Planned Battle Rating Changes (August 2026)

Chieftain variants:
Reload change to 6 seconds
Reason: This has already been bug reported twice as historical, currently it’s reload is worse than the 105mms whilst sitting at a BR where every 105mm has much better ammunition (in the form of APFSDS)

It is also silly to put the Leo A1A1 with Dart at the same BR as Chieftain Mk 3 in it’s current state, particularly the early Chieftains are lacklustre for their BR.

Historical reports:
https://community.gaijin.net/issues/p/warthunder/i/lBtAVbqaDEkn
https://community.gaijin.net/issues/p/warthunder/i/FGRPzxUVcn7Y

19 Likes

Vehicle: Ariete and Sagittario 2
Gamemode: Ground Realistic
BR Change: 9.3 → 9.0/8.7
Reason: Both planes don’t have any suspended armament, chaffs and flares, previously have been nerfed, and meet spaas such as Strela-10, Pgz-09.

17 Likes

ZLS-92 6.3→5.7 or 6.3→7.3, equip with APDS
PGZ88 7.7→8.0, equip with APHE
69IIA 8.3→8.0, equip with APFSDS

3 Likes

Ground RB
Churchill Mk.III,

4.0 → 3.7

It isn’t significantly good at 4.0, and doesnt fit well in the meta

In addiiton you can make it’s gun the correct 6 pdr Mk.III, and not the incorrect Mk.V in game (the visual model is already correct for the 6pdr Mk.III)

28 Likes

One vehicle per post.

1 Like

100% agree, with having a worse gun and a longer reload than the challenger it makes no sense.

2 Likes

Vehicle: Ta152C-3

Game Mode: ARB

BR Change: 6.3 → 6.0 or 5.7

Reason: This aircraft’s climb rate and maneuverability are clearly inferior to those of other aircraft in the same BR, such as the P-51H. Furthermore, since all propeller-driven aircraft have recently gained the ability to spawn in the air, opportunities to capitalize on the Ta152C’s advantage as an interceptor have been decreasing. For the reasons outlined below, I propose that this aircraft’s BR be set to 6.0 or 5.7.

7 Likes

Sagittario2, Ariete (IT) ARB BR 9.3 => 9.0
Most ot its fights getting uptired to mig-21family r-60 carriers makes it almost impossible to play due to having no flares.

2 Likes

Vehicle: Tornado GR.1
Gamemode: Ground Realistic and maybe Air realistic
BR Change: 11.3 —> 11.7
Reason: There is no British 11.3 ground vehicles at all. it goes from 10.7 → 11.7 so it having a br range that does not exist does not really make sense. This would also then allow you to give it ALARM which it needs.

7 Likes

I assume this is due to the recent player-created suggestion on the real Ho-Ri? It would be quite cool if the tank that was partially built made it into the game instead of the rejected mockup.

6 Likes

we have enough AA with APHE. you have wz305, what’s ur problem?

1 Like

Ground RB
Cromwell I

3.7 → 4.0

As to keep the Cromwell I with the Mk.V keeping a good lineup,

like the Churchill III, the gun is incorrect

the Cromwell I should have the 6 Pdr Mk.V and not the current Mk.III in game (the Visual model is correct for the Mk.V gun, it will be only a stat change)

11 Likes

Aircraft:
Su-30MKK

Mode:
Air RB

Proposed change:
13.3 > 13.7

Reasoning:

The premium Su-30MKK is arguably one of the best 13.3s in the game going on by the overall packages and definetively THE best premium aircraft in the entire game.

The ability to carry up to 6x ARHs on top of 4x IR IRRCM missiles makes this aircraft an absolute menace to the entiriety of 12.3-13.3 bracket.

While certainly it lacks engine power when compared to likes of Su-27SM and J-11B its closer in overall performance and missile capacity to them than it is to F-16ADF or JF-17 (let alone 13.0s) and as such it should see BR increase.

69 Likes

Mode: Ground Realistic Battles
Vehicle: JA37C
11.0 > 10.7

Reasoning:
With the JA37D now moving down, these two aircraft would sit at the same BR, despite of course not being the same. The JA37C already sits at a higher BR than many similar fighter aircraft, despite its lack of any meaningful air to ground weapons. See the F-4J / F-4S, which also only get access to dumb munitions, while being similarly effective in air to air combat, but are found at 10.7. Not to mention the handful of 10.7 aircraft that do get access to fire and forget air to ground munitions, also being a lower BR, despite the JA37Cs only advantage over these being its air to air abilities, and in some cases even this it doesn’t do a lot better.

The JA37C should be moved down to 10.7 to match these other aircraft, and the JA37Ds changed BR.

8 Likes

Vehicle: Ozelot
Mode: RB/SB
Change: 9.7 → 9.3
Why?
The Ozelot cant defend itself against Tanks, and has just Stinger missiles while other AAs are 9.0/9.3 but have better Mobility/better Missiles or can defend thenself against Tanks, also this would reduce the BR gap were Germany has no AA

17 Likes

My initial thoughts before I post my proposals for changing vehicles’ BR.

This is a very good change. I am glad to see that the previous discussion produced thoughtful insights and may have influenced this decision.

A little overkill, no?

Completely. Unnecessary. Seriously, guys??? Revert those.

100% deserved. These monsters terrorize 3.7± matches.

The ground changes are quite interesting, although some are questionable. I am curious to find out what nerfs you are planning to apply to the T20. Please don’t let them be completely ahistorical. A reload nerf is fine.

Finally, I am glad to see several coastal boats receiving BR reductions, as they deserve them. However, some boats were overlooked and should also receive BR adjustments, such as the USS Tucumcari, which needs a BR reduction just like the USS Flagstaff.

19 Likes

Aircraft:
Su-30MK2

Mode:
Air RB

Proposed change:
13.3 > 13.7

Reasoning:

The premium Su-30MK2 is arguably one of the best 13.3s in the game going on by the overall packages and definetively THE best premium aircraft in the entire game.

The ability to carry up to 6x R-77s on top of 4x IR IRRCM missiles makes this aircraft an absolute menace to the entiriety of 12.3-13.3 bracket.

While certainly it lacks engine power when compared to likes of Su-27SM and J-11B its closer in overall performance and missile capacity to them than it is to F-16ADF or JF-17 (let alone 13.0s) and as such it should see BR increase similiarly to MKK…

66 Likes

A6M5 Ko

5.7 → 5.3

This is utterly ridiculous. Already far too high at 5.7. The guns also do measly damage.

29 Likes

The vehicles wont be changed. Those that own them before the change will keep them. The same as the Panther II and King Tiger 105 removal.

2 Likes

So… Absolutely no Air Sim changes again…

Basically no ARB changes

No high BR ground changes

Why do you even bother?

15 Likes