The way I conduct my tests is that I start recording, then I simply hold down the W key until the tank reaches top speed at which point I stop recording. Afterwards, I check the frames at which different speeds are achieved, and check which frame the tank moves from neutral to 1st gear (effectively the moment the tank starts moving) and I subtract the times to obtain the results you see there.
I’d like to add that these tests were done specifically on the Cargo Port map, on a good road. If, for example, sufficient terrain resistance is met, then the M26 gains a significantly larger advantage.
The current test drive map has suffered many changes, particularly ones related to terrain resistance. It used to be that the resistance was high enough to where the M26 and T25 had top speeds that didn’t reach 40 km/h when off-road. In this situation, the M26 simply gains a massive advantage in this sort of terrain because it can drive while on a much higher gear ratio that has a 38 km/h top speed, while the T25 must do with its 50 km/h final gear.
So with that sort of higher resistance terrain, it actually ended up that the T25 reached 35 km/h in 37 seconds, while the M26 did so 16 seconds. I won’t even provide the decimal values because I don’t think that’s necessary with such a massive gap.
You’re joking right? So T-34-85 that can easily penetrate the Panthers turret and overmatch the side armor is suppose to fight a vehicle which it can do neither and has a much more lethal gun?
It’s the same story with the Tiger. Panthers are annoying since they counter the Tigers strenght of playing at range but then a M26 which is practically immune should be encountered 0.3 BR higher?
By that logic the T-44-100 would be a T-54 in comparison to justify a 1.0 higher BR compared to the 0.3 BR that the M26 brings to the table.
And it’s not only the armor, it’s also the gun. The M26 can easily penetrate heavily armored vehicles like the Ferdinand and Tiger II (H) even at range where they perform the best and the APHE leads to way more one-shot kills, especially against pesky light vehicles that you can pen everywhere.
It’s not only the damage against crew, the 90mm is just way more likely to blow up ammunition.
Only the Panthers glacis armor is better armored than it’s adversaries.
The gun has better penetration but deals the least damage compared to anything that doesn’t use solid shot. If you shoot at a target, aware of you’re presence or not, you want to take it out, which is a lot more likely with 90mm APHE.
Damage is foolproof. It doesn’t matter whether you face easy to penetrate targets or though opponents. When you shoot and take them out in one shot, it’s always better than to penetrate a target but not being able to take them out.
The 90mm APCR alone will outperform the Panthers 75mm APHE. Even when it deals less damage on average, the number of vehicles you can take out frontally makes up for that.
While the 75mm offers very little penetration improvement compared to the damage from 90mm APHE.
If someone makes an argument about not needing to aim with German guns, it’s the same when you know you’re going to penetrate the target. You don’t need to hit center of mass to knock out a target with 90mm APHE.
If the M26 was just 0.3 BR above Panthers, the win rate and number of kills of them would just go through the roof compared to them.
you should lower the br of ozelot because it is worse than strela-10M2 but is higher that strela-10M2. basicly strela-10M2 has better SAM than ozelot, better armor, better lock, and it has a 7mm gun ( strela-10M2 is 9.3 and ozelot is 9.7 even if ozelot is much worse than strela-10M2 ) so please do something with it :3
have a nice day <3
They said that the reason the bmp1 in the German tree was grouped with the marker and the df105 was ground with the improved marder was so it would provide a more natural progression to the tree and make it easier to obtain lineups
Have you played the m1128? Its mediocre. Not to mention it having the wrong turret traverse speed, reload rate, turning diameter and gun depression over the side of the vehicle. Also pen isn’t everything
I would suggest having the T-54 (1951) changed to a T-54A. Since the last BR changes and ammunition changes the T-54 (1951) is pretty much the same tank as the T-54 (1949), it has the exact same ammunition and in practice the same armor as it’s successor. The constant uptiers mean the T-54 (1951) has slower response time because of it’s bouncy gun, this forces the tank into a more passive gameplay, also the frequency of times the player fight 105mm means the armor is not a strong point, most times a single shot from any 105mm with apds can kill three crew members in a line frontally, causing instant loss of the vehicle.
There are already 3 T-54/55 with vertical stabilizers at 8.0, the TO-55, ZTZ59A and Type 59, however I believe a BR of 8.3 is acceptable. This change would mean a better line up for 8.3 USSR.
Any tank that can pen the glacis of a Panther can pen the glacis of an M26. The difference is, on top of the vehicles that can kill the Panther, the M26 has to fight tanks like the Jagdpanther, Ferdinand, Jagdtiger, Tiger II P, Tiger II H, Tiger 10.5, IS-3, IS-6, T-54-47. The Panther will always have superior tanks on its team, the M26 may have a Super Pershing or a T34.
A Tiger fighting an M26 at range is basically the same as any 76mm or 90mm tank fighting a Panther at range.
You’re over blowing the lack of HE filler on the Panther. It’s not a guaranteed one shot but it can one shot and often disables a tank if you don’t kill it.
The 90mm is better from the side but the 75mm is vastly superior from the front. Nevermind the fact German tank destroyers rarely fuse 90mm M82 but US TDs always fuse PzGr 39/42. Some damage is better than no damage. The 75mm is far more flexible.
