Planned Battle Rating Changes (August 2026)

Good afternoon, please consider increasing the maximum BR in ARB to 15.0. Recent changes to the game and the addition of new vehicles necessitate a new level of top BR, as BRs from 14.0 to 13.0 are very compressed.

From my point of view BRs:
15.0 - Eurofighter Typhoon AESA, Rafale (all), Su30SM2
14.7 - Gripen E, non - aesa euroifghters, F-15C Golden eagle, J15T
14.3 - F/A-18E/F, Su30SM/MKM, Mirage 2000 5F/Ei, J10C
14.0 - F15E/I, F/A-18C/D late (all variants), Su27SM, J11B, J10A
13.7 - F15’s (MSIP, Baz, JM), F16 C barak/US C block 50/AM (Belgian), F2A, Su30AMV/MKK, F16I sufa, J11A, Mig29M/41, F14A IRN
13.3 - F16ADF (US ADF)/(JP OCU)/(CN MLU)/(NOR AM), F16D Barak Block 40, JF17, Mig29N/SMT
13.0 and below - No changes

I hope my proposal will be considered; there are a lot of aircraft, and decompression is necessary.
Aircraft like the Mig29N and Su-30MKK should not share the same battle rating, these aircraft are nautical miles apart in terms of performance. Although my opinion is based on my personal experience in the game. I tried to cover as many aircraft as possible, however I could have missed a few, I hope not too many though. I don’t expect these changes to be implemented as is in this post, but I hope the development team sees the need for them and will work towards them. I believe that being able to play comfortably with the aircraft you like is a desire of every player in this game, and making in-game balance better should help realize this desire. That’s all folks.

14 Likes

ARB
Bf 109 K-4
5.7→5.3
Its performance falls short compared to the other 5.7 models

J-15T should be 14.3

J-15T could possibly go down idk

Although we should honestly just decompress to 15.3 already

3 Likes

Gaijin has already said no decompression so why keep saying its a bad idea for jets to be moved ?

If theres stronger vics already at tne BR its a non issue

It’s crazy they didnt up the ground br range at all…

Vehicle: la 7 4.7-- 5.0
Reason: probably best all rounder 4.7. since fm buffs and everying else moving up its should follow the curve as well

“without M822, it’s pretty much the same as the ZSU-37-2”
no its much worse when it doesnt have the hevt, the rounds go much slower and have more drag and slowerfirerate.

but i agree its really strong currently at 9.0 thanks to proxy. 10.0 is overkill, raise it to 9.3 first.

IRIAF is not any better than the F-14B/D
shouldn’t be 13.7 tbh

3 Likes

Z-19/Z-19E
11.7→11.3 or Dont need more BA-9 slot , keep 11.3

Compared to the Hellfire, the BA-9 has a slower flight time, a shorter effective range, and deals less damage upon impact.
It is unrealistic for the Z-19 series to carry 16 BA-9s, as this would result in a downgrade from the Apache.
The essence of Chinese helicopters lies in the TY-90, and due to slot limitations, the Z-19 series will effectively receive only four BA-9s in this update.
Therefore, rather than becoming easy prey for those dreadful ARH SAMs that launch FaFs at speeds exceeding 1,000 meters per second just for these “mere” four missiles, this update is nothing short of a nuisance.

2 Likes

Vehicle: Bf 109 G-10
Gamemode: Air Realistic
BR Change: 5.7 —> 5.3
Reason: Worse in every way than the Bf 109 K-4. Low play count.

Vehicle: Bf 109 G-14
Gamemode: Air Realistic
BR Change: 5.3 —> 5.0
Reason: Low perfomance. Only a 0.3 BR lower than a much better Bf 109 K-4.

These two changes combined give a clear progression to the G-6 → G-14 → G-10 → K-4 line up in both perfomance and gameplay.

5 Likes

Overall this set of battle rating changes is further proof that using “statistics” to balance does not work.
The vast majority of these changes is just further killing already over-br’d US vehicles while you continuously lower the most broken overpowered German tanks because they seemingly “perform poorly”.

You move up vehicles that dont need to be (nor should be) moved up, a good portion of those vehicles shouldn’t even be as high in BR as they are NOW, and you’re moving them up even more. You look at stats and think that’s the end all be all but you clearly have no understanding of whats actually going on in game. The fact that you are looking to move up the T20, a tank that is nothing more than a short 76mm Sherman with a decent reverse gear, which sits at 6.3; a BR where 90mm US guns should be the minimum caliber unless APDS or HEAT is available. It belongs at 5.7, why is it even at 6.3 beyond statistics? Have you considered the fact that you’ve under-br’d German vehicles so much that those players never learn to pay attention or aim, because their tanks are so low that up to this point they have never had to pay attention or aim in order to “win”? The reason the T20 does well is because the enemies it faces are unobservant and incompetent due to YOUR extremely poor balancing decisions over the past 10 years. A 76mm is a terrible gun, regardless of the chassis its on, above 5.7 without APDS.

