Planes not rendering in Air RB, because they are not "spotted" - Air spotting system is terrible

In Air RB, the enemy planes will NOT render, even if they are in render distance, simply because they are not “spotted” by your crew.

This is absolutely terrible, since you can use advanced technology, such as targeting pods with IR filters to easily distinguish the position of enemy planes - especially if you do not have radar.

Currently, if an enemy plane is not spotted by you or a teammate, even if you are looking directly at the enemy plane with a LITENING pod or the KH-38 IR camera, it will simply not render.
If it gets spotted by a teammate, and then he turns away - meaning, the enemy plane is no longer spotted, it disappears from your sight.
You can MAYBE still track the exhaust, but thats not always the case.

Seems like there is a maximum rendering distance IF the enemy is not spotted.

Either remove that maximum distance or make it when you are looking at an enemy plane via such optics to actually “spot” them.

Here is a video of the issue: https://www.youtube.com/watch?v=hGmXTCNzWmk

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Potentially related (very likely): [Bug] Aircraft Not Rendering Beyond 1km in Sim Mode – Game Nearly Unplayable - #185 by RunaDacino

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They are also too quiet.

In an open-topped spaa (most of the ww2 spaa’s) the crew should hear the attacking plane long before the bombs hit or the mg/cannon fire wrecks your vehicle.

I’m 99% sure they lowered the volume of the attacking CAS prop planes.

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