Planned Battle Rating Changes for February 2025

Ayit
Mode: Air Realistic
9.3 > 9.7

This aircraft outclimbs and out-accelerates almost anything it faces from 10.0 down. It has 4 best-in-class missiles comparable or better than any aircraft it faces from 10.3 down (besides premium attackers with all-aspect missiles).

9.7 would be a much more fair placement.

7 Likes

All I want to see is the IRIAF with 6x Fakours and added R-73s. It can stay 13.0 then.

Will like in 20 minutes when I get more likes. But big yes. Its easily better than most 9.7s

1 Like

F16A going down in ARB. How about the french / belgian one? AIM 9M over 9L doesn’t grant a 0.7BR change

If it can carry 6x fakour there is no reason it shouldn’t have that, R-73 to my knowledge is extremely fake, as are the R-27s already on it

MiG-17PF and Lim-5P
Mode: Air Realistic
8.7 > 9.0

The afterburner allows these aircraft to perform much better than the base MiG-17. The performance is significantly better than the 8.7 Sabres. 9.0 is a much more fair placement.

3 Likes

it sure as hell does! not that I agree with the F-16A downtier but acting like 9Ms aren’t worlds better than 9Ls is ignorance speaking

The Su-7s struggles against subsonics as well. Considering that you have planes like the F3H-2, F9F-8, A-4’s, FJ-4s,G91 R/4, Swift F.7,Scimitar Mk.1, F-86F-40,G.91YS, F-86K, IAR-93B, Mysterie B2, J29 and several more with AAMs at 8.3-9.3 BR range that also have better flight performance, i wouldnt be worried about them performing poorly against the Su-7. Have you tried flying the Su-7 variants?

Netz in ARB 12.7 → 12.3a.
It should go down as the hormal f16a to 12.7 because it only hast 6 phyton 3 which are not a whole lot better than the 9ls from the regular F16 and in the Radar meta it’s very hard to get Kills at all because everyone dies to Radar missiles from tens of kiloneters

3 Likes

Agree, but also uptier every single F-86 (including CL13, except for Mk4) and MiG-15 type as well (all of these are erroneously down tiered in the last few years)

1 Like

Air Simulator Battles, Sea Vixen F.A.W. Mk. 2, 8.3 > 9.0

The Sea Vixen at 8.3 is egregiously low. Its flight performance is on par or better than the majority of 9.0 aircraft, while its ability to locate opposing aircraft is also far better than any 8.3 aircraft thanks to actually having a radar. Additionally, its armament is superior to any aircraft up to 9.3, despite having no gun. As it currently stands, it is functionally impossible for any vehicle at its BR to intercept or defeat, as it out-runs and out-accelerates all of them, while also out-turning a great many of them and being able to engage from several times further.

10.7 Mig 21’s → leave them alone. They do perfectly fine. Getting them down will just compress the lower areas.

4 Likes

Despite the inevitable complaints, this set of changes are pretty reasonable, of course with some exceptions. Of course, decompression and moving strong vehicles UP is always desirable compared to moving weak vehicles DOWN, but what we have received is acceptable for the most part.

However, when you move a plane down in BR, make sure that every aspect of that vehicle is appropriate for the lower BR, not just the whole package. This means that the manoeuvrability, speed, energy generation, weaponry, etc… have to be appropriate for that BR and NOT the combination alltogether. Vehicles with poor flight performance and advanced missiles might look like they need to be moved down in BR since the plane as a whole package is not very good, but the missiles themselves are far too strong, and so every interaction involving that plane at its lower BR is unfair. In the process of balancing the plane, you have had to introduce a completely unbalanced missile.

The main problem for me is the family of Su-25 attackers with the R-73 missile being moved down. This is arguably the strongest short range IR missile in the game, and it now exists on the Su-25BM at 11.0, while we have vehicles at 10.7, 0.3 BR STEPS LOWER that completely lack countermeasures. Yes, in order to make these attackers balanced in air RB, such a low BR is required, however you are introducing a missile that is blatantly unfair to that matchmaker. It is far more desirable to just leave these attackers in a fairly weak state, they were never meant to be competent in the realm of air combat - the missiles were simply a defence mechanism for them while they performed their CAS role.

Most of the other BR changes are good, however.

