Panther A should be move to 5.7

No? They are quite rubbish at uptier.

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  1. Because the majority of WT players don’t TryHard - Which is fine because this game isn’t worth that kind of effort. If the playerbase at large put in even 50% more effort, the vehicles’ KDR would be more representative of abilities.

  2. Dislike for Panthers? Lol. Lmao.

Listen, bucko, I am completely neutral when it comes to Panthers. I just don’t wear blinders when it comes to discussing the validity of their BR placements.

That’s a lot of word salad that doesn’t mean very much to the whole picture because incase you have forgotten - The majority of maps are either Urban 3 lane trash, open air, small hill trash or some mishmash abortion of the prior 2.

Saying the Panthers and other relative performance tanks suffer in CQC is stating the obvious. That said, the only downside is the turret rotation speed. The Panthers’ frontal armor is sufficient - Not to mention the volumetric hell that is the gun mantlet - Ontop of the gun being more that enough to handle 90% of what it faces even in an uptier. So as long as you aren’t ambushed or rushed by multiple tanks from multiple angles at once, the Panther can still perform in a CQC environment granted you are aware of where the enemy is and that enemy isn’t a fast-mover with enough IQ to use their mobility to try and circle you.

You’re mentioning the M6A1 - Which it can easily kill from all angles and ranges easily.
You’re mentioning the M4A1 - Which the Panther can easily kill all versions of the Sherman bar the Jumbo, from all ranges and angles.
You’re mentioning the KV-85 - Now this one is about the only exception of your examples due to the volumetric bogusness that is the KV/IS armor models currently in-game. That said, in the event of the Panther landing a successful penetration it’s almost always a guaranteed 1HK.

Yes? Even in a max uptier to 7.0BR there’s only a few vehicles they can’t deal with adequately.

And before you even try to mention the T28 and T95 - Commander cupola abuse is king since Gaijin refuses to make APHE behave realistically.

It dead before it can even aim it.

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So you’re telling me that in an uptier everyone playing a Panther is suddenly blind and can’t even see tanks directly infront of them, completely outside of Gaijin’s spaghetti code shenanigans regarding keen view?

You are mentioning that the Panther can easily kill them, as if that was a metric for how good a vehicle is.
It isn’t.
What matters is how effective are these vehicles in killing other vehicles.

The more you kill, the less you and your team gets killed.

Tanking shots in the VK or Panther D is a necessity, not a virtue.

But tanking shots or being shot is irrelevant when you don’t get hit because you killed the enemy before they could shoot at you or your team.

A VK isn’t a M18 that can drive into a position and then react to targets popping up left and right.

Not only have they poor turret traverse rate but also lack reverse speed.
So they can either camp one direction or need 2-5 times longer than other vehicles to adjust to fire at an enemy from another direction, most likely not being able to do it in time.

nah they are too slow even if they saw it, it too late. The only Panther that will surely survive will be the Panther II

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It’s part of the whole metric picture of the vehicle, which you seem to be leaving out at your own convenience - Which is a bad faith argument, by the way.

As for how effective it is in killing other vehicles? The Panthers are VERY effective outside of max uptiers and bad maps and/or placement. We can also argue individual player skill and decision-making but for the sake of brevity, I’ll leave that out as it has nothing to do with the vehicle’s own performance.

If you need that much time to line up a shot that’s entirely an issue on account of the player. Even turret rotation won’t require that much time unless you’re trying to engage a target that is in constant movement. Dare I say, another bad faith argument point through intentional hyperbole? Come on, dude, what are you doing?

Genuinely, objectively and subjectively false. If you can’t play the Panther well yourself, then at least say as much. It doesn’t struggle anywhere near as much as some of you are saying it does. Using intentional hyperbole is very atrocious and shows how bad faith your arguments are.

I’ll leave you guys to sit on it and really think about it. I’ve got more entertaining stuff to do then dealing with poor arguments based off of emotion and hyperbole. Any responses from here on out I’ll see to later.

ye ye ye I get it. You want the panther to suffer more, which I don’t mind. They are free RP and SL.

Try pointing your gun 180° in the other direction while hiding behind a hill or obstacle. Good luck with that.

You are going to miss out on kills that even a Pz IV could have gotten with easy side shots.

Panther A is one of the worst tanks at the BR. It has a mediocre mobility. Gun only has good pen, damage is pathetic if you are not shooting a very cramped tank or hit the ammo. Armor is bad, side armor is hilariously thin so you get penned in there from very high angles. You must be directly front to the enemy to have any armor but you can still get penned in a MG port ON TOP of having a literal World Trade Center on top of the turret. You also have a nonexistent reverse speed that doesn’t allow you to disengage easily. T-34-85 (D5T) at 5.3 is literally better at everything except penetration

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Panther A isn’t too good, its rather unpleasant to play.
Panther F on the other hand is quite good but it needs auto loader and sight stabilization (both being produced and put in schmalturm). There were (I think) two Panthers F, one with auto loader (exact one we have) and one without it, and having muzzle brake. Tho Panther F hull and schmalturm were separate projects that would be combined because this turret was to be mounted in later Panthers. Someone did a bug report about it.
There are other problems with Panther F it isn’t too important.

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The issue of panther is cupola and mg-port.

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Long time no see.
Front of the turret is also quite weak.

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how about you do me a favour and find an F hull with an F turret on it then?

Theres one image floating around on the web and its a fake so good luck

So you don’t have relevant and actual experience with either but you still have an opinion?

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There isn’t any photo because war ended before schmalturm was mounted on any hull (tho I’m not sure).

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They were mounted to hulls for testing however a complete tank that can hold the name Panther F never happenned.

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Ah yes I forgor about this.
There wasn’t to much hulls for F, iirc one or two had regular turrets mounted.

Don’t need to. The Schmalturm turret was made, therefore the Panther F is more than eligible to stay in the game.

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ok.

Ground doesnt go by the same rules as naval

part/incomplete builds are ineligible for ground and air additions