Cause I’d just be repeating myself.
Guns are only useful in 1.5km.
-4? gun depression means you ain’t defending against tanks.
No RWR doesn’t mean anything, I stopped relying on RWR 13 months ago with Mirage 3C cause it didn’t have an RWR and I faced F-14As.
Didn’t die to a single F-14A.
Why? I assumed I was always launched on. 3? missiles crashed into the ground when I played Mirage 3C.
Hundreds passed by my F-16, Tornado IDS, etc from Pantsirs over the last while.
The automatic guidance doesn’t work, it doesn’t pull enough partially due to it being too fast, and on top of all that Pantsirs can’t protect any other jet from being killed.
I test against Pantsir every major update there’s any change to Pantsir and log it.
My first ever hypothesis of Pantsir was that it’d finally kill some CAS that wasn’t fully capable… that hypothesis was wrong, and has been continually wrong from Pantsir introduction to present.
I yearn for the day Pantsir can kill semi-competent CAS tactics, and isn’t just another useless CAS; that way Gaijin has more encouragement to add useful SPAA.
Sure, accuse me of being NATO/CAS biased all you want.
All you do is attack my character just cause I attacked your defense of Pantsir.
Though you did imply you seek confirmation bias by falsely accusing scientific Pantsir critics.
@SpeclistMain
Yes, people dying to Pantsir is user error. They are flying straight in.
Just move in a direction not directly at the Pantsir and missiles will never hit you.
Pantsir users are extremely skilled, no matter how much skill you have as Pantsir they will never hit semi-competent CAS pilots because their platform doesn’t perform well enough.
They’re platform limited, not skill limited.
Pantsir is an AIM-9E trying to hit a turning target.
Hahahahahahahaahaha!!!
Playing Russia never use skills at the begin with pal don’t make me laugh
people become Russian mains becuz their skills are not enough to play anything else.
Pantsir users are extremely skilled heh heh heh!!
So could I have the source about the TOR-M1 having a higher average G than the peak G of the Pantsir?
Or maybe why a 42G SPAA is needed so much even with the 1.5x less time to react the Pantsir gives and the 2.0x launch range? Especially when the Pantsir can just shoot out 3.0x more missiles than the TOR-M1 if it misses? Or actually respond to the comment on Pantsir users needing to maneuver more during its low-speed phase? Or any of that at all?
I’m in bed, source is likely on the datamine server as well.
TOR-M1 has the same effective range against fixed wing aircraft as Pantsir, at 12km.
And TOR-M1 can only miss light F-16s that do hard maneuvers.
Again, my offer to coach you or anyone else on how to defeat Pantsir is open.
You too can never die to Pantsir again if you apply simple tactics.
And this usefulness is extremely important in this range as atleast flarakrad can’t effectively use it’s missiles within such a close range. It allows a pantsir to defend against low flying helicopter attacks, any guided munition flying towards the pantsir if pantsir has no missiles to defend itself with, it allows the pantsir to engage any low flying jets that are crossing over the battlefield/flying overhead and despite -4 depression the gun absolutely can be used against other vehicles when the situation permits it, you can use the terrain to your advantange, or a hostile tank may be higher than needed, allowing you to engage it.
The gun also creates a sort of scare effect where hostile pilots may avoid flying over the battlefield, whereas your friendly jets can fly all over the battlefield as flarakrads/ito90m’s can’t defend against low flying jets effectively.
You effectively ignored the statement where i mentioned that a pantsir will prevent any hostile jet heading towards friendly jet’s if the friendly jet’s interception path would cross over the battlefield
That is extremely useful as it allows pantsir’s friendly jets to engage, forcing the hostile jet defensive and also preventing them from attacking any ground targets.
No one should blindly rely on rwr but the rwr servers as extra information tool that anyone hostile of flarakrads can use to know wether they are being fired at or not. This is not possible with pantsirs.
You don’t exist solely to kill enemy jets, you exist as an air defense system. You’re supporting your team, you support your jets to do cas and to kill hostile jets, you support your tanks with the provided cover against helicopters and any guided weapon attacks. Do not ignore this, what matters is your true effect on battlefield, not your limited effect against jets. Your team will have a positive bonus against hostile jets because of you.
