I get this all the time. Why I dont bother using them currently. I think there is a hard cap on their range. Never seems to let me fire past about 13-15km usually but sometimes just refuses until a lot closer. I also think the game just doesnt like them being fired against bases. Like you said ,they are treated more like AGMs than guided bombs
That I think is usually the more reliable method to get them to lock. Yeah, You could also try lofting bombs. Though the recent bomber nerfs in ASB designed specifically to hamper players in ASB grinding the event arent going to help either. I dont think 3x PGM-2000s are enough anymore for a base kill. Need more than that now. I think
Though I dont know how much score you actually get for events in SB. I usually don’t pay them any attention. Im after the Renown this time though, but not going to bother with the air one.
Just noticed the Tornado Gr1 can now carry 4x 1000lb G.P Mk.1 bombs. The stats seem identical a Mk13. So is there any real reason to take these in WT? Or are they meant to do something that isn’t modeled? Im guessing “G.P” stands for Ground Penetrating.
I still find it a bit annoying that it doesn’t mark the thing you lock with the F.3s radar in the HUD. You only get an cross over it when you spool up a Missle