Replace Type 4 Kou (APHE) with Type 4 (AP) (Bug Report )
Correct missing 37 mm shoulder-stop stabilizer (Bug Report)
Rationale
When the autoloader was reworked semi-recently, the Chi-Ri received a knee-jerk BR increase despite the fact that its 1st-stage reload was nerfed to the same level as many lower power 75 mm guns (the planned Pz.IV changes would mean it can’t even outreload a tank with an equal power gun at 4.0). This can negate the advantage of its loading mechanism depending on the specific matchup.
At its current BR, a faster firing speed is more warranted. The 37 mm’s reload speed should also be buffed for consistency with the planned Ka-Mi changes.
Correcting the engine performance would also help it perform better at its new BR since it’s huge and can’t rely on armor. It would at least have the mobility to reach safety or take up concealed positions faster.
That is why I mentioned difference in amount of battles.
E100 has 16 times less battles than kv220 Chi ha kai td - 1066 times less
T20 - explained before, 4 times more Kv1b - 1.28 times less Kachi - 11 times less Excelsior - 2.28 times less T18e2 - 3.55 times less
Underscored vehicles also have lower brs with easier to deal with enemies which also has positive effect on their stats.
Vehicle: Yak-28B
Gamemode: Air Realistic
BR Change: 9.0 ----> 9.3
Reason: The previous battle change should be reverted, with flares and a bomb computer returned to the aircraft. Like many other bombers, it is creeping into irrelevance, even more than before. Still, when it previously had access to flares and a bombing computer, it had its niche as a usable aircraft, capable of some dogfighting and contributing to the team. In contrast, now it cannot even dodge an AIM-9B at full turn, and its bombsight is inaccurate at the speeds and altitudes it is capable of.
Poor maneuverability compared to other aircraft at the same BR.
Inferior weapon systems compared to its competitors.
Inferior radar performance.
Lacks a modern and advanced HUD compared to many aircraft it faces.
Heavier aircraft than most opponents in the same BR bracket.
Suggestion:
Reduce the Battle Rating from 12.0 to 11.3.
Additional Notes:
The F-4J Phantom currently struggles to remain competitive against aircraft with superior maneuverability, avionics, radar systems, and overall performance. Lowering its BR to 11.3 would provide a more balanced matchmaking experience and improve its effectiveness without making it overpowered.
No, it’s not a skill issue, and there’s no need to act like you’re some professional player.
Compared to the other aircraft at its current BR, the F-4J is heavier, less maneuverable, and has inferior radar performance. That’s simply a fact.
At 12.0 it regularly faces F-16s, F/A-18s, modern MiGs, and other aircraft with significantly better flight performance and avionics. My point isn’t that the F-4J is a bad aircraft—it’s that it’s no longer competitive enough in its current matchmaking.
You’re free to disagree, but dismissing the argument as a “skill issue” doesn’t change the aircraft’s actual performance relative to its opponents.
The F-4J is a fighter-interceptor, not a dedicated air-superiority fighter built for prolonged dogfights. Its strengths are long-range interception, radar-guided missiles, speed, and high-speed performance—not sustained turning.
At its current BR, especially in uptiers, it regularly faces F-16s, F/A-18s, and modern MiGs that have significantly better maneuverability, energy retention, and more advanced flight performance. In those matchups, the F-4J is clearly at a disadvantage if the fight turns into a dogfight.
That’s exactly why I believe its current BR deserves to be reconsidered.
Bro what. I play this vehicle almost exclusively at 6.7 / 7.0 and still do okay with it. I’ve gotten a nuke with it in a full uptier to 7.7 lmao. It needs no BR reduction.