Panzer IV J and H should be a 4.7 or 5.0 tank

Braking genuinely is the worst thing you can do in most of those vehicles

all of these are going to get 2nd shot on a sherman

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If you say so, boss






statshark

Stabilisers, even only short stops, and especially on BRs where they are not common, make massive difference.

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Tbf thats a great tank and most of those are what look like full downtiers, you’re essentially fighting Panzer IV’s with their own gun while having a stabilizer. When you have a lot less pen and a stabilizer its more of a balanced match up imo.

(Though its why i slap when playing the Jumbo Sherman at 6.7 with the 76mm, love that tonk)

Oh defo, albeit nukes are not aviable till 6.7 so full uptier for Easy Eight.

Point what I was going for is that stabilisers, even only short stops, and especially on BRs where they are not common, are game changer and allow you to win most of the engagements by landing first shot.

Not to discredit your performance, but that’s like linking a Spookston or DollarPlays video as proof

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just trying to ilustrate my point, nothing more to it. I havent played my GER 5.7 since it stopped being 5.7 and I have much worse stats with them despite Tiger Is and Panthers being technically much better tanks.

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Again id say the stabilizer is more so a even bigger advantage around the 5.x br since you have about the same pen as the unstabilized tanks. Compared to the 104mm pen shermans vs Panzer IV id probably take the Panzer depending on the map since its more versatile. For in fighting maps id tank the sherman since you get the better reload and the ability to get first shot off while moving around corners.

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As you said, its map dependent. Of course having more pen will come into play at longer ranges such as sands of sinai. Its also dependent on whenever you get uptiered a lot - Pzr IV H will have easier time dealing with 4.7s than M4A2 will have with 5.0.

With that being said, M4A2 will still perform better at its own BR than Pzr IV H because 104mm of flat pen is more than enough to deal with threats it will face. Once your pen reaches certain BR specific penetration treshold it doesnt matter whenever you have 104mm of flat pen or 145mm flat pen.

Then it comes down to other stats other than pen where M4A2 will have Pzr IV H beat in almost every single category - not to mention the aforementioned short stop stab that will simply allow it to fire the first shot.

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I have to agree that at the later end of the single-plane stabilizer BR range the stabilizers do have a bigger impact

However, I’d say that has more to do with the specifications of the tanks. Armour doesn’t increase as much as speed and firepower, so you get more situations where being able to brake and then almost instantly fire while your opponent cannot get their barrel to stop bouncing, so the stabilizer becomes a much bigger advantage

The lighter and shorter guns combined with the less powerful engines at the lower BRs allow the tanks without stabilizers to just decelerate a bit (if they even have to slow down lol) and hit with enough accuracy to match the stabilized tanks

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Idk, you tell me why the Germans built a tank in 1943 that had more frontal armor than any medium tank till the end of the war?

Maybe after their pre war 20 ton medium tanks reached 25t and still could be killed from the front they wanted a tank that didn’t explode, if 57mm AT gun pointed in its direction.

Oh wow. A full second.
Thats massive, considering it also takes the Pz IV like a seconds longer to turn its turret 45°.
Or how massive the mobility difference is between them.

Maybe Germans shouldn’t have built three men turrets then. Seems like a waste since your tank is only reloading one second slower for adding more weigh and size.

Oh wait whats that?
image

A T-34 replacement with larger three men turret and a cupola?

Why do you think they never built that?
Oh wait they did. In 1944 by putting a new turret on the old T-34 hull. The T-34-85.

7.4s reload btw, with a Tiger like cannon and ready rounds in the turret.

But T-34 1941/42 still beat that, having a cramped two men turret, somehow.

Their RoF simply makes no sense.

The M4A2 has a super spacious three men turret with essentially the same gun. It has a stabilizer but still isn’t better in performance to the WT T-34-76s.

I wonder why…

If a M4A1 is 3.3 while a T-34-76 is 4.0, there’s something wrong with the performance.
And that performance is a much higher RoF than the tank should have.

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You like azur lane Northampton as well? Nice.

