Char 25t 7.7 again, when gajin???
And the amx 50 with the 90
Ozelot
Ground Realistic
9.7 → 9.3
Reason: Every other nation with Manpad SPAA has one at 9.3.
The Ozelot is also outclassed by the Helicopters on that BR, since the Stinger often does not lock beyond 2-3km.
The Ozelot has no gun.
9.3 also has the same or similar Manpad missiles already, such as the Machbet with the same Stingers or the Santal with Mistrals.
It would also give the 9.3 lineup a SPAA.
what about the premium Su-30 these should be at least 13.7 ، if you compare them to anything in their BR it won’t make sense
It’s the consequence of purposely uptiering those Sherman 75 mm tanks. It’s pretty self explanatory.
Your reasoning isn’t good justification to prevent IS-2 and KT from moving down.
10 years later. Fair tho. Is there more?
The AMX’s are fine where they are, the issue is the 1A5’s have no business at 9.0

Air realistic
Mystere IVA
8.7->8.3
It has more engine power than earlier variants but at the same time I believe is heavier, counteracting it quite a bit. Barely anyone plays these for good reason.
AIR SIMULATOR
Ki-84 Ko 5.0 → 5.7
Not only is it way too strong at 5.0, but it’s also not enough of a downgrade from Otsu model (5.7 Air Sim) to warrant being so much lower.
Ah, so you keep backtracking. What other “meta” is there in your book? If MCM is only one of them, there must more metas where the EFT doesn’t beat the GE
Air realistic
Mig 21 smt
10.3->10.7
Pls get the flare+high g missile + supersonic combination out of 10.3. Any time you are full uptiered vs these the fun is just gone; they were previously 10.7 with no issue.
Vehicle: AMX-32 (105)
Mode: Ground RB
Change: 9.3 → 9.0
Reason: There is no justification for this to be any higher BR than the leo 1a5. It trades worse firepower, worse mobility and absolute terrible sights for a 20mm.
Just keep increasing all the fighter BR’s and lowering the bomber BR’s, except for the T18B, in Arcade Air and you will soon reach your goal of having P-40’s going up against B-52’s…Your hatred for the Nippon Empire planes above Tier II is obvious and you have basically destroyed that tree, why not finish it and just remove all the Nippon Empire planes from Tiers III and IV…It is ridiculous to have a prop plane from the 1943 era of WW II facing Korean War era jets, some of which are radar and missile equipped and twice as fast, facing each other…It doesn’t matter the turn rate, which by your own description is worse than previous models…
Thats scraping it lol
AIR SIMULATOR
Spitfire LF Mk9 (all) 5.0 → 5.7
Likewise with Ki-84 Ko, it is way too strong at 5.0 and completely ruins playing anything else at this BR. Air Simulator battles at 5.0 become extremely boring and just devolve into a sea of LF Mk9s, it’s very unfun to play.

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this are all bad changes and should be reverted
That’s fair for the A-7E (tbh idk why A-7D and E are same BR rn) but I don’t see any issue with Aim-9Js at 9.3.
J35xs
Air realistic
10.3->10.7
Just like the mig 21 SMT, it’s combination of weaponry countermeasures and insane missiles are too good for 10.3, even if it ends up one of the worst 10.7. The low countermeasure count isn’t unplayable like some people might exaggerate.