The F-14A IRIAF, even after being moved to 12.7, is still absolutely pervasive, and it is ridiculous that vehicles with four sector RWRs with no launch warning (i.e. SPO-10) should have to face what is undeniably the strongest ARH missile at long ranges in the game. This plane at 12.7 is indefensible, moving it to 13.0 is absolutely the correct decision. HOWEVER, I do think that at 13.0, it could receive some stronger IR missiles, as could the F-14B

The Su-22 family, F-16D Barak II, Tornado F.3 Late and MiG-27s are all vehicles that are a little weak and have competitors at lower BRs that outperform them. Moving them down is completely logical. However, I dont think the Tornado can ever be fully balanced for the same reason that the Su-25 cannot be - in order to balance the plane, the missile would have to be UNbalanced. 13.0 is completely okay tho.

The two Fw-190 A-5s moving to 4.3 is completely reasonable. They were not particularly great at 4.7 and definitely will not be game breaking at 4.3.

The F-4C, J35D and Su-17M2 all desperately needed to go down in BR since these vehicles were at 10.3+ without countermeasures. Consider appliyng the same logic to all vehicles without countermeasures in this BR range.

The J35A is quite rare and is difficult to fly, so it wont be pervasive at 9.3, but it does have quite a lot of potential when flown correctly. The speed is inappropriate for 9.3 but unfortunately this BR region is simply too compressed to balance such a plane.

The Mirage 2000C-S5 was strong at its BR, and with the significant countermeasure buff it has over the C-S4, it makes sense to put it at 12.7, although I dont think this was desperately needed.

The MiG-21SMT and MiG-21MFs were some of the strongest 10.7s, and moving them down doesnt make a lot of sense. They are reasonably well equipped and have strong flight performance. Yes, they are worse than the J-7D, but this is because the J-7D is undertiered, not because they are overtiered.

And finally, the F-16A. This is arguably one of the best flight models in the game, however it only has IR missiles, and ones without IRCCM at that. Because of this, it isnt particularly pervasive and thus I dont think it will become a problem at 12.3, but think about the 11.3 vehicles who have to come up against this. Yes, it is unpleasant with only AIM-9Ls, but the flight performance simply becomes too strong if you try to move it down to combat this.

This isnt a list. This is feedback.

No, it doesn’t. It never has to allow a subsonic to even see it in visual range if it chooses not to. It’s a fighter-bomber with heavy, heavy emphasis on the bomber part.

1 Like

BI
Mode: Air Realistic
6.7 > 7.3/7.7

This aircraft has no counter at its current BR, and 6.7 Russia infrequently sees uptiers. Moving it up a full 1.0 (or at least 0.7) would provide better balance in terms of the capabilities of its opponents.

2 Likes

I can’t see the Hunter F.58 in the list. He’s the real menace around 9.7 ARB and its flares + good missiles can grand him a 10.0 if compared to a F8E FN or a M3C without flares.

1 Like

Well the R-27s are actually the fake ones. The R-73s on the IRIAF worked, the R-27 didn’t. The only reason they didn’t use them was because the Mig-29s they had utilized them better with HMD, and the tomcat were made for longer range anyways. I would totally be in favor of removing the R-27R in favor of the R-73E.

2 Likes

Kurnass 2000 12.3 → 11.7 because why the heck ist a Phantom with Just 6 phyton 3 at the same br as the F16a after the Changes while beeing worse in every aspect and the missiles are not even good because the Lack of Radar missiles and the high br makes getting Kills Impossible

1 Like

Wyvern S4
Mode: Air Realistic
4.3 > 4.7/5.0

This aircraft would still be the fastest plane from 6.0 and down on the deck. It has an airspawn and very strong cannons. Although it’s an attacker, many players use it as an interceptor due to its unparalleled performance in its current BR range. At a higher BR, its strengths in the strike role would still shine but it would not out-perform dedicated air-to-air fighters as well.

4 Likes

Hunter F.6 (UK)
Mode: Air Realistic
9.7 > 9.3

The Hunter’s performance is not currently competitive at 9.7 despite its strong missiles. The missiles require you to be in very close range, which is extremely challenging against the supersonics and flare-carrying aircraft it sees at 10.7 and down.

Now that multiple additional supersonics in the 9.7-10.7 range are coming down, the Hunter F.6 should be reduced as well!

3 Likes