Planned Battle Rating changes for the month of October

I’ve got one question for this overall - why?

It’s questionable that the IS-2 should even have gone up from 5.7 in the first place, but now it’s going to 6.3? Is it really that good? I don’t think so. Someone in the team seems to have a vendetta against this tank. Can it at least get the D shell? Guess not.

I don’t think the Tiger E needs to go to 6.0 tbh. Never struck me as being OP or anything.

Also, the M26 to 6.7. What’s even going to be the point of using this thing when the Super Pershing and E5 already exist at this BR and are substantially better in every way barring mobility? (and the M26 is hardly the most mobile thing around anyways) You can also go up just 0.3 and get access to the M46, which is superior in every single way, not to mention, the T29 can go in that lineup too. This assumes of course that they’re not planning on moving these vehicles all up, which would be extremely questionable. They already tried moving the T29 to 7.3 and backed down when the community told them how little sense it made.

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The leopard 2k should get thermals if it goes up like it had Irl.

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Yeah this guy knows what’s up!

Wait a minute… You are _Pterodacty91855, yet you didn’t mention the T114 a single time in your post.

Are you… OK?

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do like im about to do, and just uninstall the game

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Nerf the T-69 II G reload rate

Release it for the yearly sale

Push it from 8.7 to 9.0 it days after sale ends

SHAMEFUL GAIJIN

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this plane kills mainly with its cannon, has a lot of ammunition and performance that the vast majority of its opponents cannot. Rockets are so effective on him for a simple reason, many vehicles on this BR don’t even have flares and have to deal with him while he has flares, rockets, performance that allows him to almost turn around on the spot without losing too much energy. He is simply dominant over everything he encounters. When looking through opponents’ profiles, it’s hard to find someone with a KD of less than 2 to 1, while on other planes they are often barely 1 to 1 or even less.

The F-5C definitely deserves 10.7 in the current situation, it has a lower rating mainly because it is a premium version and there are many new players, but its performance outclasses most of the machines it fights against.

The T-92 should not be at 7.0 its fine where it is as well as the rest of the US tech tree

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I avoid using APCR as much as possible. I’d rather not engage than use APCR.

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2S38 (Russia) from 10.0 → 11.0, make category SPAA as its IRL designation is(= lose Drone & scouting), limit APFSDS ammount (similar to OTOMATIC or Chieftain Mk10)

HSTV-L (USA) from 11.3 → 11.7, additionally give the shell it’s actual penetration values (the ones ingame are from the short barrel Prototype) and its intended HE-VT shell

PUMA (Germany) - fix air proxy ammo

MBT2000 (China) from 10.0 → 10.3

G2G fire-and-forget missiles (QN506, Freccia, KF41): make the missile being able to lock when only turret is visible as well. if the hull is showing fully already, there’s little need for a missile…

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I think I see what Gaijin are trying to do.

Previously shifting vehicles around 8.7 up to give early Cold War vehicles around 7.7 some breathing room.

Now they’re shifting vehicles around 6.0 up to give mid-WWII vehicles around 4.7 some breathing room.

The issue is, they’re now just compressing vehicles around 6.7 - 7.0 making many vehicles irrelevant. For example the M26, what’s the point in using it now when it’s the same BR as the T26E1-1, T26E5, and M26E1? All three of which are better than the M26.

One thing I just don’t understand is that BR spread now goes to 12.3 thanks to the aircraft tree. Why not just start shifting all the top tier vehicles up to 12.3, then use that additional 0.7 gap to do these 2 above decompressions.

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The Maus is one of the thoughest tanks in game. You think that 5 penetrations with APCR is a lot?
A Maus can get hit dozen of times with few shells penetrating or taking it out.
It takes like 2-3 shtos to take out a Ferdinand with M304, one if you hit the ammo directly.
You can be glad to even have the ability to penetrate a Maus from the front with a tank that also can use APHE.

It’s like the main playstyle of mediums. You also forgot to add brawling, which isn’t the Panthers strong suite. If you’re careless in any tank, you’ll just get shot from somewhere and all your armor and firepower became worthless.

