Aircraft: Canberra B mk 2
Gamemode: ground RB
Change: 8.3 → 7.7
Reason: No offensive/defensive armament such as seen on IL-28s, prolificity of radar equipped SPAA at 8.7 and differentiation from the B mk 6 which is equipped with 4x centerline 20mm offensive cannons
Even with some good SPAA BR changes, Gaijin still gotta nerf a British SPAA. Basically zero reason to spade the AEC AA anymore and should just skip to the Crusader aa mk2. That has double carried ammo, doesn’t need to drive in a wide circle to reposition, and has tracks instead of zero traction wheels.
With recent Naval changes I was expecting to see top tier decompression minimum to 7.3.
7.0 is too cramped right now, and there are ships with vastly different capabilities at the same br… We need Naval decompression. Recent changes allows that.
Ground Realistic Battles, F-1
10.0 > 9.7
Would allow Japan to have a somewhat effective indigenous strike aircraft to go with the 9.7 lineup
With that being said. Canberra Mk2 has the ability to run 2x 4K bombs which is quite a powerful CAS loadout for the BR. With the drop to 8.0 already, I dont think 7.7 is needed
Agreed. Its a real shame that naval gets so little attention
I still think the kugelblitz should be 6.7 rb to fit in with the tiger 2s is there a reason it isn’t 6.7?
Vehicle: PT16/14 mod.
Gamemode: Ground Realistic
BR Change: 10.3>>10.3
Reason: This tank lacks essential smoke grenades and even night vision devices, severely hampering its combat effectiveness in nighttime engagements. In summary, its software configuration is subpar and falls short of the comprehensive combat capabilities required for 10.7 BR battles. Additionally, I recommend expanding the top-tier ground battle ratings. Due to the presence of the Leopard 2A4M and Leopard 2 PL, German 10.7 BR vehicles frequently face 11.7 BR opponents. However, these two Leopard 2 variants often lack complete supporting lineups, causing players to exit matches after just 1-2 vehicle losses and creating imbalanced situations.
Much of the overmatching could be solved in air rb br 10.0 and up by narrowing the match maker. Fox3s are stifling many aircraft. By reducing the matchmaker to three BR brackets only would solve much of this problem along with helping out many of the other aircraft with less than optimal loadouts in full up tiers. Br changes would not be required for balance purposes nearly as often.
agree
I want 9 aircrafts in rank V change battle rating for Air RB
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F3D-1 : 7.0 → 6.7
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Me 262 A-1a : 7.0 → 6.7
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Me 262 A-1a/Jabo : 7.0 → 6.7
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Me 262 C-2b : 8.0 → 7.7
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F9F-2 : 8.0 → 7.7
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Venom FB.4 : 8.7 → 8.3
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J21RA : 6.7 → 6.3
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Me 163 B-0 : 8.7 → 8.3
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F-84F (USA) : 8.3 → 8.0
Pzh2000 to 8.0. its just another vidar and should not be fighting 6.7
J-7E does have good flight performance, but it only has rear-aspect missiles at that BR. and it’s not in balance with the mig21 variant which has all-aspect missiles. J-7E players are only told to play using a 30mm gun with 60 ammo?
Mode: Air Realistic
Tornado GR.1
11.7 > 11.3
The Tornado GR.1 holds the worst engine in the Tornado family. While its guided bomb loadout can’t provide enough advantage to make it better survivable than Tornados in BR 11.3.
Air RB, F-84F ThunderStreak, 8.3 > 7.7.
Its armament is beyond lackluster, and it can’t dogfight any aircraft it comes across. Its hardly able to turn at all, let along even be considered playable at its BR. It’s in an absolutely horrible state ingame, and everyone who plays it knows this. (This goes for the Israeli F-84F as well, which is a GE premium. Absolute scam really, unless you lower its BR).
To summarize this dudes posts;
Lower the BRs of all British vehicles
Air RB, F-15J (Japan). 13.0>13.3.
BR 12.7 upwards is in dire need of further decompression. Most aircraft starting from BR 12.7 need to be adjusted upward by at least one, if not two, increments- including this one. It goes up alongside the US and Israeli F-15 variants (per rules, see separate posts).
Ground RB: FV4030 “Shir” 9.7 BR to 10.3 BR
It’s functionally identical to the CR1 Mk1, except faster. Whoever thought this thing was equal to the pile of trash that the AMX-40 is should be fired. Even ahistorical L23 (it never existed IRL) isn’t enough of a nerf to justify being 9.7 BR with functionally every single characteristic superior to all 9.7 BR MBTs. Faster, better armored, better armed, Gun handling is better, list goes on. It has no competition and must be uptiered immediately.
Air RB, F-16AJ (Japan). 12.7>13.0.
BR 12.7 upwards is in dire need of further decompression. Most aircraft starting from BR 12.7 need to be adjusted upward by at least one, if not two, increments- including this one.
Air RB, Vautour IIA IDF/AF (Hidden French Premium AND Israel Tech Tree Bomber), 9.0 → 8.7 or 8.3.
As a fighter aircraft, it currently suffers heavily ingame at this BR. The main issue with this aircraft is its lack of nose authority and turning, as it’s extremely sluggish. Although this aircraft has the Shafrir AAM, it’s hardly usable on this platform, especially at this BR. It can only bomb fully a single base in Air RB, has NO bombsight, has a usable but somewhat low ammo count, has no countermeasures (important when you lack the agility to dodge some AAMs you’ll face), and can be outrun by a LOT of the aircraft you’ll face. Notably it’s lost its air spawn in recent years, and this is also a great detriment to the aircraft.
Currently this aircraft also suffers from an unreported bug, that being with its elevator (which if fixed, would solve the flight performance issues with this aircraft almost entirely). As is seen here: the ENTIRE Elevator should be able to move, not just the small part of it as seen here. The devs went out of their way to meld this feature on the external model, yet they won’t implement it as a part of the flight model.
How it is ingame:

How it should be:


Edit: don’t flag my post. I will get a forum moderator.