General Rule of Thumb for Vehicle Rank Placement Based on BR
To keep rank progression logical and consistent, I suggest assigning ranks based on BR as follows:
BR 3.7 → Rank III
BR 6.0 → Rank IV
BR 7.3 → Rank V
BR 8.7 → Rank VI
BR 10.3 → Rank VII
BR 12.0 → Rank VIII
BR 13.0+ → Rank IX
Note: Premium vehicles should follow the same rule and have their ranks adjusted whenever their BR changes. They are not to be exempt!
Rank Changes
Turm III — Rank V → VI
T58 — Rank V → VI
M728 — Rank V → IV
Pz.Bef.Wg.VI (P) — Rank IV → III
Sturmtiger — Rank IV → III
Ru 251 — Rank IV → V
Centurion Mk.5 AVRE — Rank V → IV (swap with Action X)
Centurion Action X — Rank IV → V (swap with AVRE)
Type 75 MLRS — Rank V → IV
Reason: Their current ranks no longer match their BRs.
BR Suggestions
Wyvern S.4 — No change.
It has already received multiple FM nerfs and is no longer dominant at 5.0.
T20 — No change.
Its statistics are inflated because it is mainly played by experienced players. A wider player base will lower its average performance.
Type 75 MLRS — 7.0 → 6.0
A niche vehicle with poor mobility and limited effectiveness that doesn’t justify its current BR.
Zero series — No change.
Their strength comes from enemy players choosing to turn fight. They are slow and already struggle against faster aircraft. The higher BR they are placed the speed gap will be more more profound.
General Bombers & non-radar SPAA — Consider BR reductions.
Many have limited battlefield impact and underperform at their current BRs.
Strike Aircraft & Bombers — Give a 300-500 m air spawn above the airfield.
Modern Air RB maps are larger, players are more experienced, missiles appear earlier, and fighters often reach targets first while carrying similar payloads. A small air spawn would improve their viability without making them overpowered.
ATGMs drops because of Gaijin’s fake reallistic ATGM behavior, and your proposed reload buff would be just unrealistic.
While I do agree that ATGM is awful to use I still think it’s capable for 8.0 the moment Gaijin fixes it’s ATGM.
Reason: The larger cannon does not justify it being any higher than the 105 variant, there is not practical difference. They should be at the same BR just like the AMX 30b2 and brenus.
Vehicle: Tornado GR4
Mode: Air arcade
Change: 12.7-12.3
Reason: Again another Attack aircraft whose only redeeming quality is the presence of two IRCCM missiles, already not great at 12.3 in RB this would simply bring them in line.
It is worse than P-51C-10 in most regards, with the exception of visibility (fair) and firepower (P-51C doesn’t particularly struggle already).
The downside is that the extra weight from the fuel tank behind the pilot makes its handling extremely sensitive and stall-prone, which is obviously bad in a Simulator mode. Otherwise, the climb rate is lower, it’s slower, and generally just handles worse. A full BR higher for two more .50s and a canopy, with all these downsides, is not justifiable at all.
The fact a 6.7 is NEVER a 6.7 due to the match making 0.7-1.0br. Pretty much screws every single tank I/We use.! So unless that changes UPTIERS will always force a consistent BR increase/Challenge
Now same BR as f56 that has CMs and is now completely useless
Potential lobby: xs, f5(s) mig21s, mig 25.
No CMs and missiles that only work against flareless enemies. Someone that actually plays the game needs to do BR changes