Air SB, MiG-27K. 11.7 > 11.0. With the RB bracket of MiG-23’s having gone down recently, and the flight model changes as well, the MiG-27 family remains anemic in simulator games, victims to BVR combat regardless of multipathing, and their optical seekers are quite limited compared to their contemporaries. Though in a dogfight they can hold their own, it is surviving long enough to force a dogfight that has become near-impossible for them. I hope you folks at Gaijin consider moving the MiG-27K down in SB to reflect the RB changes, along with hopefully extending this change to the MiG-27M and the Fitter family (Su-17M2, Su-17M4, Su-22M3, Su-22M3 (Italy), Su-22UM3K (Germany), Su-22M4 WTD61 (Germany), and the Su-22M4 as they are within the same family at the same BR of high-speed fighter bombers of the Soviet Bloc.
Didn’t know, thought it was falsely flagged or something thanks.
This would be good, to help deal with the big AA gap the UK has from 5.3-8.3. The APDS is what’s stopping Falcon from coming down in BR to where it would be more useful as an SPAA.
Side note, please add its LRF and target tracking!
Sorry it looked like you posted the same message multiple times because of the images, but I should’ve double check that ones on me.
Mode: Ground RB
Vehicle T-55AM-1.
Change: 8.7 > 9.0
Reason: The T-55AM-1 is undoubtedly the most powerful tank at a battle rating of 8.7, dominating opponents from 7.7 and above. Unlike other tanks in the 7.7 to 8.7 BR range, which lack stabilizers, laser rangefinders, and composite armor, the T-55AM-1 boasts all these features. It’s comparable to the T-69 II G, which is already rated at 9.0.
Mode:AirRB
F-16D BarakⅡ
This aircraft should remain at 13.7.
The F-16D has more CMs than the F-16C of the home country, and can carry the same number of Derbys, which have better acceleration than the AMRAAM.
Also, the equivalent F-16C BarakⅡ in the same tree is a single-seater with the AMRAAM, which is compatible with the Derby, included as an option, but no BR change was planned.
The difference in performance between them is within the range of trade-offs between the same BR, and does not cause a difference that would change the BR.
Air Realistic Battles, A-5C. 10.7 > 10.3.
why?
1, gets uptierd very often
2, gets outspeeded by Tornados and F-4,s and other Striker,s
3, low flare count
4, low ammo count
This is semi-related to the BR changes but if you’re gonna move the Iranian Tomcat to 13.0, can you at least give it BOL pods? It doesn’t have to be the same amount as F-14B’s but anything more than 60 would be nice.
Air Realistic Battles. F-4J UK Phantom II. 12.0 → 11.7
The F-4 Phantom placement has long since been a contentious topic, previously the reason for their high Battle Rating placements has been their Pulse Doppler radars (a completely valid point) back when they sat at 11.3 and the F-4E with no PD sat at 11.0. However since then many vehicles were added, buffed, or moved around which brings this in to question.
For starters at 12.0 the F-4J and F-4S Phantom 2s posses the same IR missiles as their British counterparts, while having effectively the same or superior SARH’s for the BR. They also have superior flight models, and the presence of an HMD to facilitate more flexibility from the frame in combat.
Now while the FG phantoms at 12.0 might have the selling point of new engines to try to justify this placement, this simply is not the case for the F-4J UK. It has none of the advantages the British phantoms provide at its BR and all of the downsides that they have relative to their american counterparts.
As for comparing lower BR vehicles to it, at 11.3 we currently have the Ja37C has a similar counter measure count (48 vs 60), the exact same SARHs, a better radar, “worse” IR missiles (albeit not by much), and a superior flight model.
As it stands by comparison alone the F-4J UK just does not compare to its competition at its own BR, and even planes 2 brackets lower, compare favorably against it.
Air RB, all 14.0 to 14.3. Too much difference between aircraft 13.0 to 14.0. By making top tier 14.3, 13.0 will get some breathing room.