The Panther is hardly unstoppable. It just has the advantage of strong frontal armor while also having high penetration, giving it the advantage when staying at range compared to other mediums, that can be killed from range and/or lack the penetration to be effective.
If you don’t stay at range but actually push for the objective your advantages are almost nullified.
Close range the Panthers penetration doesn’t matter because everyone can penetrate each others armor easily. You also don’t need more penetration than others just to kill a medium tank from the side or kill a light from the front.
What becomes imporant is to point your gun at enemies as fast as possible, hit the enemy when you get the chance and take them out as fast as possible.

To do this efficently you need good turret traverse speed, damage output, acceleration, reverse speed.
This allows you to move your vehicle into firing positions as well as in and out of cover.

If the Panthers advantage is compromised, by facing a vehicle that can easily take it out even at range or that the gun isn’t enough to penetrate them from the front, then it will suffer much more than other medium tanks.

What’s the advantage of the Panther over the T25? Haing 15mm more armor penetration at 500m?
Laughable.
Having frontal armor that protects you from other mediums?
Literally the only advantage of the Panther. You still can’t drive around a corner like a heavy because the sides are not better.
Mobility? Hardly. Reverse speed? Terrible. Damage? Much worse. A gun that works in uptiers against heavy vehicles? Nope. Turret arrmor? Much worse.

The Panther plays a better role as TD than any other medium, at the cost of being objectively worse at being a medium compared to any other.

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The mirage f1CT, mirage f1C and mirage f1c-200 BR should be moved to 11.0; they don’t stand a chance against f-16s, 14s and MiG-29. Yes they have magic 2 but it’s just not as good as it used to be.

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then please say any US vehicles BR need to be nerfed

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Winrate stats are unaccurate

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F-5s esp premium F-5C up by 0.3 BR in Air RB. Reason: They are most maneuverable, still able to catch almost everything at their BR.

General: Still need to decompress AirRB to 13.0. No 12.3 is not enough, and every argument being brought forward is null and void. There are enough players to not affect que time, and there are now enough aircraft to keep the so called “variety”. There is no reason to keep top tier compressed still, other than greed by making player suffer and trying to push them into buying higher tier aircraft to escape the BR hell at top tier (and even at higher mid-tier).

Best regards,
Phil
---------------- Manual signature until those and profile pics are returned ----------------
Bring back old forum, forum profile pictures, and signatures but most importantly the old forum!

My complete tech trees (incl. all special vehicles) spreadsheet is updated to match 2.23 (only accurate atm for list & status of vehicles): War Thunder Tech Trees 2.31 (V15.00 temp - does not have all the last econ changes) - Google Spreadsheets Contains probably all vehicles WT has published.

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This sounds exactly what your name is…a skill issue. They are extremely easy to beat as USA and Russia. Minor nations will always be a disadvantage so I don’t know if that is what you’re basing it off of. At 7.0 they will be little to no competition…especially the ones getting 6.3 that will see a 7.3 up tier.

This is the definition of 1 step forward and 2 steps back after the last patch. There is absolutely no reason to move up the Tigers and Panthers, especially as a USA player. The people that complain about them being too “hard” are the definition of “skill issue,” and I hate using that term. I never once thought that they needed to be moved up while playing USA. So now they get to fight Cold War tanks again right after the last BR decompression? Makes no sense other than “Oh, I can’t kill the tiger with my 75mm while its angled…move it up.”

I need a break from this game anyways.

3 Likes

Better lock?What part are you talking about?
And you just ignoring that ozelot has a radar and a very good TVD

Most 5.3 5.7 6.0 6.3 and 6.7 vehicles are fine only the T 92 m56 m50 2s1 PT 76 German walker bulldog, should go up in br

Ka-50 is already 11.0, and Ka-52 is already 11.7. There is nothing to change.
279 is already 8.7, there is nothing to change until the next decompression.

Ka-52 & AH-64Ds can move up together at a later date if needed.