There should not be a single US 76mm tank above 5.7BR without APDS, even at 5.7 the US 90mm should start to be the standard, and by 6.0 it should be on every single tank. The T20 should be 5.7, the Super hellcat should be 5.7 or 6.0 MAXIMUM, and the 76mm Jumbo has no business being above 5.7 either. You’re also once again moving Tiger IIs down, the literal point and click adventure tank, that with the recent armor and module changes has made it nearly impossible for a 76mm to kill frontally due to the gunners optic eating entire shells. These arent the only bad changes, but I’m not going to list them all off.

But just realize, this set of changes once again comes across as you all saying “F*** USA!” killing off more and more of its already over-br’d lineups and vehicles every update as you sit and bottle feed Germany, while holding Russias hand as well every update and balance change. Not to mention the mistreatment other nations tend to get.

These changes are doing anything but “balance”, stop using statistics, you guys clearly cannot properly interpret the information it provides. The game “balance” you’ve created is the result of a never ending cycle of bad feedback loops that are skewing the stats to begin with. Keep making Germany egregiously easier and easier to play and you’ll continue getting Germany players that die in a King Tiger to a 76mm because they are so used to being able to hold W and point and click to win because theyve never had to learn otherwise. The reason US vehicles are so over-performing is because US players have to learn to play like rats because their vehicles are comparatively sub-par (due to poor BR balancing!!) so they end up becoming very good players, while you have German players never having to learn much of anything besides panic when you non-pen for once and complain when you die to something rather than learn to pay attention and learn how to aim. You have CREATED the unskilled German players, that make everyone elses stats artificially higher; everyone but Germany from the beginning, has to learn to aim and be aware of positioning.

You have to learn to compare vehicles, not just look at stats. You need to play them, even if you play the vehicle itself you also need to pay attention to the behaviors of other players because it gives a good look into what that tree they’re playing is teaching. You’ll quickly see that a lot of the changes you’ve made are bad because the vehicles arent the problem, the players are. There is no reason why vehicles should be shifting around in BR update after update if you balanced properly. Ideally they shouldn’t need to move at all unless you’ve made one of your MANY mistakes. Every vehicle has a BR it belongs at and shouldnt have to be moved from.

Part of the main problem too is that the Matchmaker BR range is too large. Reduce it to +/- 0.7 or +/-0.4 BR. Seeing things a whole BR above or below is too large of a difference. “Queue times would be longer” is not an excuse, you all at Gaijin have full control of queue times, theyre only longer if you make them longer.

Do better. Stop killing the game, stop using statistical balancing, it doesnt work; not all statistics mean something needs to be changed. Lower the matchmaking BR range. Make the right steps. Lowering Matchmaker BR range would at the very least instantaneously make the game balance better across the board and make your changes easier, and less terrible when they are because they change less around them.
+/-1.0 MM = Balancing with a sledgehammer
+/-0.7 MM = Balancing with a chefs knife
+/-0.4 MM = Balancing with a scalpel
(complete removal of uptiers and downtiers would be bad for the game for a multitude of reasons, which is why its not suggested)

3 Likes

because you’re making the problem (compression) worse by moving vehicles down
You’re not solving anything

You’re just shoving the problem under a rug and hoping it doesn’t stain

2 Likes

swich su 30 sm and gripen E. exsept if you are giving gripen E meteor

try flying it in ARB its a shit plane, u either fly for 10 minutes at the edge of the map to get to the enemy base or u get shot down

@Smin1080p_WT did gaijin have a reason for not raising the BR range for ground or air?

Ew. No.

I’ll be honest. F-14A doesn’t need AIM-9M at this rate.

F-15A/F-15J should be moved up again or lose its AIM-9M and AAM-3.

2 Likes

Mode: Ground Realistic

Aircraft: SAAB F-35

Change: 10.3 > 9.7

With these new changes, F-35 doesn’t have any reason to be at 10.7 (and soon at 10.3) with its weaponry.
The entire choice of stuff it has is entirely unguided, which doesn’t make sense since su-25’s and su-22’s are going to be 9.7.

Su-30SM should be 14.7 I agree

1 Like