They’re talking about the R-27EA. The EA goes Mach 6.6 (allegedly) The Fakour can barely get to Mach 5 when launched at Mach 2.2. That’s what they mean. Hope this helps bud.
ZSU’s radar is pretty godawful.
Ozelot has IRST that serves as a radar and it also has great thermals.
Mistrals are actually worse than Stingers.
More like ~3km.
Vehicle - UH-1B Japan
Mode - GRB
BR - 7.7 → 7.3
Much like the AB 205 A-1, with the new damge model you cant do much against anything without your heil taking 2 bullets and not being able to fire your rockets, also alot of light tanks have been added with auto cannons that completly nerf your early game rocket rush complelty ie BTR-80A/Fox/XM800T
I do play other nations. Like France’s LeClercs. They are far better than the Abrams. Sweden and Germany dominate top tier gorund battles to the point that if you arent on a team with them, you will moat likely lose every time. The Merkava, T-80s/T-90s, and Challengers are fine or seem relatively balanced. I dont really see Ariete’s struggling but I wont make a definitive statement on them. But the Abrams are awful.
its not just being good its being EXTREMLY overpowered so it makes it fair to make this plane a little worse
dont worry you still will be OP when simply because of how many 12.0 planes there are, u will hardly see 13.7
Ground Realistic
FV102 Striker
8.3 → 8.0 + add spotting
It is part of the CVR(T) family, where the R quite litterally stands for Reconnaissance. It is a scouting vehicle, that doens’t have the ability to scout. At the same time, it is like an alternative to the Swingfire vehicle, since it trades the ability of being able to be hull down for a lot more mobility.
Currently as it is ingame, it is very vulnerable when it tries to fire its missiles at a target, since you need to expose as much of your vehicle and you currently need to do.
Air RB, Ju 388 J. 4.3 > 3.0
This is an event vehicle and was never popular, so after one BR change from 4.7 to 4.3, this aircraft was forgotten. This aircraft needs a drastic reduction in its BR because the BR at which it was introduced was extremely overrated. In short, it is a slightly better Ju 88 C-6, which is at 2.3.
detailed reason (very important for everyone who has never played this aircraft):
It’s a slow and heavy aircraft with average weapons for its size and low ammo capacity, even compared to light aircraft. The Ju 88 C-6 (2.3) is very similar and suffers from the same issues. Both have downward-angled guns and their rudder is bad for vertical aiming. Just a little maneuvering by the enemy makes it impossible for you to hit them. Compared to the Ju 88 C-6, the Ju 388 J has more engine power and more powerful guns. But the drawbacks are too substantial and are cumulating in a very negative way:
examples
- Downward-angled guns + low-velocity 30 mm
Two bad factors that make each other even worse. - Downward-angled guns + weak rudder
It is already harder to aim horizontally. Most players will not engage in a head-on with the Junkers, so you have to try to hit them while they are evading (vertical aiming). Because your rudder is too weak to make quick adjustments, you have to roll your aircraft. Now imagine trying to aim a downward-angled gun while rolling. Hitting an aircraft becomes almost impossible. - Low and rare chances of hitting an aircraft + low ammo per gun
Two conflicting limitations: You have to take every small chance of landing a hit, but you can’t spare the ammo for it.
All that comes on top of the low speed, climbrate, turnrate and rollrate.
All the peculiar limitations of these aircraft and their role in the game as bomber-hunters that can’t hunt bombers due to a way too low airspawn and horrible climb rate still apply. Even with an airspawn, fighters that take off from the airfield will reach bomber height twice as fast! So you are forced to fight the fighters, which can always easily avoid you. Overall, the improvements of the Ju 388 J over the Ju 88 C-6 are small and don’t affect the aircraft’s performance by much.
PS: Don’t get fooled by the stat card of the Ju 388 J:
- Two of four 20mm cannons with 400 rounds are “Schräge Musik” (in WT, dead weight).
- 612 km/h at 10,600m!!! - the game doesn’t even last long enough to reach that altitude. At lower altitudes, your speed is very similar to that of the Do 217 N or Ju 88 C-6.
Please don’t ignore this post and don’t forget about the existence of these aircraft.
MBT2000,RB BR11.0>10.7,its dtc10-125 should be removed and sit in lower br
Me when I make stuff up.
I’ve used all of the missiles listed save for the MICA-ERs, which Rafales club lobbies with so i seriously doubt its somehow that much worse
People called for it to go up because it interrupted them flying straight for 5 minutes to go bomb a base. That doesn’t mean it should ACTUALLY go up.
Ground Realistic Battles > T20 6.3 >6.0 (The T20 is a USA medium tank at battle rating 6.3 currently, it deserves to go down in br as it has the same firepower as a 5.3 sherman tank, with similar armor and mobility, it´s only strength is it´s good gun handling but against 6.7 and 7.0 tanks this tank is basically a sherman.
Air Realistic:
F-4J (UK) 12.0 > 11.7, it is slower than the other British Phantoms while retaining a worse load out than the F-4J and F-4S
Eurofighter all 14.0 > 14.3, it is unbelievably better than everything around its br and makes jets at 13.0 unplayable
Rafale C F.3R 14.0 > 14.3, same as above
Yes! Don’t listen players, who are asking you to revert F-14 A IRIAF changes! Best FOX-3 missile from 2018 SHOULD be on 13.0! This aircraft is absolute cancer for 12.0 and 12.3 aircrafts and also doesn’t allow you to go BWR without a good enough RWR.
better WEP
You also forgot to mention that it gets worse APDS than Gepard and company and it’s main belt only has 7mm of penetration, which struggles to kill even very lightly armored vehicles.
Ground Realistic
KV-1B
4.0 → 4.3
One of, if not the most powerful tank for its BR. It is not uncommon for it to being able to get 10 kills without getting killed once. It is very hard to contest the vehicle, since it has so much armor as it currently have at its BR, which also is very easy to angle to deflect enemy shots.
Ground Realistic
KV-1E
4.0 → 4.3
One of, if not the most powerful tank for its BR. It is not uncommon for it to being able to get 10 kills without getting killed once. It is very hard to contest the vehicle, since it has so much armor as it currently have at its BR, which also is very easy to angle to deflect enemy shots.
So, maybe 7.7 for the MK2, and 8.0 for the MK.6
Increasing F-16C-Barak-II’s Ground BR while not adding AGM65’s is outrageous.
This F16 has nothing but GPS and Guided bombs against ground units while other one’s enjoy F&F munitions.
Solution: Add AGM65D’s to F-16C Barak-II.
Mode: Air RB
Vehicle: F-16A Block 10 Netz
BR Change: 12.7 → 12.3
Reason: It’s basically the same as American F-16A Block 10. Python-3 is a minimal difference. Wherever the American Block 10 goes, the Netz should also go.