BR changing of A6M52a/b to 6.0 is totally insane

It is totally unbelievable and insame at all! How can they be promoted to 6.0?
Same powerful as F2G, Ta152, SpitfireLFmk9, La9 and can fight against F80, Me262, Su9???

Yes their turnfight ability is good, but this is the only advantage of zeros.
The horsepower of their engines is around 1000HP, cannot do any enegy fighting!
Every player with basic knowledge knows how to kill Zeros by bleeding their energy.

I cannot accept this BR changing at all.

2 Likes

It’s curious. The A6M5s are at Br 6.0, and the plane that made it disappear from the sky (F6F-5) is at Br 3.3.And there are corsairs in Br 2.7. Oh my God.

2 Likes

Post in the BR change thread then. Your thread is only going to be locked.

Furthermore, it is much more useful to add likes to the already existing replies about the A6M5’s on the BR change thread.

Here is a link to see all the posts for “A6M5” on the BR Change thread: Search results for 'A6M5 topic:343793' - War Thunder — official forum

Here are the highest liked posts about the A6M5’s, add your likes if you agree:

Again, creating new threads is a waste of time. Use the BR Change thread, search for the vehicle you want to add likes/comment on.

4 Likes

"In the upcoming BR change plan, the weighting of the Zero fighter and the prototype Reppu has once again been increased. This change will greatly ruin the gameplay experience for Japanese Air Force players, for the following reasons:

We all know that the Zero fighter is renowned for its agility, but this cannot conceal its fatal flaw of slow level-flight top speed—a weakness that is already exposed at its current BRs of 5.3 and 5.7. However, at the original BRs, the Zero could still hold its own thanks to its airframe, which disintegrates at 777 km/h IAS. If these Zero fighters are raised to 6.0, they will have to face numerous jet fighters at 7.0, most of which have sea-level top speeds exceeding 800 km/h—far beyond the Zero’s airframe disintegration speed. If these 7.0 enemies choose not to engage in dogfights, Zero pilots will have virtually no chance of scoring any kills. While planes at 6.3 and 6.7 might still have to put in some effort to shoot down a Zero, 7.0 jet fighters can defeat a Zero as easily as drinking a glass of water.

In my opinion, the best solution is to make no BR adjustments to the Zero fighters and keep them as they are. That way, at least the last remnants of enjoyable Zero gameplay can be preserved."

1 Like