Planned Battle Rating Changes (April 2026)

Yeah but they are still 0.3 below the Zeros lol.

J-11A has SPO-15, so MiG-29 rwr. It is the third best 13.3 plane for sure but it is harder to use due to the rwr. I think it could stay at 13.3 unless we get decompression

2 Likes

Nerf the spitfires!!! Theres plenty more you can kill

What’s the point having M2K S4 and S5 at the same BR range? S5 is just superior, you made that push before

1 Like

It shouldve always stayed 9.3

8 Likes

Vehicle: Strv 103C
Gamemode: Ground Realistic
Change: 9.0 → 8.7

An unstabilized, turretless tank with limited mobility and survivability as well as prohibitively high aiming time. Compared to 8.7 SK105 (which shares the rate of fire advantage) it’s worse in every way except being able to take low penetration hits strictly head-on.

32 Likes

Vehicle: F-14A
Gamemode: Air Realistic
Change: no BR change, add AIM-9L missiles

A configuration with no AIM-9L missiles was used for balance reasons that are no longer an issue nowadays with F-14 being among the less competitive planes of their BR, yet incapable of going any lower due to ARH access.

Edit. Since people are missing the F-14B one for some reason: Planned Battle Rating Changes (April 2026) - #146 by Swampcrawler

36 Likes

Kfir c10 BR 13.3 isnt enough, it might still get a kill a game. Needs 13.7 for total wipeout

5 Likes

Since when SK105 have stab?

Aircraft:
Kfir C.10 (Israel)

Mode:
Air RB

Proposed change:
13.3 → 13.3

Other changes:

  1. Add I-Derby-ER (already in game)

  2. Add MAWS and LWS

Reasoning:

Given its br increase (13.0 → 13.3) Now it faces vehicles with much better missile, kit, missile amount, like Su-30MKKs.
While its sensor suite is Amazing, its weapons lacks a lot, both in terms of quality and quantity.
The fixes i mentioned will allow it to stay competitive in its BR
Both the fixes i mentioned are historical and accurate in real life.

(restructured)

25 Likes

Vehicle: F-14B
Gamemode: Air Realistic
Change: no BR change, add AIM-9M missiles

A configuration with no AIM-9M missiles was used for balance reasons that are no longer an issue nowadays with F-14 being among the less competitive planes of their BR, yet incapable of going any lower due to ARH access.

18 Likes

make another for MK2, unless you did already. Link that one to me if you already did

1 Like

It doesnt, but still stabilizes much faster, hull aiming sucks

Im two steps ahead

3 Likes

Vehicle: MB-326B
Gamemode: Ground Realistic
BR Change: 6.7 -----> 7.x (ideally same as MB-326K)
Reason: The aircraft is very similar in performance to the MB-326K, but the main issue is its access to Zuni rockets, which are far too strong for 6.7 GRB and comparable to top-tier weaponry. This makes it without equal in ground battles, so it should be moved to a higher BR.

1 Like

Vehicle:Z15 Erich Steinbrinck
Gamemode: Naval Realistic
BR Change: 4.0 -----> 4.3
Reason: The AA guns firepower are too strong and do a lot damage on coastal ships, so it should be increased to 4.3, just like Kleber

1 Like

there are a few good air RB changes but most of these changes for air RB are really bad and make no sense. you okay Gaijin?

Mig 15 BIS 8.0 -7.7

The mk 22 spit still cant see it so needs to be lowered in BR. Or the mk22 to 7.0 plz

1 Like

Denied. All the F-14 should suffer the pain of hell for what they did until recent days.

1 Like

Thats a lie,hull aiming only sucks when on slopes when it jiggles. But otherwise its pretty easy to just have hull aiming enabled,holding W and turning the tank with mouse nd shooting.