Planned Battle Rating Changes (August 2026)

Great argument

Im now convinced the XM deffinitly deserves to ve 8.7 while weasel is 7.3…

Vehicle: Antelope
Gamemode: Ground Realistic
BR Change: 10.0 —> 9.3

The Antelope is simply utter garbage, it’s practically a high profile scouting truck and nothing more.

  • The missiles are undeniably lethal but there are only 4 of them, it runs out of ammunition extremely fast even with the ammo box. These missiles are the only weapon you have.
  • The missile’s lock range is 3km, this thing gets outranged by 8.7 aircraft and is straight up unable to engage ATGM helicopters, as the lock range for them is ~1.6km. The missiles will also not lock drones over 1km away.
  • The vehicle is quite large, it’s a huge highly visible target.
  • It does not have a search radar.
  • The gunner sight’s 8x minimum zoom makes it awful for searching for any targets, and it only gets gen1 thermals.
  • It’s a truck, completely unarmored.
  • The lower BR SPAAs such as PGZ09 and PGZ04, and even WZ305 outperform it at 10.0 and can also engage ground targets! And then there’s all the SACLOS SAM launchers other nations have at 9.7.
5 Likes

Ammo is something they use as a balancing factor.

If they give it m833 they will 100% raise the Br sadly.

1 Like

I made sure my response was about the same level as the BR suggestion I made it to.

This has to be the most stereotypical US main comment in this thread lol.

1 Like

XM800T has a stabilizer. That alone is already huge.

1 Like

Vehicle: Fw-190 A-4

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Mode: Air Realistic battles

BR revision: 4.0 → 3.7

Reason: The late Anton family of Fw-190s were already barely surviving in 4.0 and 4.3, last update gave one last blow by reducing the flap deploy speed from 4 seconds to 14 seconds, Now fw-190’s only advantage is excessive rollrate and slighty above average top speed, it cannot control engagements anymore on it’s own and simply earns SL by stealing kills or finishing off wounded enemies.

6 Likes

That still doesnt justify the T26E5 going up in br.

Vehicles: Type 87 RCV (P)
Gamemode: Realistic
BR Change: 7.7 —> 6.7
Reason: The Italian R3 T20, with this gun, has a 6.0 BR. The Sub-I-II, with a same belt, has a 5.3 BR, and the AMX-10P is also significantly lower in BR than the RCV. The sub-caliber belt doesn’t offer any significant advantages, and medium and heavy tanks remain virtually impenetrable from the sides. A lower BR would add anti-air capabilities to this vehicle, while combat against light tanks would be secondary. At least this tank would have some merit, as it’s absolute helpless at its current BR. The ZSL92 has a similar gun and similar penetration and is on 6.3, but it also has an unmanned turret.

6 Likes

And the lack of available lineup at 7.0 means it is hardly ever played in GRB

Vehicles: Luchs A2
Gamemode: Realistic
BR Change: 7.3 —> 6.3
Reason: The Italian R3 T20, with this gun, has a 6.0 BR. The Sub-I-II, with a similar belt, has a 5.3 BR, and the AMX-10P is also significantly lower in BR than the RCV. The sub-caliber belt doesn’t offer any significant advantages, and medium and heavy tanks remain virtually impenetrable from the sides. A lower BR would add anti-air capabilities to this vehicle, while combat against light tanks would be secondary. At least this tank would have some merit, as it’s helpless at its current BR (yes, all the same reasons as its Japanese counterpart, only it doesn’t have a stabilizer). The ZSL92 has a similar gun and similar penetration and is on 6.3, but it also has an unmanned turret.

7 Likes

Ayit 10.0 - 9.7 grb
Since people here like to ignore rwr and flares (for example in a4e vs yak130 discussions), I think I have right to do the same. At 9.7 it will be sidegrade to yak130, 5 fnf for price of worse flight model and random nature of agm65. Also as people here often say, its not russian and its not played as often as yak130.

Spoiler

Might be sarcasm

2 Likes

Vehicle: Fw-190 A-5/U2 and Fw-190 A-5/U14 (only difference is ground/sea ordinance)

imageimage

Mode: Air Realistic battles

BR revision: 4.0 → 3.7

Reason: The late Anton family of Fw-190s were already barely surviving in 4.0 and 4.3, last update gave one last blow by reducing the flap deploy speed from 4 seconds to 14 seconds, Now fw-190’s only advantage is excessive rollrate and slighty above average top speed, it cannot control engagements anymore on it’s own and simply earns SL by stealing kills or finishing off wounded enemies.

A-5/U2 and A-5/U14 barely have differences outside of suspended armament such as bombs for the U2 and a torpedo for the U14, and thus should recieve a similar treatment the F7F-1 and F7F-3 do currently.

5 Likes

Vehicle: Fw-190 A-5/U12
image

Mode: Air Realistic battles

BR revision: 4.3 → 4.0

Reason: The late Anton family of Fw-190s were already barely surviving in 4.0 and 4.3, last update gave one last blow by reducing the flap deploy speed from 4 seconds to 14 seconds, Now fw-190’s only advantage is excessive rollrate and slighty above average top speed, it cannot control engagements anymore on it’s own and simply earns SL by stealing kills or finishing off wounded enemies.

The A-5/U12 has a similar performance to the A-5/U2 and A-5/U14 at a first glance, however our U12 is able to mount 2x mg151/20 special gunpods, bringing it’s armament to a whopping 6x mg151/20, the extra mass will drag it down but makes in an opponent only the foolish would headon.

5 Likes

Vehicle: Fw-190 A-5 / Fw-190 A-5 (Japan)
imageimage

Mode: Air Realistic battles

BR revision: 4.3 → 3.7

Reason: The late Anton family of Fw-190s were already barely surviving in 4.0 and 4.3, last update gave one last blow by reducing the flap deploy speed from 4 seconds to 14 seconds, Now fw-190’s only advantage is excessive rollrate and slighty above average top speed, it cannot control engagements anymore on it’s own and simply earns SL by stealing kills or finishing off wounded enemies.

The “default” A-5 has x4 20mm instead of 2x 20mm, however the 2 extra 20mm cannons aren’t MG 151/20s but actually the older and clunkier cousin, the 20 mm MG FF/M cannon with a poor firerate, poor ammo pool, worse ballistics, worse belts and mounted very far out, meaning convergence issues are a big factor, these outer 20mil spend more time empty than actually shooting down enemies.

6 Likes

Vehicles: BTR-3E1 / BTR-82AT
Gamemode: Realistic
BR Change: 9.0 —> 8.7
Reason: Vehicles are basically forced to rely exclusively on their ATGMs; absolutely nothing will change in random battles, these vehicle will simply be able to encounter high-ranking opponents less often. They show weak results and are not very useful in combat, maybe with a decrease in BR they will be a little more useful.

Respect…First person to actually give an reason.

You are right. But the thermals on wiesel are the best iv used so far. Plus the LRF while not being that useful on a spray gun is still better to have then not.

Looking at global for both and neither are doing great to be fair.

Are we just gonna ignore the stabilizer?

That’s why I suggest a higher BR than everyone else. A stabilizer doesn’t really help if you’re not penetrating anything. For example, the RCV at 9.0 without a stabilizer and with a good gun shows simply excellent results.

The RCV at 9.0 has APFSDS on a 25mm gun