Pantsir ruins the game

And are you going to agree that the pantsir is still way more capable than a flarakrad in a real battle because you have low skilled noobs going around, helicopters trying to shoot missiles at you, you have to engage hostile AGMs to protect your team and eventually youll run into a situation with the flarakrad where there are more missiles than you can engage and you die.

And the skill level required to kill a flarakrad is way lower than the skill required to kill a pantsir in a real battle enviroment which means that you can kill the flarakrad way easier?

And the pantsir is still not fully useless since it forces the ‘‘good’’ cas player to expose himself against your team which is an engagement opportunity to kill someone.

I addressed the situation you wanted to mention. Are you going to address every situation where the pantsir has a clear advantange or are you going to ignore those situations?

No, cause paper stats doesn’t help anything if neither can kill skilled CAS players.
Yes, Pantsir is better on paper, but going from 0 to 0 is still not an effective improvement.
FlaRakRad is AIM-9B, can’t hit a 2.5km chasing target, Pantsir is AIM-9E, a vast improvement to AIM-9B… still can’t hit a 2.5km chasing target.

Okay so you refuse to address any situation where the pantsir has a clear advantange because it would disprove your opinion. That is again, confirmation bias where you only process information that confirms your views.

If you want to step into your discomfort zone and talk about situations where the pantsir has an advantange, read my earlier replies where every advantange is listed.

Sir, read this section.

It is just part of your confirmation bias where you only mention situations where the pantsir is ‘‘equal’’ while ignoring any situation where it is at a clear advantange compared to flarakrad.

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Another situation at top tier where a pantsir has advantange over the flarakrad. If the drone starts retreating you can’t kill it in a flarakrad, but in a pantsir, due to 18km guaranteed range, you have no trouble against it, giving you a kill where a flarakrad could not get a kill, assuming that the drone operator is aware enough of the threat.

You’re telling me to address every single situation while you refuse to address any situation that i have mentioned where the pantsir has an advantange, while i also have addressed all of your situations until now. Hypocrisy.

If you’re referring to the ONE actual link you provided - which was just a youtube video - called “F-16C Viper Vs USSR,” you conveniently forgot to mention:

  • How the guy in the video immediately turned ~110 degrees and sideclimbed because they spawned inside the 12km range of a good amount of SPAAs (and well within the Pantsir’s range)
  • If there was a Pantsir was paying attention to the enemy team’s spawn they could have immediately locked the F-16C and hit it once its spawn protection was gone
  • The only SPAAs in the video on the enemy team that I’ve seen are:
  1. One kill on the FlakRakRad by the guy making the video (in his F-16C)
  2. One Pantsir kill on a MQ-1 (a literal drone) over FOUR minutes after that first SPAA kill
  3. The guy in his F-16C killing the Pantsir AT ONLY FOUR KILOMETERS with an AIM-9M
  4. A Strv 122A killing a 2S6
  5. That same 2S6 (somehow) immediately killing a Z-19E after the 2S6 was already dead
  6. A LAV-AD killing a different 2S6
  • The only CAS vehicles I saw in the kill feed from the point in the video you linked to are:
  1. Soviet - 2x Ka-50, 1x Mi-24V, 2x Su-22M3, 2x Ka-52, 1x Su-25k, 1x Mig-29SMT
  2. US - 2x F-16C, 1x YAH-64, 1x AH-64A
  3. Israel - 1x F-16D

Is this video supposed to be a source that the Pantsir is bad, or my argument that Russian SPAA players are incompetent and the NATO SPAA’s are bad?

The Pantsir can and should hit an afterburning F-16C at 4km, almost any SPAA should be able to do that (let alone the best SPAA in the game), yet the Pantsir did even get a lock on the dude at all.

There were far more Soviet CAS in this match than US (and the other US, Israel), so going off of this video you provide as a source US SPAA actually need a buff, not the USSR.

This is not a source that supports your position.

2 Likes

I’m sorry, how does a Pantsir not even getting a lock on you before you’re 4.7km away from it prove that the vehicle is bad, rather than the Russian player using the Pantsir is bad?

So you agree then that whoever was in this Pantsir was having a skill issue, as you are well within that 12km range at 4.7km.

I’m sorry, what? Since when does a jet a few orders of magnitude heavier than a Pantsir missile with a maximum G overload of at least half the Pantsir’s missile pull enough angle for the Pantsir missile to miss well within the Pantsir’s 30G 12km range at 4.7km?

Lock doesn’t appear on RWR.
They were shooting missiles at me constantly.
The player is a skilled player, and insulting them is a cope.

You conceded defeat the moment you insulted him.

Could you explain to me then how a Pantsir with the full 30G’s of maneuverability at 4.7km misses a jet that can at max pull 13G’s? Like literally it just doesn’t make any sense that it isn’t a skill issue.

You also ignored the bit above showing that the ONE source you provided actually proves that the USSR needs their CAS nerfed and NATO SPAA’s need a buff or just straight up comparable SPAA’s.

Cause the Pantsir’s missile goes too fast.
The faster a missile, the less maneuverability it has.
The radar & missile also wobble around.
Pantsir has been this useless since introduction.

Even if we go under your assumption that literally ALL SPAA ARE GARBAGE EXCEPT THE TOR-M1, that does not mean that the Pantsir is not overpowered in comparison to literally every other SPAA in the game besides the TOR-M1.

What you should be arguing for, then, is why SPAA as a whole are bad in War Thunder, not that the Pantsir which has obvious advantages over all but one SPAA in game (going off of purely what you yourself have said), not that the Pantsir should not get removed or nerfed.

One overperforming SPAA should not get to become more overpowered just because there is a single other SPAA that is better than it - especially when those two SPAA are so far ahead of every other SPAA.

In order to be OP than CAS wouldn’t be OP, but CAS is universally OP.
CAS is unkillable from the ground even TOR-M1 can’t cause A2G weapons exceed 12km as is, they even exceed 18km.

CAS is well known to be OP universally agreed by the WT community.
Which means SPAA isn’t OP.

I’m not talking about SPAA in comparison to CAS, I’m talking about specifically the Pantsir versus every other SPAA in the game besides the TOR-M1. If you want to get CAS nerfed cool, but that doesn’t mean that in the meantime the Pantsir shouldn’t be nerfed or all NATO SPAA buffed.

F15 better than su27? Lol

I’ve been killed a billion times by the S1. It’s the best SPAA in the game.

It’s not the best SPAA.
Apply these tactics and you’ll increase your survival rate up to 100%:
Fly in in a fast climb mostly perpedicular.
Only turn in to drop ordnance, turn back out to maintain defense.
Works against all but TOR-M1.

I use smart weapons. It takes a little bit of time to locate my target. The missile speed and its range gets me often. Especially when I spawn in 15km away and the s1 has what feels like an unlimited range.

I will give this a try though. I appreciate the advice.