Planned Battle Rating Changes (October 2026) — Aircraft and Ground Vehicle Decompression

Insane take provided the state of the meta in 2025

I think it happened in same patch which gave av8b na laser+gnss bombs.

Vehicle: Phantom FGR.2
Gamemode: Air Realistic
BR Change: 12.0>12.3 (Addition of AIM9L)
Reason: To help differentiate the researchable Phantoms I propose the addition of AIM9L missiles to the FGR.2 and a BR increase of .3.
This will help diversify the gameplay, provide a unique experience between the FG.1 and FGR.2 and breath life into one of the oldest Phantoms in game.

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Vehicle:Su25SM3
Gamnemode:Ground Realistic and Simulator
BR Change:13.0>13.7
Reason:KH38

By the way, the Canard’s K/D is pretty low, but for Gaijin, the most important thing is the SL/RP per battle…

But not always—following that logic, the NF-5A should have been given BR 11.0 a long time ago.

Just two AIM-9G (18G, rear-aspect) missiles, no radar, no “J” band in the RWR, a measly 36 small-caliber chaff/flares—which, with a very hot engine straight out of the F-104, is often insufficient—this is a prime example of a BR 10.7 fighter broken by the devs because they use the wrong method for balancing aircraft.

I have an idea: maybe create two BR tiers for fighters in ARB? Load bombs? You’ll get a higher BR; enter battle without bombs—you’ll get the correct (lower) BR.

*** Kfir Canard with bombs—BR 11.3**

*** Kfir Canard without bombs—BR 10.7**

Or we could compromise and leave it at BR 11.0… But that’s still unfair to this fighter, but it’s at least some kind of solution—not perfect, but it’s something…

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Which way ZTZ’s are better? What makes ZTZ’s better than T-55AMD/T-55AM?

Also interesting - how these tanks can be "equivalent " to late M60s?

Sounds familiar,

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Great solution—thumbs up from me.

ZTZ88s have better mobility, gun handling and firepower.

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They arent, they are inferior to m60

Firepower, speed, stabiliser and armor. Firepower wise they’re equivalent to DM23 which is a long rod found at 8.3-9.0 BR ranges, which by itself is way above all shells that T-55AM-1/T-55AMD-1 and T-62M-1 use with only exception being top round for T-62M-1 (3BM28) being on par with it specifications wise. However ZTZ88’s beat T-62M-1 and others by firerate, as they have better reload time.
Also another thing is T-55AM-1/T-55AMD-1 using short rod APFSDS instead of long rod APFSDS like Leopard A1A1or ZTZ’s use. This results in T-55AM-1/T-55AMD-1 tanks having worse spalling presets, lowering chances of a kill.

They have better engines and because of that better HP/ton and max speed, which is really noticable.

Their hull addon armor is better and can actually stop some APFSDS unlike T-62M-1/T-55AM-1/T-55AMD-1 which at best stop early APDS/HEAT rounds. Addon armor on turret is so weak that it doesnt manage to stop anything to areas around the gunner sight, breach or just anywhere close to the gun.

They’re about equivalent, M60 does have worse armor and mobility (because USA just didnt upgrade engine unlike soviets) so it went from equal mobility (M60A1 AOS and T-55A literally have same accel and top speeds, T-62 amd T-10M tanks are slower than M60A1) to worse, however you have better coverage of addon armor (ERA in case of M60A3), better depression angles (matters a lot), better firepower (M735 is considered long rod = better spall overall) has better reload than all T series at BR, better FCS overall (commander override, more better gunner sight due to more comfortable presets, thermals).

Thanks for that, never read something so funny:) Think that there is nothing for further discussion.
Also, saying ZTZ’s APFSDS is “way better” (335mm vs 338mm), but also writing that 3BM28 “being on par” (396 vs 338) is also funny thing.
Stabiliser - every mentioned tank get it, nice advantage of ZTZ’s.
“Addon armor on turret is so weak” - hell, yeah. Nice to know that.

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I’d love to be fighting the bots that die to those shots consistently

Most of my kills are still within 20km

And considering player’s reactions to the Fox-3 close range performance buffs vs long range buffs…
I’d say that 30km shots are not what’s getting you kills

Yeah, OP ERA on 9.0. Won’t mention for APS.
“better depression angles (matters a lot)” - better armor also matters a lot.

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Now compare the angled pen figures that really matter, not the flat pen values.

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Compared. ZTZ’s have better than T-55s and worse than T-62M-1. Not the “way better” and “on pair”.

AIR SIMULATOR BATTLES

Kfir Canard 11.0 → 11.0

Do not do the proposed 11.0 → 11.3 change please. No way is this thing comparable to a JA 37C for example. This thing has speed and that’s all. Everything else at that battle rating has all aspect missiles and usually a modern RWR which this one doesn’t (no J band no IFF). The Kfir C. 2 has two Python 3 missiles at 11.3 and the Kfir C. 7 has four Python 3’s and a more powerful engine at 11.7. 11.0 is the natural BR for this aircraft and you’re now bumping it because it’s an effective base bomber (nothing else explains it and it makes you look bad/greedy).

Also how can you lower the MiG-25 at the same time as you move this up?

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Mode : Ground Realistic Battles
Vehicle : Rapier
Change : 9.7 → 9.7(No change)
Reasoning : The Rapier is certainly easy to hit with. However, its damage output is far too low, and it is rare to take an enemy out with a single shot. In some cases, you might even fail to take one out despite landing two hits. I do not think it is appropriate to place such a vehicle in BR 10.3.

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