The 75mm rarely has to use APCR. The 90mms have to constantly use APCR and the abysmal post pen makes the PzGr 39/42 look like a nuclear bomb. You have to actually hit crew with APCR to kill them. You have to repeatedly hit ammo to detonate it.z
Oh really? Name one 76mm tank that that has enough armor not to get penetrated in hull or turret other than weak-spots?
No, you are underselling the damage difference. Do I really need to spell it out how much of a difference it makes to knock out a vehicle in one shot or having to wait for the gun to be reloaded?
If a vehicle is destroyed, you can focus on other threats, the vehicle might not even be disabled from a round penetrating it.
When shooting fast moving targets or targets at range it’s practially luck where exactly you hit.
Increased damage means more kills, which means a more efficent vehicle.
Vastly? It has a bit more penetration that won’t play a role most of the time.
90mm APCR was buffed quite some time ago. It’s easy to kill a lot of vehicles in one shot, specially light ones with the massive spalling.
When I was playing the T25 to prove that it does absolutely fine at 6.3 I was using the 90mm APCR exclusivley in some matches, to see how good it was compared to APHE.
There was basically no difference. 90mm APHE blows stuff while 90mm APCR allows you to penetrate targets that you couldn’t even with 75mm APHE. It deals enough damage to disable or kill targets.
In the end it just comes down to what you’re shooting at and at what ranges.
J
I mean, if im to prove a point im gonna tryhard on a bad tank as well just to prove the other guy is incorrect too, the whole reason the T25 went to 6.3 on the first place was when it still had the short stabilizer, after it being removed, it makes no sense it being in a br above the tiger 1, the main gimmick of that tank was lobbing a 90mm round before they even get the chance to get sights on you, and even then the gun it still is good so no wonder you can do well when positioning its still king.
Besides reverse speed, the T25 is not faster tha anything on it’s br, armor while trolly, it’s not even close to be as reliable as the M26.
it should be 6.0 alongside the tigers
Ah the new br changes. I like where you’re going with the br decompression but I don’t think this is the right way to do it. What this is doing is simply compressing 5.7 and 7.0. A big problem I see is a simple one, with these br changes all that’s happening is current 5.7 and 6.3 tanks are being squished even closer to 7.0, Pershing, Tiger E, and even IS 2 will really struggle in uptiers, Tiger E and Pershing especially. Both of these vehicles already suffer in uptiers at 5.7 and 6.3. I don’t think the br changes are bad but compressing 5.7 to 6.7 and eviscerating lineups isn’t a good idea. Trust me I’ve played 5.7 for a very long time in my opinion from what I have played for hundreds of hours 4.7 to 6.3 has some of the least br compression is the game a 4.7 can kill a 5.7 quite reliably and Vis versa. What I think should be done is a simple one: Hold off on these br changes for a while and focus on gathering more data and try to decompress 9.3 to 8.0 those brs are still very compressed to the point where playing 8.0 in an uptier can be quite difficult, then once these BRs are a little bit less compressed move down the ladder. I don’t believe that 6.7 to 4.7 is where the devs should be focused, to me it feels more like these are forced changes because the other vehicle are going up at the top rung, In my opinion simply put I don’t think 5.7 to 6.3 is compressed, all these tanks can realistically kill each other without much difficulty. Now if you read this monster comment then I thank you for the impute and I hope this comment can hopefully make some changes to the new br placements. I thank you for reading and have a lovely Night.
Oh one read haring: I think the panthers going up is healthy they’re a lot more capable than most tanks around them.
Its just so happen a certain nation coughcough
Has more vehicles in need of adjusting than the others thus the community feels the need to voice their opinion about those vehicles primarily
The 76mm was the Tiger in that comparison, except the tanks with the 76mm and 90mm gun are far more vulnerable to the 75mm than the Tiger is to the 90mm.
The difference is minor, especially when the PzGr 39/42 is going to kill crew or at least damage the breech. Sure, the M82 is more forgiving but the PzGr 39/42 is still capable.
The Panthers are still fighting mostly Shermans and T-34s. The majority of tanks it faces has to work far harder to kill a Panther than the Panther has to work to kill them. Flanking, peeking from cover, using terrain, all that stuff can be done with a Panther. The difference is the Sherman has to do it.
The difference in penetration is minor. The difference in defeating the enemies they face is not minor.
Sure, light tanks can be knocked out relatively easily with APCR but that’s not the issue. I was fighting a Maus with the T32E1 and had to use APCR. It took 5 shots to kill it. That’s over a minute of reloading to kill a single tank. Using M304 APCR against a Ferdinand is a similar struggle. You have to hit the crew directly. The layered armor shatters APCR easily. The huge casemate means spalling doesn’t do anything. It takes multiple rounds of APCR to kill it, and that’s not counting the rounds absorbed by the spaced armor. The rounds absorbed by the gun shield.
Why is it ok for Russian tanks to have a 75%+ win rate but when US has a tank that is close to 55% it has to be up tiered ASAP?
Russian vehicles will just sit it in a certain tier for years with a 75% win rate. Nothing happens, no changes needed. The moment US tank like the M26 gets a win rate over 50%…its got to be changed.
I’ve never reliable detonated the Ferdinand with APCR through the front. It’s easy through the side but at range with APCR, through the casemate front? Not easily.