My iar93b is sweating rn
Air SB, Vautour IIA IDF/AF. 9.0 > 8.7. Air Simulator changes should reflect the Air RB changes, and specifically with the Vautour IIA family, as this BR change can reflect the other S.O. 4050’s, they are fast in a straight line, but struggle at their tier as they are large targets for gunfighters, struggle exponentially in a slight uptier against F-104A’s, F-100D’s, and MiG-21F-13’s. Simulator magnifies this difference, and playing as passive as possible is not how a plane should be played at its own tier. Please consider this change for the family.
I have, yet it doesn’t move ingame when I do. You’re free to test this and see if I did something wrong, but nothing happened for me.
(And even then, I believe this capability should be present in all game modes, especially with the Vautour’s extremely poor turning performance as it is).
I agree, it was really good at 10.0, moving it to 10.3 was understandable, but 10.7 is a bit excessive for a glorified MiG-19.
Mode: Ground RB
Vehicle: Ozelot
Change: 9.7 > 9.3
Reason: The Ozelot struggles to lock onto helicopters from a distance of 2 km and lacks any onboard guns for additional defense. This makes it similar to the Japanese Type-93, which is already rated at 9.3
R2Y2 (all versions)
8.0 → 7.3 (Air realistic battles and Ground realistic battles)
Unfortunately, the aircraft will be removed soon, but there is still time to place it in a more deserving position. Lowering its battle rating is both entirely viable and necessary for this aircraft. The R2Y2 does not play a decisive role in battle, serving more as a collector’s relic for those who own it rather than a tool capable of shifting the course of a match.
If we compare it to other vehicles under similar conditions, the Japanese F-86F-30 (battle rating 8.3) is far superior in aerial engagements due to its significant speed advantage of approximately 200 km/h. In terms of air-to-ground capabilities, the Thai F-84G-21-RE (battle rating 7.7) completely outclasses the R2Y2, offering a greater payload capacity and a wider selection of high-caliber rockets, small bombs, and larger bombs. In contrast, the R2Y2 is restricted to an anti-ship bomb and an explosive bomb that is relatively ineffective at causing significant damage.
A simple comparison would be the Soviet Tu-4 bomber, which sits in a battle rating range populated by jet-powered aircraft like the IL-28. Similarly, the R2Y2 is easily outperformed when compared to other available options in the Japanese tech tree.
And the British Phantoms don’t get any buffs whatsoever. Neither of these two aircraft in their current config should sit at 12.0, take them back to 11.7/11.3 or give them Aim-9Ls. Its laughable that the Phantom FGR 2 and the FG 1 sit at 12.0 with the worst IR missiles in the battle rating while most other aircraft are sitting there with Aim-9Ls already. Like, damn, the F111C sits at 11.7 with four Aim-9Ls. Now I know it only gets four of them and no other missiles but even so, Aim-9Gs at 12.0? Really? Non-IRCCM IR missiles against the most flare heavy BR in the game. It also doesn’t get an HMD and has a pretty crappy radar too that gets confused by ground clutter.
¬Sirin
Good mobility, excellent fire power with gun and/or ATGM, can fire on the move, low profile and the ones with 6 crew are very tanky. When compared with other IFVs from other nations they are lot stronger
Not a vehicle suggestion:
Remove full up tiers and down tiers. The idea made sense years ago when WarThunder was a much smaller game when it could take 10s of minutes to find a match. However, with over 150,000 active players and some days above 200,000, there are more than enough players to remove full up tiers. Keep 0.7 up tiers and down tiers, like a 5.0 being able to see 5.7 or 4.7 instead of 6.0 and 4.0. It would solve and diminish a lot of the player base’s complaints.
Comparing the Ozelot to the Type 93 is like comparing a real scissor to a toy scissor, one works just fine and another is just for playing, the missile performance on the Type 93 is the reason why it sits at such low battle rating when compared to the Ozelot, while Ozelot carries a better missile in any way compared to it.