  • As I already said the Panther was created to counter the T-34 because the current German lineup could not. It’s common knowledge for anyone familiar with ww2 tanks. One of the two proposed designs actually resembled the T-34 a lot.

  • If you don’t understand that a 1 second reload advantage makes a big difference then you don’t understand the game as much as you think you do.

  • T34-76 turret only underwent small tweaks because of time/resource shortages. The new and bigger turret was developed to accommodate the new gun - the 85mm

  • You realize the 85mm shell is 50% heavier than the Pz 4 75mm (or 3x heavier than the 57mm) - of course it will be slower than the reload of the 76mm.

  • your last bit about comparisons to different M4s… I just can’t figure out what your problem is. The M4 Shermans get a reload of 5 seconds - 2 seconds faster than the T34-76 that are in their BR ballpark.

What the heck are suggesting Gaijin change?

I have absolutely no idea what that is. I simply saw a goonable picture and immediately downloaded it.

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Bruh.

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No, you said that.

And guess what? A new tank is generally designed to beat current tanks in existence.

That doesn’t mean that the Panther was created because the almighty T-34 couldn’t be stopped by exiting Pz III and IVs.

It makes hardly any difference unless we’re taking about the same vehicle.

A T-34 massively beats the Pz IV in mobility and turret traverse.

Having 0.6-1.0s slower reload makes zero difference when you have a tank that is much more likely to be shooting at enemies.

I mean, boi, if you get killed because your reload was 1 second longer, you just had bad luck. Nothing more.

And you apparently lack the understanding that size and weight hardly makes a difference, if the tank has the space for it.

The 76mm doesn’t have space for either crew or ammo and when the commander has to play gunner and has no spatial awareness, the RoF of the vehicle isn’t going to be just 15% lower than a vehicle that has all three.

If a Sherman is at 3.3 while a T-34-76 is at 4.0, then it’s because the vehicle in WT is a lot better than it was in reality.

RoF and firing on the move was a Sherman’s bread and butter but the T-34 has a whooping 38% longer
reload, just 30% with the 1942.

No cupola, no ready rounds. In a two men turret.

That’s a joke.

The Sherman’s were known to fire like twice the rounds than the Germans could. So how would a T-34 be hardly worse than US and German tanks?

BRs are based on efficiency and a T-34 that doesn’t suffer from a historical low RoF but is hardly worse than tanks with much larger three men turrets is naturally better than the tanks which were it’s counterpart at the time.

A T-34-76, appart from the 1940 version, can’t even meet a M3 Lee or Pz III J1 in battle.

You know what T-34-76 can’t see?
Panthers and Tigers.

So the T-34-76s are so good they can’t even face against their main adversary.

So there’s clearly something wrong with how effective they are, which is 100% the result of their unrealistic high RoF.

Simple. I suggest that Gaijin reduced their RoF to a level that’s actually makes sense.

Like 5-6 RPM at best.

The M10 has a RoF of 12 RPM, so does the SU-76M.
Put a 76mm gun in a cramped turret with no commander to call out targets and you’re RoF is going to suffer.

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Technically the T34-76 can see a panther that being the VK

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That’s exactly why the Panther was designed the way it was. The appearance of the T-34 rendered all of Germany’s tanks obsolete. It’s unbelievable that you would deny that.

So you sarcastically say “whopping 38% longer”. In GAME that’s huge. Irrelevant if that doesn’t completely reflect reality. ITS A GAME that requires balancing.

(FYI - Sherman’s get a stabilizer which gives an advantage in CQC.)

You also realize that in WW2 Germany produced 8800 Pz4s and 5700 Pz3s, while Russia made 35,000 T34-76s. Since that kind of production ratio could never be reflected in the game (T34s always having a numerical advantage) the GAME is balanced by playing lose with things like ROF.

So you want the T-34 to have a 10 (or even 12???) second reload to suit your idea of “realism”. I’m glad you finally spelled it out for us.

WAY TO KILL THE BALANCE IN THE GAME.

yeah i dont see this one mate
image

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