no, the pgz88 is on par with the russian zsu-37-2
the performance of skyflash DF is less of the issue as they are mostly just for front/side aspect swipes at people, the missing two vs the USN F-4J on our F-4K and J(UK) is.
What??
They match the requirements to be added to war thunder
Vehicle; YAH-64
Mode; Ground Realistic
BR Changes; 11.3→11.0
Reason: it has worse hellfires, no countermeasures, no air to air missiles, no IRCM, no LWS, no Voice warning system and worse engines. How is YAH equal to any of the helis going down to the SAME br?
Yak-3
Ground Realistic
4.7 → 5.0
The regular Yak-3 should also have increased its BR in GRB, so it is in line with the rest of the Yak-3s that gets a BR increase. I it already one of the most effective fighters in GRB, since it performs better close to the ground, and nearly all dogfights in GRB happens close to the ground.
Which is?
Yak-3 (France)
Ground Realistic
4.7 → 5.0
The regular Yak-3 should also have increased its BR in GRB, so it is in line with the rest of the Yak-3s that gets a BR increase. I it already one of the most effective fighters in GRB, since it performs better close to the ground, and nearly all dogfights in GRB happens close to the ground.
Air RB
J-15T
14.7 → 14.3
the lacks of CM at top tier and his PL-12As (post nerf) makes him one of the worst 14.7 at the game
What do you not understand the Yak-130 and the Yak-130M are 2 different planes?? The one we have in game CANNOT carry R73
how so? is the radar bad or does it lack anti-tank capability? such as no APHE
Like Smin said, the ship must be laid down
The problem with the Super TEMP is that this was a missile conversion kit specifically made for the Tornado and it cant be used on other planes
But much easier to notch and avoid so not really
BVR performance is almost entirely irrelevant since only monkeys would die to a 20+km launch
Su-25BM is a rare event aircraft that quite frankly should be 11.3.
But does the Su-25BM have HMD?
and the Yak-130 handles way better as well.
I still see no reason to basically render 9.7-10.7 unplayable, especially given the amount of aircraft at 9.7 that dont even have flares. Bad enough facing 9L and R-60 slingers, let alone R-73s with HMD
Comet I - RB - 7.4s → 6.7s reload.
This vehicle, while having some undeniable strenghts like speed or turret armor, suffers heavily from its long reload speed, especially when you consider that the gun is subpar for the BR - in terms of Solid shot penetration and even more in terms of damage. The reload is the same as Panther’s 75mm (vehicle whose main weakness is the awful reverse speed, same as the Comet), yet that one is APHE and has more penetration.
Additionally, the Challenger is the same BR, has a stronger cannon with APDS that kill Panthers frontally - yet it has a 5s reload! And it isn’t in any way overpowered, so a Comet shouldn’t be either with a small reload speed buff.
PGZ88 IN 7.7(NOW),gepard in 8.3,xm246 in 8.7,pgz88s main ammo is ap worse than kda35s api
Link to statement?
Not saying I don’t believe you, I just like to catalogue the ‘rules’ because Gaijin won’t do it themselves