB (note: far right column should read “proposed change in BR steps (RB)”):
7.0
Spoiler
Don’t see how Mississippi/Colorado/Tennessee don’t struggle here
6.7
Spoiler
Nevada/Texas/Arizona look to struggle, Marat and PK should do well though
6.3
Spoiler
Newport News looks in trouble here
6.0
Spoiler
5.7
Spoiler
New Orleans not looking in great shape; Kerch looks to have the BR to itself even more though
5.3
Spoiler
Again, US ships with average performance going up
5.0
Spoiler
4.7
4.3
4.0
Spoiler
Lot going on there, and it’s only one stat and one month, but still it’s a pretty important stat. A lot of US ships going up more than last month’s K/d stats would seem to dictate, in particular. Possibly making assumptions based on more aircraft (so better US AA makes more of a difference) plus the planned damage model changes to reduce ammo racking?
Thanks for booting the jets with guided bombs. Ideally though, it would be preferable to make naval prop planes only or up to rank 4 aircraft in naval modes. Just my personal preference because I like the lower rank aircraft.
Will they? What’s the source of this information?
I already reported the lack of that as a bug, and the reply was that whether a ship has or hasn’t got the emptying ammo racks is up to the dev team, and the decision made was not to give it to the Dunkerque class. And to be clear: I’m not saying that it’s not happening, I’d just love to see the source of that claim.
Also, either way: Both ships of the class should be in the same BR, IMO. There isn’t enough of a survivability gap to justify 0.3 BR difference (it makes a huge difference in the window of enemy ships it’s going to see or not-to-see, and Dunkerques are best-used in reverse angling, making the difference in the frontal armor immaterial for a more skilled fights).
If you do Imperatritsa Mariya, then her sisters need to go up as well - PK and and Marat. See, my post here: Planned Naval Battle Ratings Decompression - #102 by Jareel_Skaj
Scharnhorst at 8.0? That’s completely mental. She would not survive against any of the 8.7 BBs, and it’s likely a safe bet that the 8.0s and 8.3s are all getting uptiered by MM into the 8.7 meatgrinder.
Agree with you ,and I post a topic about this change.
In this change, the only beneficiary is Soviet. They both have powerful BB and IL-28 with 3t nuke. In test server, sink an Iowa class is the same way as sink an Alaska class. And AA bots will never let any propeller plane near their fleet.
Although you do still have auxiliary ammunition storage, you can at least empty upper shell room and magazine by loading half round.
Plus, the height of citadel has reworked so even upper shell room and magazine is directly below the waterline, while in live server they are around the waterline.
Except it’s ATGM is bugged and has a high chance of not launching (about 80% chance of spawning with it un-launchable in my experience) so 4 out of 5 times if you spawn with the ATGMs you are just using guns with a bunch of extra weight on the plane, and on the rare occasion it dose fire half the time it just goes “dumb” and doesn’t follow it’s guidance. There is a reason nobody remembers it, because it’s not functional so nobody uses it.
Naval decompression was long overdue so this is very welcomed, however there are some further changes that needs to be made IMO:
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Dupleix needs to go down to 5.3 like the Colbert. It only has SAP shells, and going from 50 to 60mm for the main belt and marginally better AA over Colbert does not justify the BR increase. It especially does not justify being the same BR as Hipper/Eugen (and it’s kind of weird that both of those aren’t going up BTW)
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Scharnhorst needs to go to 7.7. Yes, the recent changes made them easier to kill, but easier ≠ easy. It’s still a very oppressive ship and the current cramped map design still unfairly favor its armor scheme.
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Amagi should go up to 8.0. Yes its armor isn’t the best, but 5x2 410mm with a RoF that can go up to 2.5 RPM and has is incredibly potent and is certainly better than Mutsu or Hood.
That would indeed significantly help. But still… 7.3? 7.0 wouldve been good for both ships. Mind you, they barely have any armor as is, nevermind the guns, penetration is… meh, to say the least.
Its also rudicilous they never adressed that issue in the first place upon release. Playing dunkerque after it came out is just pure suffering. 400k rp for a ship that instantly goes kaboom by even the slightest hit. Nevermind the listing issue.
Strasbourg (the much better ship) is an event ship so people cant even grind the better ship in its class normally.
They shouldve swapped the tech tree and event vehicles, then at least it wouldnt have been so bad.
And then bretagne… why is bretagne going to be at 6.7? It will face us standards with much better armor and firepower.
I just entirely skipped the early battleships beceause they are literally unplayable. You do no damage, your armor is paper thin, you’re hella slow… idk why bretagne is the outlier here? Beceause of the extra gun maybe? No clue
Could you please explain to me why, with this massive push for naval, the separate engine controls for ships where removed? As someone who worked on ships for a decade and has operated multi-screw ships I can assure you engine steering is used all the time, especially when mooring where fine movement is needed. this removal is EXTREMELY disappointing AND un realistic. It needs to be restored yesterday.
Do you think ship have multiple engine controls as spares?
Spoiler