Gaijin, I want to more thoughtfully leave my feedback regarding these BR changes. As a Japanese main, especially one who plays a lot of low/mid-tier, I will admit I have a certain level of bias. However, I think I could be forgiven for stating that there is just an extreme level of disconnect between BR changes and the actual performance of the vehicles.
N1K1-Ja, KEEP AT 5.3
Why???
For the eight years I’ve been playing War Thunder, I’ve only seen Japanese planes continually get placed in higher and higher BR brackets. While early on this may have made sense, this is now just ridiculous in all measures. BR changes are supposedly made to improve the playability and health of the game, but these BR changes just discourage newer/inexperienced players from trying out the Japanese air tree, leaving only experienced players. This, in turn, further disincentivizes Gaijin from fleshing out the Japanese TT. Furthermore, the possibility of these planes being potentially uptiered to 6.7 is crazy to me; in no way do these planes offer performances that can rival superprops or early jet fighters. Yet, to me, it seems that all Gaijin does is see that only experienced players are playing these planes, and decides to kick it up in BR AGAIN. They don’t bother to look at the numbers contextually, or even offer a small explanation as to why Japanese WW2 planes continue to face only BR increases. Are we going to see the A6M5 at 6.7 next year?
At its BR bracket, the N1K1-Ja will have an engine performance that is inferior to commonly played vehicles like the Mk 24, P-51H, and BF-109K
air realistic battles, A6M65 Hei, 5.0 > 4.7. This aircraft is very slow, while it can outmaneuver most aircraft at its battle rating it struggles to get into the battle in the first place. this is one of japans few rocket carrying propeller aircraft and would fit perfectly into the 4.7 ground realistic battles loadout
Air Realistic Battles , A7M2, 5.3 > 5.0, this aircraft is incredibly slow compared to other aircraft of its battle rating, its only real redeeming quality is its turn time, by the time you get into battle a chunk of the enemy team is dead and youre too slow to get to other aircraft.
Air Realistic Battles, A6M5 Ko, 5.3 > 4.7, this aircraft used to be 4.7 until its battle rating was raised significantly, it has no real reason for being at this battle rating besides being maneuverable, the aircraft is SIGNIFICANTLY slower compared to other japanese counter parts, it cannot keep up even when compared to them
Air Realistic Battles, A7M1 (NK9H), 5.0 > 4.7, this aircraft aswell has no real reason for being at this battle rating, its performance speed wise is slow compared to other aircraft at its battle rating with its only redeeming quality being its maneuverability.
Air Realistic Battles, A6M5 Otsu, 5.3 > 4.7, This aircraft has the same engine as several lower battle rating zeros, the only real difference seems to be its 1 13.2mm gun, this aircraft once aain underperforms at its battle rating due to engine performance.
Ideally yes, but in the compressed state I’d prefer to make one vehicle too weak than make one vehicle too strong, since a vehicle that is too weak simply just gets played less, but a vehicle that is too strong gets played more and fills BR brackets.
Vehicles being too strong is a much bigger issue for balancing than vehicles being too weak, so I will always suggest to move things up if they are a problem in down-tiers, regardless of whether it makes the vehicle weak.
decompression doesnt work, as seen in game modes like naval, there arent enough vehicles for it to actually do something meaningful. unless there are hard blocks to prevent certain battle ratings from facing eachother unless someone brings the lower vehicle up, it wont work
*I forgot to use the reply fuction first time post this
You’re absolutely right about there being a jump in vehicle effectiveness, but I have a few nitpicks.
The P40 is only barely viable at its current BR. The only reason it’s not 3.0 rn is because some community manager supposedly fudged the penetration values of the HEAT round so that its 100 mm instead of the historical 70~80 mm. I don’t think it needs to go up with everything else.
The Chi-Nu is also pretty underwhelming at the moment. It would be a fine at 3.3 if all the other 3.3 tanks went up.
If the T-34E STZ and T-34 (1942) go up, I think the T-34 (1941) could actually stay at 4.0, just don’t give it access to BR-350B and make the reload similar to the Model '40. It’s kinda weird anyways that the Model '41 is at the same BR in RB as an up-armored version of itself that also gets more ammunition options.