Planned Battle Rating Changes (August 2026)

You literally copy-paste what I said bro

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Vehicle: JA37C
Gamemode: Air Realistic
BR Change: 11.3 —> 11.0

The plane sees too much enemies that are way stronger in uptiers and the only reliable missiles it has are the SARH. It would be better at 11.0

No
MiG-29N is fine at 13.3

2 Likes

4.3 was already a bit of a dealbreaker for the Egret, but if they’re moving a whole bunch of other (much more capable) british destroyers down, 4.3 straight up doesnt make sense

Spoiler

not that naval BRs make much sense in general, but you get the point

or giving them an option to squid ink

Cromwell V:
https://community.gaijin.net/issues/p/warthunder/i/sptnWXHGCBVj

A30 Challenger:
https://community.gaijin.net/issues/p/warthunder/i/ht3dFD4LqwPV

Churchill Croc:
https://community.gaijin.net/issues/p/warthunder/i/80UyFC4dYej6

Churchill VII:
https://community.gaijin.net/issues/p/warthunder/i/F0tZWJAEO5db

Crusader Series (III, AA1, AA2) :
https://community.gaijin.net/issues/p/warthunder/i/yoGfSO4P1iMk
https://community.gaijin.net/issues/p/warthunder/i/sNgUXCcqvLor
https://community.gaijin.net/issues/p/warthunder/i/1cIqc5re7ZDf

Comet:
https://community.gaijin.net/issues/p/warthunder/i/ruuU4KUvhCcc
https://community.gaijin.net/issues/p/warthunder/i/dnw5LOcGLkNJ

A30 Avenger:
https://community.gaijin.net/issues/p/warthunder/i/qINIaQ8ASFiD

Sherman Firefly:
https://community.gaijin.net/issues/p/warthunder/i/eHpXRytSwG6E

Archer:
https://community.gaijin.net/issues/p/warthunder/i/FNrQYxmsKHo7

Black Prince:
https://community.gaijin.net/issues/p/warthunder/i/O4SeWe66qfe3

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Ask for too much, you get nothing. You should know as well as I do that British WW2 smoke dischargers will not be implemented any time soon.

Which you’d tweak the performance for smaller maps. And also not make it heavily luck depended hence the need for actual mechanics bro.

Lots of games figured out how to do this so no idea why you gotta be stuck inside the existing box of thought.

KV-1B … KV-1E… KV-1 m1942…KV-1 Zis 5 STILL AT THEIR BR… NOT at 5.0 that worth to be… and deserve to be…
churchills definately should be at 5.0… from 4.7…
everything not soviet… or russian gets up… amazing

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You literally asked for scatter, which is luck based.

Tell that to Gaijin. Realistically you’d need maps to be much larger than 4km x 4km for SPHs to even be able to do actual artillery fire.

I have a number of posts for other vehicles such as:

J-15T
AMX A-1A
Most of the Non-British Tornados (though alongside the British one too)
Abrams
Yaks
Jaguar A/E
BMPs and BMDs
F4F ICE
J34
F-84Fs
Soyuz

Just the vehicles I play are British, because those are the vehicles I actually have an interest in.

There are a number that I think are actually fine at their current BRs in contrast to what many actually say about them. For example Buc S2, Jaguar GR1, Tornado GR1, Tornado F3 Late, Ajax, Chieftain mk10/900 etc.

Many reckon those should all be lower, I think they are mostly fine where they are.

Some like the Tornado F3 probably should be 12.3, but they really need to fix BOL and/or add Phimat first.

Challenger 1s are all very good for their BR, just a few annoying bugs.

Most of the naval tree I dont have issue with, only one I dont like where it is is HMS Tiger because it got nerfed to hell recently but is at a high BR for a very light cruiser. Its where other things are that I have issue with in naval, like Soyuz being 8.7 and not 9.0.

