China and the USA F-5E neither have ballistic computers nor path storage. Isn’t it unreasonable to use 2 AIM-9P and 4 AGM-65B in 11.3?
Insanity.
Su-30MKV and MKK STILL not going up?
It’s blatant enough at this point that you, the devs, are handholding those vehicles while throwing the balance completely out of the window.
Thank you, really.
What are your statistics and are they in the room with us right now?
And RIP hunter F6.
We’ve been speaking about the removal of the Ho-Ri being within our general considerations for at least 2 years at this stage. Along with the advanced notice now (giving people plenty of chance to obtain them), there is no “FOMO” here.
Its something many players have requested we address.
Air RB
Venom FB.4
8.7 → 8.3
While a good plane, it is no match for a Lim-5 of F-86F-2, its equivalents are 8.0 or 8.3

Getting an IIR AIM-9J would be pretty nice instead of just a generic AIM-9L copy paste… (Fater air to air missile)
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Is there any relationship between 37mm APHE and 57mm APHE?
In addition, Gaijin has also approved the report on the lack of APHE for PGZ88 on the issue channel
Indiscriminately reloading speed buffs are genuinely foolish.
In truth, the real appeal of World War II combat lies in its slow pace.
WT is a vehicle game, not FPS.
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IAR-81C
2.7 → 2.7 (unchanged).
performance is abysmal, no reason for it to increase
So what’s your plan to fill the Capability (not br) gap? Add the real Ho-ri or the O-I? Maybe the Japanese purchase Panther?
Air RB,
Vampire FB.5
8.0 → 7.3
This thing is miserable to play, and has less thrust spaded than all other vampires have stock
Could we ever see replacement for it in the future with more realistic one?
Or some other vehicle in heavy category.
Mode : Ground Realistic
Vehicle : AMX-32
BR change : 9.7 > 9.3
Reason : It’s not really mobile , the gun handling isn’t particulary good , armor wise it’s just auto-canon proof , if anything it’s just a Leopard 1a5 with a 20mm but worse shell.
JH-7A GRB 12.0 → 11.7 It can go back to where it came from. Absolutely not an oppressive plane at 11.7 and it performs quite poorly on 12.0 as its fnf weapon count is very low anyways and its A2A capabilities are also nothing special
Vehicle: Every single aircraft
Change: Decompress all BRs
Reason: Balance is impossible to achieve at 90% (if not more like 99%) of BRs because the compression is so bad it forces vehicles into being placed more often than not at BRs which are simply “the least worse” but still terrible. More than a few are shoe-horned into totally inappropriate BRs purely because of a loadout reason, like the Buc S2B at 10.7 just because it has 9Ls. Aircraft like the Su-30 premiums and F-15As are just dominating their respective BR brackets at the moment and the only solution bar moving a load of aircraft down is to decompress upwards, properly this time
Gamemode: Ground Realistic
Change: Increase max BR to 13.0 at a bare minimum
Reason: The spread of vehicles now at 12.7 is rather insane, and there is little semblance of balance anymore. They can no longer justify not adding at least 1 additional BR to top tier ground and move the strongest up to at least 13.0. This also reduces the strain on vehicles below marginally, especially those at 11.7 so that they don’t need to face the strongest vehicles in-game in an uptier.
Stock loadout changes
Change: Give all Rank VIII and IX aircraft chaff Stock
Reason: These aircraft are dictated mostly by SARH and ARH combat, and they need chaff stock in much the same way VII aircraft need flares stock. Rank IX is particularly hard-pressed due to the dominance of AESA radar which means that tactics like Terrain masking and flanking are exceptionally hard