that extra thrust is sorely missed on the ones in game, they fall out of the sky in half a turn. i couldnt keep playing them as all i would face were f5s which i couldnt even attempt to make over shoot and would simply pull up causing me to become a lump of iron unable to turn. hopefully with the extra thrust itll become something usable at the br its going to be sat at.
Yeah. Damn, even really nerfed ASRAAM would have been fun to have. Give us a slight edge without being OP.
But I guess thats what the “late” is for instead of “AOP/FSP” as @galaxygms suggested above. Maybe we’ll get future upgrades like Aim-120C5s for the F3 “late”
I think what we really should be asking for is Tornado F.3 late to be given 120C5 and moved up to 13.0
We’ve already seen that aircraft can be given certain missiles such as the PL-12 on the J-8F. 120 C5 is in the files and I think we could argue the tornado would be a get aircraft for it to first appear on. Would that be a more likely possibility @Smin1080p?
In this case I believe the weapons set(spades) is competitive enough to work as an effective missile bus unlike when the f.3 dropped last year. The main issue is still the gimped FM.
It’s not like we’re asking for a UFO anyway it’s literally just 1-2 gs man. I get spaghetti code limits, but instead of re working the games core code why can’t the F.3 just have the slats as auto? Hell the su-17 and mig 23 have auto sweep which they never had irl.
That was technically a bug. And I always just run 3x PGM-2000s and Tpod anyway. I find it a lot easier. Though its a shame Tornado IDSs arent getting ANY TLC this update, not even a BR drop
It’s worth noting with the FM that the instantaneous turn is under-performing, but the sustained turn is overperforming. So fixing it won’ be a straight buff, but obviously it should still be done.