BMPT needs to be 12.0, hope to see another nerf next BR change
Mode: Ground Realistic Battles
Vehicle: BMPT
Change: 11.3 → 12.7
Reasoning:
- Most OP ground vehicle perhaps in the entire existence of War Thunder
- makes all IFVs unplayable
- most survivable out of the two
still cant use leopard 2a4 because of these things but good 10.3 is saved
A2D-1 NAB 9.0-7.0
there are no bases or airfields in NAB so it should back to a better br
Vehicle: Commandant Dominé
Gamemode: Naval Realistic
Balance Change: Spawn in Sub-chasers’ spawn point
Reason: The Commandant Dominé is a French minesweeper and the eighth ship in the Élan class.It should spawn at the same Sub-chaser spawn point as the German M-boot, which is also a type of minesweeper
Mode: Ground Realistic Battles
Vehicle: BMPT-72
Change: 11.3→ 12.3
Reasoning:
- has the same overpowered characteristics as the BMPT
- Makes all IFVs unplayable
- Its slightly less survivable than the BMPT as it has less crew
watch 12.7 tank players complain about BMPT now that they can face it
Happened irl wdym
Theyve done it before too. Then it went back to 10.3 lol
Vehicle: L’Intrépide
Gamemode: Naval Realistic
BR Change: 2.7 -----> 2.0
Reason: Lacks secondary fire power and bad maneuverability
Vehicle: Le Brestois (F762)
Gamemode: Naval Realistic
BR Change: 4.3 -----> 3.7
Reason: Lack of ASW rockets
Vehicle: Jaguar E
Should also get four GBU-12 capability like Jaguar A does in this April 2026 change and be increased to 10.7 in Ground RB in the same vein.
Vehicle:Le Corse (F761)
Gamemode: Naval Realistic
BR Change: 4.0 -----> 3.3
Reason: The main gun lacks the ability to counter destroyers
Aircraft:
Mirage 4000
Mode:
Air RB
Proposed change:
13.0 > 12.7
Reasoning:
it has a bad radar for its battlerating with only a proper HDN mode, IR missiles which are lackluster in the BVR meta at this current moment when right above it and on its Battle Rating there are an abundance of ARM slingers. and the F-15s which are superior to it in every way except turning have been lowered too
Vehicles: Su-30MK2
Gamemode: Air RB and Ground RB
Br Change: (Air RB) 13.3 → 13.7 (Ground RB) 12.3 ->12.7
Reason: (Air RB) This plane is simply too strong, 6x great Fox-3s as well as 4x solid IRCCM missiles on decent a fm for air RB with digital RWR and 98x large caliber countermeasures make it easily the second best 13.3 in the game.
It has the second best missile kit (R-77, R-73, R-27E) at 13.3, allowing it to easily win against every other 13.3 plane (besides the other flanker) in jousts, it has great range thanks to R-27ER and has plenty of missiles to spare as it is the highest missile count of any 13.3 plane in the game.
Reason: (Ground RB) This plane’s CAS loadout is almost identical to the Su-27SM’s loadout but it get carry one less Fox-3 and two more KH-29Ts. There is literally no reason for it to be lower in br compared to the Su-27SM’s
Vehicle:IJN Isuzu
Gamemode: Naval Realistic
BR Change: 4.7 -----> 4.3
Reason: Lack of AP shells
Would need to include the J-11A if this were to be the case, and I haven’t seen any complaints about that plane before, tbh
Edit: I have learned about the RWR differences, nvm
its the least cancerous at 12.7. As top tier apfsds shells can most of the time eat through the volumetric+spaggheti code ERA/NERA bs
Maybe if the players using the premiums Su-30 had any clue on what to do they wouldnt die so easy, just a thought
Vehicle:IJN Agano
Gamemode: Naval Realistic
BR Change: 5.3 -----> 5.0
Reason: Penetration still too low
AFAIK it still has SPO-15, MKK has SPO-150.