Vehicle: Strv 103C
Gamemode: Ground Realistic
Change: 9.0 → 8.7
An unstabilized, turretless tank with limited mobility and survivability as well as prohibitively high aiming time. Compared to 8.7 SK105 (which shares the rate of fire advantage) it’s worse in every way except being able to take low penetration hits strictly head-on.
26 Likes
Vehicle: F-14A
Gamemode: Air Realistic
Change: no BR change, add AIM-9L missiles
A configuration with no AIM-9L missiles was used for balance reasons that are no longer an issue nowadays with F-14 being among the less competitive planes of their BR, yet incapable of going any lower due to ARH access.
Edit. Since people are missing the F-14B one for some reason: Planned Battle Rating Changes (April 2026) - #146 by Swampcrawler
28 Likes
Kfir c10 BR 13.3 isnt enough, it might still get a kill a game. Needs 13.7 for total wipeout
4 Likes
Since when SK105 have stab?
Aircraft:
Kfir C.10 (Israel)
Mode:
Air RB
Proposed change:
13.3 → 13.3
Other changes:
-
Add I-Derby-ER (already in game)
-
Add MAWS and LWS
Reasoning:
Given its br increase (13.0 → 13.3) Now it faces vehicles with much better missile, kit, missile amount, like Su-30MKKs.
While its sensor suite is Amazing, its weapons lacks a lot, both in terms of quality and quantity.
The fixes i mentioned will allow it to stay competitive in its BR
Both the fixes i mentioned are historical and accurate in real life.
(restructured)
17 Likes
Vehicle: F-14B
Gamemode: Air Realistic
Change: no BR change, add AIM-9M missiles
A configuration with no AIM-9M missiles was used for balance reasons that are no longer an issue nowadays with F-14 being among the less competitive planes of their BR, yet incapable of going any lower due to ARH access.
11 Likes
make another for MK2, unless you did already. Link that one to me if you already did
1 Like
It doesnt, but still stabilizes much faster, hull aiming sucks
Vehicle: MB-326B
Gamemode: Ground Realistic
BR Change: 6.7 -----> 7.x (ideally same as MB-326K)
Reason: The aircraft is very similar in performance to the MB-326K, but the main issue is its access to Zuni rockets, which are far too strong for 6.7 GRB and comparable to top-tier weaponry. This makes it without equal in ground battles, so it should be moved to a higher BR.
1 Like
Vehicle:Z15 Erich Steinbrinck
Gamemode: Naval Realistic
BR Change: 4.0 -----> 4.3
Reason: The AA guns firepower are too strong and do a lot damage on coastal ships, so it should be increased to 4.3, just like Kleber
there are a few good air RB changes but most of these changes for air RB are really bad and make no sense. you okay Gaijin?
Mig 15 BIS 8.0 -7.7
The mk 22 spit still cant see it so needs to be lowered in BR. Or the mk22 to 7.0 plz
Denied. All the F-14 should suffer the pain of hell for what they did until recent days.
Thats a lie,hull aiming only sucks when on slopes when it jiggles. But otherwise its pretty easy to just have hull aiming enabled,holding W and turning the tank with mouse nd shooting.
Either a bait or a genuine dislike of spitfires?
No, hull aiming sucks, on anything but road it takes centuries to turn and elevation speed… yeah that aint a thing really
Vehicle: Ozelot
Mode: Ground RB
Proposed Change:
9.7 → 9.3
Reason: it is not on the same level as a Gepard 1A2, sure its small and has a IRST Radar but thats it…
The Type 93 and ZSU-23-4M4/PGZ04A/SANTAL and Imp. Chaparral are allready 9.3 while having better Missiles or even Guns/AHEAD ammo…
24 Likes
one vehicle per post is recommended