If you’re comparing a main battle tank to a light tank and you don’t understand why that’s stupid, I have nothing to talk about with you.

vehicle: XM1 (GM + Chrysler)
change: 9.3 → 9.7
reason: they were designed to replace the MBT-70 (9.3) and they have better armor, shell, reload, mobility and also get thermals

2 Likes

Vehicle: Venom FB.4
Gamemode: Air Battles

Suggestion:

  1. BR 8.7 > 8.3

Reason: This thing is seeing the Yak-130, Mig-21, etc, and other missile-armed aircraft it has no business competing with. Keep it 8.7 for Ground Battles, by all means.

4 Likes

is there a SHAR FA2 post in here anywhere?

Vehicle: SA.342L Gazelle
Gamemode: Ground Realistic
BR Change: 9.0 —> 9.0
Reason: This helicopter has nothing to make it an adequate machine at BR 9.3. It has no radar, no countermeasures (at least flares), no RWR, no thermal sight. The only things it has are a decent ATGM with a 4 km range, adequate zoom, and decent maneuverability. This will be the worst helicopter at BR 9.3, especially considering the expected downgrade of the HKP9A (FC). It’s better to leave it at BR 9.0, or give it RWR, or better yet, flares. At BR 9.3, it will always be playing against SPAA with air-to-air missiles, without any warning systems or any means of surviving a missile attack.

premium su30 is its own issue, i also agree that it should be raised to 13.7

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Please lower BR for the F-4EJ Kai! It’s unplayable in ARB right now because it plays against 13.0-13.3 70% of the time. I understand, that this happens due to compression, but Mig-23ML with worse radar, but somewhat better missiles (R-224R has IG) placed on 11.7!
Mode: Air Realistic Battles
Vehicle: F-4EJ Kai
Change: 12.3 → 12.0. 11.7 will be too much, but on 12.0 it will have chances to play in top of BR bracket. 11.7 have enough chances to kill it due to late 60’s airframe.
Reasoning: The EJ Kai is unplayable at 12.3. ​Comparing to Mig-23ML (11.7), F-4S (12.0) and F/A-18C Early(12.7):
1)​Flight Model: The F-4S has Agile Eagle slats and better engine. F/A-18C Early is Gen4 airframe (better at all). Mig-23ML has worse flight model, but a little bit faster. F-4EJ Kai has early Gen3 airframe.
2)​Radar: The F-4S has an HMD but worse radar, F/A-18C Early’s radar is better at all. Mig-23ML’s radar worse.
​3)Missiles: Mig-23ML has 4-6 R-60M and 0-2 R-24R (with IG); F-4S has 6 AIM-7F and 4AIM-9H (rear aspect); F/A-18C Early has 4-6 AIM-7P (with IG and DL) and 2-6 AIM-9L. F-4EJ Kai has 4 AIM-9L and 4 AIM-7F (slightly bugged, I reported that).

Suggestion: F-4EJ Kai is 0.3 BR higher than F-4S and have worse flight model and radar (in some parts, BR~12.0 and around plays mainly with SARH and HMD is very strong for F-4 airframe), but worse missiles (but has more SARH). F-4EJ Kai is 0.3 BR lower than F/A-18C Early that outclasses F-4 in everything. F-4EJ Kai is 0.6 BR higher than Mig-23ML, that worse in everything, but has it strong sides and can fight in team-vs-team fights almost at the same level. I think this is obvious that Gen4+ fighters on 13.0 is undefeatable for F-4EJ Kai and I didn’t write about it. So I suggest to give F-4EJ Kai 12.0 BR.

1 Like

Yeah, Kai and Kurnass 2000 should probably join the F3 at 12.0 short-term until they actually decompress the game

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Vehicle: Ki-43-III Otsu
image
Mode: Air realistic battles

BR adjustment: 4.0 → 3.3

after the enormous historical powerplant nerf 4 years ago (Was the engine power nerf to the Ki-43-III really necessary? : r/Warthunder) the Ki-43 III Otsu’s now finds itself with the issue of being outclimbed and outspeeded merely having 2x ho-5s 20mm instead of 2x ho-132 12.7mm to differentiate from the Ki-43 III ko.
This difference for this armament swap is way too exaggerated and makes the Ki-43 III Otsu an unfun plane to fly with no presence at any point of a battle.

6 Likes