Air - in Naval Arcade
F6F-5
3.0>3.3
Bombers at 3.X are pretty useless in most naval battles, especially with HE-VT and following the ‘easy aim’ update.
An agile fighter with 3x 1000lb or a fast reloading torpedo is far more survivable, and lethal, than the equivalent attacker/bomber who frequently can’t manage a single bombing run (or as often happens simply kamikaze).
Since we’re doing comedy hours:
Tiger E:
6.0–> 5.3
Reason: funny.
5 Likes
rafale to 14.3 again because MICA have no range
2 Likes
Vehicle: KV-1C 756r.
Gamemode: Ground Realistic
BR Change: No change. Just add the 5 seconds reload like all the others germany 7.5 cms guns.
1 Like
I’m trying to get into the mindset that whoever put the planned changes list together must have been in and I just cannot imagine how one would come up with this catastrophe
“Let’s just pick a bunch of vehicles and reduce their BRs for no good reason”
“Oh, and buff the reload speeds of a bunch of tanks, because… yeah”
1 Like
To 8.0 even.
The aphe is worse than the gepard.
The reload is long
No IFF radar
No lock on radar
No Stab
1 Like
it already is ?
ground RB going to 9.7 from 9.3
Delusional, sure its good in a downtier, but not devastating, and outright suffers against 13.7 F15s and generally FOX 3 environments
1 Like
what i mean is that it moving to 9.7 is as dumb joke as moving sturmtiger to 2.0. i don`t see a4e getting moved to 9.7 in the changes list
1 Like
ahh, sorry it wasn’t really visible what you meant, i agree tho
HAHAHAHAHAHAHA, nice try diddy
Its locked behind relative controls unfortunately unless Im missing smth
Ok why are all M109 going down in BR? M109G and M109A1 literally has identical shell velocity, they should all be at the same BR. Israeli M109 is the only one with low velocity…
Ho-ri shouldn’t have been removed
1 Like
its now a overall weaker jumbo, it should stay below at least 5.3 but in total should stay below 5.0