Idea of nerfing T20 is ridiculous
YAH-64 11.3 —> 11.0
Reasoning: With the base AH-64As at 11.3 now, the YAH-64 is now both redundant and inferior when placed in America’s 11.3 lineup. The fact that it lacks A2A missles and countermeasures further strengthens the argument for a lower BR. I believe placing it alongside the MH-60L DAP at 11.0 would help keep the Helicopter relevant.
Vehicle: F-104J/F-104G (edit: Chinese)
Gamemode: Air Realistic
BR Change: 10.3/10.7 —> 10.0
Reason: These aircraft don’t have flares on their BRs, where even with good maneuverability, it’s practically impossible to avoid a missile hit. The ballistic computer on the F-104G is practically useless for this aircraft at its BR, but it can be removed if needed. I understand that they have quite good missiles, but there are plenty of aircraft with better missiles at these BRs that still have flares. Speed on their BRs is no longer a significant advantage, while the lack of maneuverability is still a huge drawback. An alternative to lowering their ballistic missile launcher might be to provide these aircraft with some flares, perhaps not many.
Yes, it would
It does perfectly fine at 13.3
It would unironically possibly be one of if not the best 13.0s easily
It should not be 13.0
Are you aware that the F-104C is at 9.7?
Or that only the Chinese F-104G is at 10.7, while the others are at 11.0?
Your right to think so.
Others have flares. If they give them flares - they can move them on 11.0. They will be playable in downtiers at least.
AH-1W 11.0 —> 10.7
Want to get some input on this one. The AH-1W sits at 11.0 with 4 hardpoints cabable of carrying dumb rockets and 20mm gunpods on both pylons as well as assorted guided missiles on the outer pylons. While Hellfires, ARMs and, AIM-9Ls sounds good, the reality is you are extremely limited in what you can actually take to the battle field. For instance, you can take up to 8 Hellfires but to get just one easily flared A2A missile, you must sacrifice half your A2G missiles. Same goes for the ARMs (which are the worst ARMs in game). I believe moving it to 10.7 is feasible, especially given that the 2S6 is also at 10.7. Thoughts?
As per the suggestion five prototypes were under construction, so it would slot in as unfinished prototype.
You aren’t distinguishing between the Chinese F-104G and the others in your suggestion.
I said a scatter value. Didn’t say make it huge and a coin flip. Also there’s splash and assists for doing damage? Make mechanic around it like i literally said lololol
Also, instead of nitpicking micro details recognize an over all proof of concept. I suggested a very high level over view - not micro details and then suggested to not make it too RNG. You really could have put that together and saw the opportunities and not make up problems that didnt exist.
Arguing with someone over that is a bit nuts. Maybe take a minute and do some breathing exercises.
I wrote the BR, thought that’s enough.
In addition, I think that given how powerful some other 11.0 helicopters are, that should further strengthen the argument to move AH-1W to 10.7.
JDS Ujishima (MSC-655)

- Naval Arcade & Realistic Battles: 1.7 → 2.3
Reasoning: Extremely good survivability and armament allow it to wipe out motor boats with ease thanks to its 75 mm gun. It has highly efficient statistics because of this, and 1.0-1.3 boats struggle against her.
It should not have started at 1.7 BR. It’s the PC-451 situation all over again. It has the same armament as the PC-451, more or less, and should be moved up to 2.3, just like the PC-451.
The ho-ri that supposedly was left unfinished, retained the hull shape of the chi-ri. It didn’t have any sloped armour.
Su-25 /K 10.0 GRB —> 10.0 GRB
I was really surprised to see these moving down, given that they have countermeasures, all-aspect R-60s (not the greatest but still…) and, up to 6 laser guided missles (at 9.7!?!). These should remain at 10.0 so that at the very least, you have LAV-ADs and Roland systems countering the Frogfoots.
Vehicle: KV-1S/KV-1 (ZiS-5)/KV-1 m1942
Gamemode: Ground Realistic
BR Change: 4.3/4.7/4.7 —> 4.7/5.0/5.0
Reason: Incredibly strong tanks for their BRs with extremely good armor. If the Churchill VII will have higher BR, these tanks should also have a higher BRs.
“But it’s hard to aim them!”, it’s not like most people just strafe using rocket pods and/or bombs lol
Whoever came up with the BR reductions is a comedian
Yeah, the S-13OF rockets are pretty wicked
MiG-29SMT and MiG-29KR:
Add Kh-31AD/PD.
They’re subpar CAS at 12.3, Kh-31PD will help with this.
Plus AD will buff the plane for Nuclear Thunder.