AH1W 10.7
Ah1G 7.0
UH1B 8.0
UH1C 8.3
Ah1F 9.0 (it doesn’t have AAMs, Sight tracking, or even countermeasures ffs it should not be the same BR as the Hinds who have ALL of that)
YAH64 10.7 cuz its a joke. why is it in the game?
Leave M26E5 at 6.7 where it belongs, other stuff is already going down to 6.3. so leaving it at 6.7 is a nerf. moving it upto 7.0 is insane and an unjust double nerf.
EFV 8.3 where it belongs cuz its trash
Dragoon 8.7 cuz its also trash
HSTVL 11.0 cuz its not good enough to be 12.0 (leave RDFLT where it is at 12.0 cuz its wildly better than the HSTVL anyway)
2S38 12.0 cuz its insanely good.
A7D/E 9.7 cuz its bad
A7K 10.0 cuz its just as slow/bad as the other A7s (people need to stop confusing the A7 with the F8. the F8 is fantastic. the A7 has HALF the engine power and 2x the weight, its a beached whale and is honestly terrible.)
XM800T 7.3 where it belongs, its no different from the weasel, so why is it so much higher? its already been nerfed multiple times over its life. a useless 20mm and no ATGMs at 8.0 is crazy work.
T95E1 7.7 where it belongs. its trash.
we need stock parts for vehicles at all BRs. remove it as an upgrade and make it universal.
Add Aim7D to F3H
Add Aim7E1 to F4C
Add Aim9L to F14A, Aim9M to F14B
Add Aim7P to the F14D
Add Harms and the New Guns mod to the A6E Tram.
Add missing JAGM IRs to AH1Z and AH60-DAP
Add JAGM-Fs to F18, F16, A10C, and F15E.
Add Heat APKWS and IR Proxi (flak) apwks to all aircraft & helis.
Add MDBA LG zunis to AH1Z and AV8B+
Add M833 to M60A3 and M1 Abrams. also fix M833 and give it the 433mm pen its suppose to have.
Add Type 4 HoTo 12cm, BR 1.0
Add Type 5 KeHo 47mm Light tank BR 2.7
Add Type 5 HoRu 47mm TD BR 2.3
Add Type 4 KeNu 57mm Light tank BR 1.3 (folder it after the HaGo since its a turret swapped HaGo anyway)
Add T30 GMC 1.0
Add M7 Priest 2.3
Add M12 GMC 3.0
Add M110A2 5.0
Add M109A7 8.0 (with M712 copperhead, and M982A1 LG ex-caliber, as well as VT shells and 2 Laze capable recon drones)
Add SDKFZ 124 Wesp 2.3
Add buddy lazing and an artillery spotting system that shows distance to marks from scout tanks.
The EFV is very sad at 9.0. It’s large, slow, poorly armed, poorly protected, can’t fire sideways or backwards, and struggles to side pen a good portion of tanks it faces.
Just for reference, the M3 Bradley at 8.3 is smaller, has TOWs, can fire in a 360° field around it, and has the same autocannon with slightly weaker sabots.
The EFV is far more fitting as an M3 Bradley sidegrade, getting a slightly better sabot in exchange for being worse at everything else.
Vehicle: ZSU-37-2 Gamemode: Ground Realistic BR Change: 7.7 —> 8.0 Reason: This SPAA is a direct competitor to the PGZ88. The PGZ has better hull armor and its radar rotates 360 degrees, but it is inferior to the ZSU in mobility and size (the PGZ is much larger than the average tank, with a huge, unarmored turret that is easily destroyed). Since the PGZ likely receives a higher BR due to its anti-tank capabilities, a similar increase in armor rating would be appropriate for the ZSU (it has the same/even better anti-tank abilities due to belts and it’s size).
I mean okay, it just seems weird to implement a fake tank, then to sweep it under the rug without implementing the correct version. With how much visibility War Thunder has, you’d think it would be a good idea to show what the modelers can do. I don’t want to have to go to the Other Game ™️
And it’s not as paper as one might think. The Ho-Ri was based off the built and tested Chi-Ri, and has that gun as I mentioned. Plus armor plates were manufactured
The lack of flares really hurts when fighting any sort of IR missile AA and the TOW missiles are slow, short ranged and, lack the guidance benefits of auto-tracker. 9.0 might be a little low but given the number of capable AA in your BR range, 9.3 makes a lot of sense.