I’m not attacking your character, i’m attacking your arguments as being biased.
Other systems do not even have automatic guidance where they should have it.
Battlerating is about your total effect on the battlefield, not your specific capability against fighter jets.
My dude unless you know the name of the file with the equations for missiles I won’t be able to find it in a reasonable length of time. I can search for things like “pantsyr” and “9M331” but most other files that aren’t about real life tech are named non-conventionally (at least for my level of programming knowledge, which isn’t nothing btw). I don’t want to have to search through like 75gb or whatever this game’s size is
I love how ppl say the flakrad is so great and amazing but forget to mention you have to unlock vt1 first while pantsir comes with its best atgm’s out of the box the only thing you really need to unlock is thermals but otherwise ? nothing lmao
Also with gajoobles recent ideas with maps you cant even drive to some edge of the map without staying in the open and getting shot from the enemy spawn :D
CAS doesn’t get within 1.5km unless it’s used by someone that hasn’t learned how to play CAS.
Pantsir can’t hit Mavericks, 500 pound GBUs, or AS-30Ls either absolutely or easily.
Low flying jets are uncommon in War Thunder, and the last one I encountered was sus & knew exactly where I was pixel perfect without me ever engaging any aircraft.
Pantsir does not prevent hostile jets from engaging friendly jets.
Directly over the battlefield is safe from Pantsir missiles, I know this from my testing.
As for RWR, always assume you’re launched on, it’s easier that way and faster that way.
@ARK_BOI
ITO-90M will likely be drastically superior to Pantsir when its automatic guidance is added.
It only gets 8 missiles (3.0x less than the Pantsir), it doesn’t have a gun (for close range SPAA against helicopters and the like), and has to use the VT1 which is mega nerfed in game. Not saying that the ItO 90M sucks IRL, just that in game and for the types of matches that Gaijin creates it is worse than the Pantsir.
Skill issue. You have proximity fuzes and you are leading against flat curved weapons coming towards you. You absolutely can hit mavericks, gbu’s or as-30L’s if you try. Based on your 20 matches i don’t think you have enough sam expertise to say that it is not possible. Your talks indicate that you have been trying to kill jets with your missiles instead of using them for a greater good of countering airborne weapons and helicopters and now you think the system is trash because you used it wrong.
You did not understand my point. If you are low and have to cross over the battlefield, you can anticipate where the jet is coming with your headphones and prepare to use your guns, or your scare effect might fully prevent the jet from even coming near.
If the jet is coming from higher, you can use missiles as the jet does not have much lateral velocity from your viewpoint.
This pretty much prevents you from crossing the battlefield which limits your engagements. This is the limiting effect that pantsir has against hostile jets whereas flarakrad does not have this effect.
It is easy to be guessing things and saying this may be better in future or that. We are not future tellers, we should only concentrate on things that we have solid knowledge of and a basis thereof.
When you say? why not now? that thing come before Pantsir for ages and still don’t have things like that? jeez if not they trying to meet the demand of lack of skills of Russian mains
well at least it already proven that they do their job better than Russian pantsir irl so in the game it should missile it should be eaiser to handle.
Radar doesn’t kill people.
Ya’ll defending Pantsir too much.
CAS is what ruins top BRs, SPAA doesn’t ruin a thing, SPAA is ruined by CAS.
@simbadumba
By all means get in your Pantsir and try to shoot down my F-16AJ.
You’ll decline cause you know I’ll never die to a Pantsir, and your Pantsir will die every time.
Also 20 matches? It’s hundreds of matches now, I’ve killed more Pantsirs and been shot at by more Pantsirs than most I’ve come across if not all.
As for Pantsir, I use it perfectly, and my usage of Pantsir is irrelevant.
It’s almost like missiles use radar, therefore a better radar will make getting anti-CAS kills easier. If I give you a pre-WW2 radar attached to a anti-air missile and tell you to lock a F-22 before it shot you, you would likely say that radar matters, yes?
I’m humiliating it that Russian mains need 2012 SPAA system to complete with other lol
That why all western team should be on the same team and let Russia can only team with China so they can so teach the Russian mains how suffering feel.
“When ITO-90M’s code is ready.” hah double standard.