KD doesn’t matter
if you wanna statlarp, KS is the main metric to go by since it can’t be inflated as easily
Prime example
His KD is insane, but his KS is beyond mid because all he does is spawn in once, spam missiles, land and leave the match
KD doesn’t matter
if you wanna statlarp, KS is the main metric to go by since it can’t be inflated as easily
i never have any SL bc iam permanently grinding nations
to the point where i have a boatload of vehicles i didnt buy bc iam missing the SL
I’m not actively grinding any nations rn so my SL is pretty good actually.
I don’t understand how anyone finds that enjoyable enough to do for that many matches
I mostly do the same so im always on stock tanks
F-20A Tigershark
12.3 → 12.0
While yes it may have good performance, the fact that it can only carry 2 SARH missles easily cripples it compared to most other vehicles at the 12.3 BR
OR
12.3 → 12.3
Stays at 12.3, but gains the ability to put AIM7Fs on both wing pylons, brining the missile count to 4 SARHs. Even better if it can get AIM7Ms like the F-18 that it shares so much commonality with.
its even worse in sim
bc you can inflate both K/D and K/S there
and that guy will just run away from you instead taking fights
I need to learn how to sim duel ngl
same for RB, I’m not really that great at either
All Realistic
A6M5 BR5.0→4.7
A6M5 Ko & A6M5 Otsu BR6.0→5.0 or 5.3
A6M5 Hei BR5.3→5.0
Reason: I’m Japanese. The current Zero at its BR barely meets the minimum standard in anything except maneuverability. Once a fight starts, you’ll inevitably be at a height disadvantage, and hit-and-run attacks will be relentless—you won’t be able to catch up to fleeing enemies at all and will just lose without being able to do anything. Even if you try to climb around to prevent that, by the time you do, your teammates are already wiped out, and even if you gain a height advantage, you’ll just get surrounded and lose. You can maneuver to avoid getting shot down, but in that case, there’s basically no opportunity for you to attack; while you’re evading, your teammates get taken out, your altitude drops, and you end up surrounded and defeated again. If you work with your teammates and have them, take the enemies down, you might somehow manage to win a match, but you yourself can barely get any kills. Honestly, more often than not, you just lose before anything else. That’s normal.
The Zero has had its BR raised multiple times before, despite already lacking in performance. I don’t know under what criteria Gaijin makes BR adjustments, but I really can’t accept this latest BR change. I demand an immediate fix.
Wait how does K/D AND K/S differe
K/D = kills per death
K/S = kills per spawn
you can spawn in multiple times without dying
Ok good night to all of yall
It’s overtiered at 6.3, but dropping it to 5.3 is going too far.
Probably should go back to the 6.0 it was when I first started using it.
The ho ri prototype has a wooden mock-up made for it. The ho ri production although just has made up armor values.
Your own statistics seem to indicate that the F-16A ADFs are in fact really good aircraft? Also ad hominem is not an argument. Let’s keep the discussion civil.
载具:歼11a
权重调整:陆地12.7-12.3
这飞机对地没有一点优势,完全就是空优机 在陆战作用达不到12.7的水平
there is a flat difference between the f-16 adf theoretically being the better aircraft than the su-30mk2 and the su-30 deserving to go down to 13.0
F-16 ADF is definitely not better than the Su-30
And Su-30 should go up in br
Not down
there’s no way he’s serious right…
Only the Su-30MK2 AMV deserves to go down in br, as the Su-30MKK is doing absolutely fine at its br, due to the advantage described in my original proposition